js: Get idle monitor from backend

Its ownership has moved from dangeling to owned by the backend, which
has reflected the API is accessible by. Adapt to this change.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1838>
This commit is contained in:
Jonas Ådahl 2021-05-06 22:31:11 +02:00 committed by Marge Bot
parent 3c6fd75ab7
commit 08fb067d24
5 changed files with 7 additions and 7 deletions

View File

@ -750,7 +750,7 @@ var ZoomRegion = class ZoomRegion {
this._xCaret = 0; this._xCaret = 0;
this._yCaret = 0; this._yCaret = 0;
this._pointerIdleMonitor = Meta.IdleMonitor.get_core(); this._pointerIdleMonitor = global.backend.get_core_idle_monitor();
this._scrollContentsTimerId = 0; this._scrollContentsTimerId = 0;
} }

View File

@ -855,7 +855,7 @@ var MessageTray = GObject.registerClass({
this._userActiveWhileNotificationShown = false; this._userActiveWhileNotificationShown = false;
this.idleMonitor = Meta.IdleMonitor.get_core(); this.idleMonitor = global.backend.get_core_idle_monitor();
this._useLongerNotificationLeftTimeout = false; this._useLongerNotificationLeftTimeout = false;

View File

@ -1,7 +1,7 @@
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*- // -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported getPointerWatcher */ /* exported getPointerWatcher */
const { GLib, Meta } = imports.gi; const { GLib } = imports.gi;
// We stop polling if the user is idle for more than this amount of time // We stop polling if the user is idle for more than this amount of time
var IDLE_TIME = 1000; var IDLE_TIME = 1000;
@ -35,7 +35,7 @@ var PointerWatch = class {
var PointerWatcher = class { var PointerWatcher = class {
constructor() { constructor() {
this._idleMonitor = Meta.IdleMonitor.get_core(); this._idleMonitor = global.backend.get_core_idle_monitor();
this._idleMonitor.add_idle_watch(IDLE_TIME, this._onIdleMonitorBecameIdle.bind(this)); this._idleMonitor.add_idle_watch(IDLE_TIME, this._onIdleMonitorBecameIdle.bind(this));
this._idle = this._idleMonitor.get_idletime() > IDLE_TIME; this._idle = this._idleMonitor.get_idletime() > IDLE_TIME;
this._watches = []; this._watches = [];

View File

@ -138,7 +138,7 @@ var ScreenShield = class {
fadeFactor: 1 }); fadeFactor: 1 });
this._shortLightbox.connect('notify::active', this._onShortLightbox.bind(this)); this._shortLightbox.connect('notify::active', this._onShortLightbox.bind(this));
this.idleMonitor = Meta.IdleMonitor.get_core(); this.idleMonitor = global.backend.get_core_idle_monitor();
this._cursorTracker = Meta.CursorTracker.get_for_display(global.display); this._cursorTracker = Meta.CursorTracker.get_for_display(global.display);
this._syncInhibitor(); this._syncInhibitor();

View File

@ -348,7 +348,7 @@ class UnlockDialogClock extends St.BoxLayout {
this._powerModeChangedId = this._monitorManager.connect( this._powerModeChangedId = this._monitorManager.connect(
'power-save-mode-changed', () => (this._hint.opacity = 0)); 'power-save-mode-changed', () => (this._hint.opacity = 0));
this._idleMonitor = Meta.IdleMonitor.get_core(); this._idleMonitor = global.backend.get_core_idle_monitor();
this._idleWatchId = this._idleMonitor.add_idle_watch(HINT_TIMEOUT * 1000, () => { this._idleWatchId = this._idleMonitor.add_idle_watch(HINT_TIMEOUT * 1000, () => {
this._hint.ease({ this._hint.ease({
opacity: 255, opacity: 255,
@ -594,7 +594,7 @@ var UnlockDialog = GObject.registerClass({
this._otherUserButton); this._otherUserButton);
this.add_child(mainBox); this.add_child(mainBox);
this._idleMonitor = Meta.IdleMonitor.get_core(); this._idleMonitor = global.backend.get_core_idle_monitor();
this._idleWatchId = this._idleMonitor.add_idle_watch(IDLE_TIMEOUT * 1000, this._escape.bind(this)); this._idleWatchId = this._idleMonitor.add_idle_watch(IDLE_TIMEOUT * 1000, this._escape.bind(this));
this.connect('destroy', this._onDestroy.bind(this)); this.connect('destroy', this._onDestroy.bind(this));