slider: Make clicking anywhere on the slider menu item pass to the slider
This is a regression from splitting the slider out that never got fixed. Restore the previous (useful) behavior by adding a public API to the slider that lets us pass an event through. https://bugzilla.gnome.org/show_bug.cgi?id=704368
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@ -98,6 +98,10 @@ const Slider = new Lang.Class({
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},
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},
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_startDragging: function(actor, event) {
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_startDragging: function(actor, event) {
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this.startDragging(event);
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},
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startDragging: function(event) {
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if (this._dragging) // don't allow two drags at the same time
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if (this._dragging) // don't allow two drags at the same time
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return false;
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return false;
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@ -112,7 +116,6 @@ const Slider = new Lang.Class({
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let absX, absY;
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let absX, absY;
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[absX, absY] = event.get_coords();
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[absX, absY] = event.get_coords();
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this._moveHandle(absX, absY);
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this._moveHandle(absX, absY);
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return true;
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return true;
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},
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},
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@ -43,6 +43,10 @@ const StreamSlider = new Lang.Class({
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this.item.addActor(this._icon, { align: St.Align.MIDDLE });
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this.item.addActor(this._icon, { align: St.Align.MIDDLE });
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this.item.addActor(this._slider.actor, { expand: true });
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this.item.addActor(this._slider.actor, { expand: true });
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this.item.actor.connect('button-press-event', Lang.bind(this, function(actor, event) {
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this._slider.startDragging(event);
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}));
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this._stream = null;
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this._stream = null;
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},
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},
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