dialog: Reset initial focus on destroy
Since 0b02f757f8
we track the button that should have key focus
when the dialog is opened. However when the dialog is reused, the
button may get destroyed - clear the initial focus in that case to
allow setButton() to set a new one.
https://bugzilla.gnome.org/show_bug.cgi?id=788542
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@ -16,6 +16,7 @@ var Dialog = new Lang.Class({
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this.connect('destroy', Lang.bind(this, this._onDestroy));
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this._initialKeyFocus = null;
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this._initialKeyFocusDestroyId = 0;
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this._pressedKey = null;
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this._buttonKeys = {};
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this._createDialog();
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@ -87,6 +88,18 @@ var Dialog = new Lang.Class({
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return Clutter.EVENT_PROPAGATE;
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},
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_setInitialKeyFocus: function(actor) {
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if (this._initialKeyFocus)
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this._initialKeyFocus.disconnect(this._initialKeyFocusDestroyId);
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this._initialKeyFocus = actor;
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this._initialKeyFocusDestroyId = actor.connect('destroy', () => {
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this._initialKeyFocus = null;
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this._initialKeyFocusDestroyId = 0;
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});
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},
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get initialKeyFocus() {
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return this._initialKeyFocus || this;
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},
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@ -122,7 +135,7 @@ var Dialog = new Lang.Class({
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button.add_style_pseudo_class('default');
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if (this._initialKeyFocus == null || isDefault)
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this._initialKeyFocus = button;
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this._setInitialKeyFocus(button);
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for (let i in keys)
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this._buttonKeys[keys[i]] = buttonInfo;
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