[workspaces] Add an idle timeout for close button

Add a grace period for the close button so if you happen to move your
mouse outside the target it doesn't vanish and force a Z motion.
This commit is contained in:
Colin Walters 2009-11-19 19:39:00 -05:00
parent bb366f8fbe
commit 0bc578230f

View File

@ -3,6 +3,7 @@
const Big = imports.gi.Big;
const Clutter = imports.gi.Clutter;
const GdkPixbuf = imports.gi.GdkPixbuf;
const Gdk = imports.gi.Gdk;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
@ -319,6 +320,7 @@ WindowOverlay.prototype = {
_init : function(windowClone, parentActor) {
let metaWindow = windowClone.metaWindow;
this._windowClone = windowClone;
this._parentActor = parentActor;
let title = new St.Label({ style_class: "window-caption",
@ -341,8 +343,7 @@ WindowOverlay.prototype = {
windowClone.actor.connect('leave-event',
Lang.bind(this, this._onLeave));
button.connect('enter-event', Lang.bind(this, this._onEnter));
button.connect('leave-event', Lang.bind(this, this._onLeave));
this._idleToggleCloseId = 0;
button.connect('button-release-event',
Lang.bind(this, function(actor, event) {
metaWindow.delete(event.get_time());
@ -380,6 +381,10 @@ WindowOverlay.prototype = {
},
destroy: function() {
if (this._idleToggleCloseId > 0) {
Mainloop.source_remove(this._idleToggleCloseId);
this._idleToggleCloseId = 0;
}
this.title.destroy();
this.closeButton.destroy();
},
@ -416,9 +421,30 @@ WindowOverlay.prototype = {
_onEnter: function() {
this.closeButton.raise_top();
this.closeButton.show();
this.emit('show-close-button');
},
_onLeave: function() {
if (this._idleToggleCloseId == 0)
this._idleToggleCloseId = Mainloop.timeout_add(750, Lang.bind(this, this._idleToggleCloseButton));
},
_idleToggleCloseButton: function() {
this._idleToggleCloseId = 0;
let [child, x, y, mask] = Gdk.Screen.get_default().get_root_window().get_pointer();
let actor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE,
x, y);
if (actor != this._windowClone.actor && actor != this.closeButton) {
this.closeButton.hide();
}
return false;
},
hideCloseButton: function() {
if (this._idleToggleCloseId > 0) {
Mainloop.source_remove(this._idleToggleCloseId);
this._idleToggleCloseId = 0;
}
this.closeButton.hide();
},
@ -1253,12 +1279,23 @@ Workspace.prototype = {
this.actor.add_actor(clone.actor);
overlay.connect('show-close-button', Lang.bind(this, this._onShowOverlayClose));
this._windows.push(clone);
this._windowOverlays.push(overlay);
return clone;
},
_onShowOverlayClose: function (windowOverlay) {
for (let i = 1; i < this._windowOverlays.length; i++) {
let overlay = this._windowOverlays[i];
if (overlay == windowOverlay)
continue;
overlay.hideCloseButton();
}
},
_computeWindowSlot : function(windowIndex, numberOfWindows) {
if (numberOfWindows in POSITIONS)
return POSITIONS[numberOfWindows][windowIndex];