js: Use implicit animations for animatable properties

We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:

 - they run entirely in C, while Tweener requires context switches
   to JS each frame

 - they are more reliable, as Tweener only detects when an animation
   is overwritten with another Tween, while Clutter considers any
   property change

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
This commit is contained in:
Florian Müllner
2018-07-20 21:46:19 +02:00
parent 007b6ca2e8
commit 0846238f69
38 changed files with 1004 additions and 998 deletions

View File

@ -17,7 +17,6 @@ const Overview = imports.ui.overview;
const MessageTray = imports.ui.messageTray;
const ShellDBus = imports.ui.shellDBus;
const SmartcardManager = imports.misc.smartcardManager;
const Tweener = imports.ui.tweener;
const SCREENSAVER_SCHEMA = 'org.gnome.desktop.screensaver';
const LOCK_ENABLED_KEY = 'lock-enabled';
@ -250,15 +249,15 @@ var NotificationsBox = class {
let widget = obj.sourceBox;
let [, natHeight] = widget.get_preferred_height(-1);
widget.height = 0;
Tweener.addTween(widget,
{ height: natHeight,
transition: 'easeOutQuad',
time: 0.25,
onComplete: () => {
this._scrollView.vscrollbar_policy = St.PolicyType.AUTOMATIC;
widget.set_height(-1);
}
});
widget.ease({
height: natHeight,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
duration: 250,
onComplete: () => {
this._scrollView.vscrollbar_policy = St.PolicyType.AUTOMATIC;
widget.set_height(-1);
}
});
this._updateVisibility();
if (obj.sourceBox.visible)
@ -734,26 +733,26 @@ var ScreenShield = class {
let maxOpacity = 255 * ARROW_ANIMATION_PEAK_OPACITY;
for (let i = 0; i < arrows.length; i++) {
arrows[i].opacity = 0;
Tweener.addTween(arrows[i],
{ opacity: maxOpacity,
delay: (unitaryDelay * (N_ARROWS - (i + 1))) / 1000,
time: ARROW_ANIMATION_TIME / (2 * 1000),
transition: 'easeOutQuad',
onComplete: () => {
Tweener.addTween(arrors[i], {
opacity: 0,
time: ARROW_ANIMATION_TIME / (2 * 1000),
transition: 'easeInQuad'
});
}
});
arrows[i].ease({
opacity: maxOpacity,
delay: unitaryDelay * (N_ARROWS - (i + 1)),
duration: ARROW_ANIMATION_TIME / 2,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => {
arrows[i].ease({
opacity: 0,
duration: ARROW_ANIMATION_TIME / 2,
mode: Clutter.AnimationMode.EASE_IN_QUAD
});
}
});
}
return GLib.SOURCE_CONTINUE;
}
_onDragBegin() {
Tweener.removeTweens(this._lockScreenGroup);
this._lockScreenGroup.remove_all_transitions();
this._lockScreenState = MessageTray.State.HIDING;
if (this._isLocked)
@ -785,17 +784,17 @@ var ScreenShield = class {
// restore the lock screen to its original place
// try to use the same speed as the normal animation
let h = global.stage.height;
let time = MANUAL_FADE_TIME * (-this._lockScreenGroup.y) / h;
Tweener.removeTweens(this._lockScreenGroup);
Tweener.addTween(this._lockScreenGroup,
{ y: 0,
time: time / 1000,
transition: 'easeInQuad',
onComplete: () => {
this._lockScreenGroup.fixed_position_set = false;
this._lockScreenState = MessageTray.State.SHOWN;
}
});
let duration = MANUAL_FADE_TIME * (-this._lockScreenGroup.y) / h;
this._lockScreenGroup.remove_all_transitions();
this._lockScreenGroup.ease({
y: 0,
duration,
mode: Clutter.AnimationMode.EASE_IN_QUAD,
onComplete: () => {
this._lockScreenGroup.fixed_position_set = false;
this._lockScreenState = MessageTray.State.SHOWN;
}
});
this._maybeCancelDialog();
}
@ -925,7 +924,7 @@ var ScreenShield = class {
this._lockScreenState = MessageTray.State.HIDING;
Tweener.removeTweens(this._lockScreenGroup);
this._lockScreenGroup.remove_all_transitions();
if (animate) {
// Tween the lock screen out of screen
@ -937,14 +936,14 @@ var ScreenShield = class {
let minVelocity = global.stage.height / CURTAIN_SLIDE_TIME;
velocity = Math.max(minVelocity, velocity);
let time = delta / velocity;
let duration = delta / velocity;
Tweener.addTween(this._lockScreenGroup,
{ y: -h,
time: time / 1000,
transition: 'easeInQuad',
onComplete: this._hideLockScreenComplete.bind(this),
});
this._lockScreenGroup.ease({
y: -h,
duration,
mode: Clutter.AnimationMode.EASE_IN_QUAD,
onComplete: () => this._hideLockScreenComplete()
});
} else {
this._hideLockScreenComplete();
}
@ -1004,16 +1003,15 @@ var ScreenShield = class {
if (params.animateLockScreen) {
this._lockScreenGroup.y = -global.screen_height;
Tweener.removeTweens(this._lockScreenGroup);
Tweener.addTween(this._lockScreenGroup,
{ y: 0,
time: MANUAL_FADE_TIME / 1000,
transition: 'easeOutQuad',
onComplete: () => {
this._lockScreenShown({ fadeToBlack: fadeToBlack,
animateFade: true });
}
});
this._lockScreenGroup.remove_all_transitions();
this._lockScreenGroup.ease({
y: 0,
duration: MANUAL_FADE_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => {
this._lockScreenShown({ fadeToBlack, animateFade: true });
}
});
} else {
this._lockScreenGroup.fixed_position_set = false;
this._lockScreenShown({ fadeToBlack: fadeToBlack,
@ -1217,13 +1215,12 @@ var ScreenShield = class {
this._isModal = false;
}
Tweener.addTween(this._lockDialogGroup, {
this._lockDialogGroup.ease({
scale_x: 0,
scale_y: 0,
time: animate ? Overview.ANIMATION_TIME / 1000 : 0,
transition: 'easeOutQuad',
onComplete: this._completeDeactivate.bind(this),
onCompleteScope: this
duration: animate ? Overview.ANIMATION_TIME : 0,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._completeDeactivate()
});
}