st: Move slow-down-factor into settings
Now that we have a Settings singleton, we have a better place for the slow-down-factor than an awkward extern variable. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/656
This commit is contained in:

committed by
Georges Basile Stavracas Neto

parent
5295866eff
commit
12b8fb15b1
@ -107,6 +107,12 @@ function init() {
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}
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});
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St.set_slow_down_factor = function(factor) {
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let { stack } = new Error();
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log(`St.set_slow_down_factor() is deprecated, use St.Settings.slow_down_factor\n${stack}`);
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St.Settings.get().slow_down_factor = factor;
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};
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let origToString = Object.prototype.toString;
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Object.prototype.toString = function() {
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let base = origToString.call(this);
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@ -129,7 +135,7 @@ function init() {
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if (slowdownEnv) {
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let factor = parseFloat(slowdownEnv);
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if (!isNaN(factor) && factor > 0.0)
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St.set_slow_down_factor(factor);
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St.Settings.get().slow_down_factor = factor;
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}
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// OK, now things are initialized enough that we can import shell JS
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@ -949,9 +949,10 @@ var LookingGlass = class LookingGlass {
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if (this._completionActor.visible) {
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this._completionActor.height = naturalHeight;
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} else {
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let settings = St.Settings.get();
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this._completionActor.show();
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Tweener.removeTweens(this._completionActor);
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Tweener.addTween(this._completionActor, { time: AUTO_COMPLETE_SHOW_COMPLETION_ANIMATION_DURATION / St.get_slow_down_factor(),
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Tweener.addTween(this._completionActor, { time: AUTO_COMPLETE_SHOW_COMPLETION_ANIMATION_DURATION / settings.slow_down_factor,
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transition: 'easeOutQuad',
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height: naturalHeight,
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opacity: 255
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@ -961,8 +962,9 @@ var LookingGlass = class LookingGlass {
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_hideCompletions() {
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if (this._completionActor) {
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let settings = St.Settings.get();
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Tweener.removeTweens(this._completionActor);
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Tweener.addTween(this._completionActor, { time: AUTO_COMPLETE_SHOW_COMPLETION_ANIMATION_DURATION / St.get_slow_down_factor(),
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Tweener.addTween(this._completionActor, { time: AUTO_COMPLETE_SHOW_COMPLETION_ANIMATION_DURATION / settings.slow_down_factor,
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transition: 'easeOutQuad',
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height: 0,
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opacity: 0,
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@ -1082,7 +1084,8 @@ var LookingGlass = class LookingGlass {
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// We inverse compensate for the slow-down so you can change the factor
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// through LookingGlass without long waits.
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Tweener.addTween(this.actor, { time: 0.5 / St.get_slow_down_factor(),
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let settings = St.Settings.get();
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Tweener.addTween(this.actor, { time: 0.5 / settings.slow_down_factor,
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transition: 'easeOutQuad',
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y: this._targetY
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});
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@ -1101,7 +1104,8 @@ var LookingGlass = class LookingGlass {
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Main.popModal(this._entry);
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Tweener.addTween(this.actor, { time: Math.min(0.5 / St.get_slow_down_factor(), 0.5),
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let settings = St.Settings.get();
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Tweener.addTween(this.actor, { time: Math.min(0.5 / settings.slow_down_factor, 0.5),
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transition: 'easeOutQuad',
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y: this._hiddenY,
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onComplete: () => {
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@ -211,8 +211,9 @@ var ClutterFrameTicker = class {
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}
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start() {
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if (St.get_slow_down_factor() > 0)
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Tweener.setTimeScale(1 / St.get_slow_down_factor());
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let settings = St.Settings.get();
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if (settings.slow_down_factor > 0)
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Tweener.setTimeScale(1 / settings.slow_down_factor);
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this._timeline.start();
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global.begin_work();
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}
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