workspaces-view: Remove MosaicView
The new layout does no longer support view switching, so merge GenericWorkspacesView and SingleView, and remove MosaicView. Also rename or remove workspace properties and functions which are now unused. The grid will have a comeback with the new DND behavior. https://bugzilla.gnome.org/show_bug.cgi?id=634948
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@ -20,9 +20,6 @@ const FOCUS_ANIMATION_TIME = 0.15;
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const WINDOW_DND_SIZE = 256;
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const FRAME_COLOR = new Clutter.Color();
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FRAME_COLOR.from_pixel(0xffffffff);
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const SCROLL_SCALE_AMOUNT = 100 / 5;
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const LIGHTBOX_FADE_TIME = 0.1;
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@ -54,11 +51,6 @@ function _clamp(value, min, max) {
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return Math.max(min, Math.min(max, value));
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}
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// Spacing between workspaces. At the moment, the same spacing is used
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// in both zoomed-in and zoomed-out views; this is slightly
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// metaphor-breaking, but the alternatives are also weird.
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const GRID_SPACING = 15;
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const FRAME_SIZE = GRID_SPACING / 3;
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function ScaledPoint(x, y, scaleX, scaleY) {
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[this.x, this.y, this.scaleX, this.scaleY] = arguments;
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@ -576,8 +568,6 @@ Workspace.prototype = {
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this._visible = false;
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this._frame = null;
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this.leavingOverview = false;
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},
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@ -639,9 +629,6 @@ Workspace.prototype = {
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this._lightbox.show();
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else
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this._lightbox.hide();
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if (this._frame)
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this._frame.set_opacity(showLightbox ? 150 : 255);
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},
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/**
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@ -662,32 +649,6 @@ Workspace.prototype = {
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this._lightbox.highlight(actor);
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},
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// Mark the workspace selected/not-selected
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setSelected : function(selected) {
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// Don't draw a frame if we only have one workspace
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if (selected && global.screen.n_workspaces > 1) {
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if (this._frame)
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return;
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// FIXME: do something cooler-looking using clutter-cairo
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this._frame = new Clutter.Rectangle({ color: FRAME_COLOR });
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this.actor.add_actor(this._frame);
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this._frame.set_position(- FRAME_SIZE / this.actor.scale_x,
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- FRAME_SIZE / this.actor.scale_y);
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this._frame.set_size(this.actor.width + 2 * FRAME_SIZE / this.actor.scale_x,
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this.actor.height + 2 * FRAME_SIZE / this.actor.scale_y);
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this._frame.lower_bottom();
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this._framePosHandler = this.actor.connect('notify::scale-x', Lang.bind(this, this._updateFramePosition));
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} else {
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if (!this._frame)
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return;
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this.actor.disconnect(this._framePosHandler);
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this._frame.destroy();
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this._frame = null;
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}
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},
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/**
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* setReactive:
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* @reactive: %true iff the workspace should be reactive
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@ -698,13 +659,6 @@ Workspace.prototype = {
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this.actor.reactive = reactive;
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},
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_updateFramePosition : function() {
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this._frame.set_position(- FRAME_SIZE / this.actor.scale_x,
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- FRAME_SIZE / this.actor.scale_y);
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this._frame.set_size(this.actor.width + 2 * FRAME_SIZE / this.actor.scale_x,
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this.actor.height + 2 * FRAME_SIZE / this.actor.scale_y);
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},
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_isCloneVisible: function(clone) {
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return this._showOnlyWindows == null || (clone.metaWindow in this._showOnlyWindows);
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},
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@ -1080,8 +1034,8 @@ Workspace.prototype = {
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// be after the workspace animation finishes.
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let [cloneX, cloneY] = clone.actor.get_position();
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let [cloneWidth, cloneHeight] = clone.actor.get_size();
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cloneX = this.gridX + this.scale * cloneX;
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cloneY = this.gridY + this.scale * cloneY;
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cloneX = this.x + this.scale * cloneX;
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cloneY = this.y + this.scale * cloneY;
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cloneWidth = this.scale * clone.actor.scale_x * cloneWidth;
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cloneHeight = this.scale * clone.actor.scale_y * cloneHeight;
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@ -1120,8 +1074,8 @@ Workspace.prototype = {
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let wsHeight = this.actor.height * this.scale;
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let pointerHasMoved = (this._cursorX != x && this._cursorY != y);
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let inWorkspace = (this.gridX < x && x < this.gridX + wsWidth &&
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this.gridY < y && y < this.gridY + wsHeight);
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let inWorkspace = (this.x < x && x < this.x + wsWidth &&
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this.y < y && y < this.y + wsHeight);
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if (pointerHasMoved && inWorkspace) {
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// store current cursor position
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@ -1245,7 +1199,7 @@ Workspace.prototype = {
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// Animate the full-screen to Overview transition.
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zoomToOverview : function() {
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this.actor.set_position(this.gridX, this.gridY);
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this.actor.set_position(this.x, this.y);
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this.actor.set_scale(this.scale, this.scale);
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// Position and scale the windows.
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@ -1303,69 +1257,6 @@ Workspace.prototype = {
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this._visible = false;
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},
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// Animates grid shrinking/expanding when a row or column
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// of workspaces is added or removed
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resizeToGrid : function (oldScale) {
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this._hideAllOverlays();
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Tweener.addTween(this.actor,
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{ x: this.gridX,
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y: this.gridY,
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scale_x: this.scale,
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scale_y: this.scale,
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time: Overview.ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: Lang.bind(this, this._fadeInAllOverlays)
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});
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},
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// Animates the addition of a new (empty) workspace
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slideIn : function(oldScale) {
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if (this.gridCol > this.gridRow) {
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this.actor.set_position(global.screen_width, this.gridY);
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this.actor.set_scale(oldScale, oldScale);
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} else {
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this.actor.set_position(this.gridX, global.screen_height);
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this.actor.set_scale(this.scale, this.scale);
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}
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Tweener.addTween(this.actor,
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{ x: this.gridX,
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y: this.gridY,
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scale_x: this.scale,
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scale_y: this.scale,
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time: Overview.ANIMATION_TIME,
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transition: 'easeOutQuad'
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});
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this._visible = true;
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},
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// Animates the removal of a workspace
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slideOut : function(onComplete) {
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let destX = this.actor.x, destY = this.actor.y;
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this._hideAllOverlays();
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if (this.gridCol > this.gridRow)
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destX = global.screen_width;
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else
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destY = global.screen_height;
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Tweener.addTween(this.actor,
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{ x: destX,
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y: destY,
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scale_x: this.scale,
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scale_y: this.scale,
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time: Overview.ANIMATION_TIME,
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transition: 'easeOutQuad',
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onComplete: onComplete
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});
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this._visible = false;
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// Don't let the user try to select this workspace as it's
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// making its exit.
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this.actor.reactive = false;
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},
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destroy : function() {
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this.actor.destroy();
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},
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@ -1555,11 +1446,11 @@ function _workspaceRelativeModifier(workspace) {
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}
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return [ { name: 'x',
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parameters: { workspacePos: workspace.gridX,
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parameters: { workspacePos: workspace.x,
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overviewPos: overviewPosX,
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overviewScale: overviewScale } },
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{ name: 'y',
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parameters: { workspacePos: workspace.gridY,
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parameters: { workspacePos: workspace.y,
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overviewPos: overviewPosY,
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overviewScale: overviewScale } }
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];
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