diff --git a/js/ui/windowManager.js b/js/ui/windowManager.js index b9874673c..8b5c46118 100644 --- a/js/ui/windowManager.js +++ b/js/ui/windowManager.js @@ -1331,13 +1331,11 @@ const WindowManager = new Lang.Class({ actorClone.set_size(oldFrameRect.width, oldFrameRect.height); Main.uiGroup.add_actor(actorClone); - let rect = change == Meta.SizeChange.FULLSCREEN ? oldFrameRect : null; - if (this._clearFullscreenInfo(actor)) this._shellwm.completed_size_change(actor); actor.__fullscreenInfo = { clone: actorClone, - oldRect: rect }; + oldRect: oldFrameRect }; }, _sizeChangedWindow: function(shellwm, actor) { @@ -1365,15 +1363,9 @@ const WindowManager = new Lang.Class({ transition: 'easeOutQuad' }); - let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()]; let sourceRect = actor.__fullscreenInfo.oldRect; - if (sourceRect) { - actor.translation_x = sourceRect.x - monitor.x; - actor.translation_y = sourceRect.y - monitor.y; - } else { - actor.translation_x = -(targetRect.x - monitor.x); - actor.translation_y = -(targetRect.y - monitor.y); - } + actor.translation_x = -targetRect.x + sourceRect.x; + actor.translation_y = -targetRect.y + sourceRect.y; // Now set scale the actor to size it as the clone. actor.scale_x = 1 / scaleX;