cleanup: Avoid pointless "renames" in destructuring
ES5 allows to rename variables in object destructuring, however this only makes sense when we want to use a different name than the object property. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/731
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@ -903,7 +903,7 @@ var LayoutStrategy = class {
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computeWindowSlots(layout, area) {
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this._computeRowSizes(layout);
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let { rows: rows, scale: scale } = layout;
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let { rows, scale } = layout;
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let slots = [];
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@ -978,7 +978,7 @@ var LayoutStrategy = class {
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var UnalignedLayoutStrategy = class extends LayoutStrategy {
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_computeRowSizes(layout) {
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let { rows: rows, scale: scale } = layout;
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let { rows, scale } = layout;
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for (let i = 0; i < rows.length; i++) {
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let row = rows[i];
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row.width = row.fullWidth * scale + (row.windows.length - 1) * this._columnSpacing;
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