dialog: Fix setting buttons as initial key focus
Commit 1c7a3ee61b
broke setting the initial key focus for default
buttons added via addButton(). Fix this by allowing the dialog class
to provide a different default widget to ModalDialog than the entire
dialog itself.
https://bugzilla.gnome.org/show_bug.cgi?id=788282
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parent
1939e22c22
commit
0b02f757f8
@ -15,6 +15,7 @@ var Dialog = new Lang.Class({
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this.parent({ layout_manager: new Clutter.BinLayout() });
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this.connect('destroy', Lang.bind(this, this._onDestroy));
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this._initialKeyFocus = null;
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this._pressedKey = null;
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this._buttonKeys = {};
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this._createDialog();
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@ -86,6 +87,10 @@ var Dialog = new Lang.Class({
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return Clutter.EVENT_PROPAGATE;
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},
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get initialKeyFocus() {
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return this._initialKeyFocus || this;
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},
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addContent: function (actor) {
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this.contentLayout.add (actor, { expand: true });
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},
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@ -116,7 +121,7 @@ var Dialog = new Lang.Class({
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if (isDefault)
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button.add_style_pseudo_class('default');
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if (!this._initialKeyFocusDestroyId)
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if (this._initialKeyFocus == null || isDefault)
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this._initialKeyFocus = button;
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for (let i in keys)
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@ -84,7 +84,7 @@ var ModalDialog = new Lang.Class({
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}
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global.focus_manager.add_group(this.dialogLayout);
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this._initialKeyFocus = this.dialogLayout;
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this._initialKeyFocus = null;
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this._initialKeyFocusDestroyId = 0;
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this._savedKeyFocus = null;
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},
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@ -157,7 +157,7 @@ var ModalDialog = new Lang.Class({
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this._initialKeyFocus = actor;
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this._initialKeyFocusDestroyId = actor.connect('destroy', Lang.bind(this, function() {
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this._initialKeyFocus = this.dialogLayout;
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this._initialKeyFocus = null;
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this._initialKeyFocusDestroyId = 0;
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}));
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},
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@ -237,7 +237,8 @@ var ModalDialog = new Lang.Class({
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this._savedKeyFocus.grab_key_focus();
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this._savedKeyFocus = null;
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} else {
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this._initialKeyFocus.grab_key_focus();
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let focus = this._initialKeyFocus || this.dialogLayout.initialKeyFocus;
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focus.grab_key_focus();
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}
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if (!this._shellReactive)
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