js: Use implicit animations for animatable properties

We now have everything in place to replace Tweener for all animatable
properties with implicit animations, which has the following benefits:

 - they run entirely in C, while Tweener requires context switches
   to JS each frame

 - they are more reliable, as Tweener only detects when an animation
   is overwritten with another Tween, while Clutter considers any
   property change

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/22
This commit is contained in:
Florian Müllner
2018-07-20 21:46:19 +02:00
parent 007b6ca2e8
commit 0846238f69
38 changed files with 1004 additions and 998 deletions

View File

@ -8,7 +8,6 @@ const Batch = imports.gdm.batch;
const GdmUtil = imports.gdm.util;
const Params = imports.misc.params;
const ShellEntry = imports.ui.shellEntry;
const Tweener = imports.ui.tweener;
const UserWidget = imports.ui.userWidget;
var DEFAULT_BUTTON_WELL_ICON_SIZE = 16;
@ -267,7 +266,7 @@ var AuthPrompt = class {
let oldActor = this._defaultButtonWellActor;
if (oldActor)
Tweener.removeTweens(oldActor);
oldActor.remove_all_transitions();
let wasSpinner;
if (oldActor == this._spinner.actor)
@ -290,18 +289,18 @@ var AuthPrompt = class {
this._spinner.stop();
}
} else {
Tweener.addTween(oldActor,
{ opacity: 0,
time: DEFAULT_BUTTON_WELL_ANIMATION_TIME / 1000,
delay: DEFAULT_BUTTON_WELL_ANIMATION_DELAY / 1000,
transition: 'linear',
onComplete: () => {
if (wasSpinner) {
if (this._spinner)
this._spinner.stop();
}
}
});
oldActor.ease({
opacity: 0,
duration: DEFAULT_BUTTON_WELL_ANIMATION_TIME,
delay: DEFAULT_BUTTON_WELL_ANIMATION_DELAY,
mode: Clutter.AnimationMode.LINEAR,
onComplete: () => {
if (wasSpinner) {
if (this._spinner)
this._spinner.stop();
}
}
});
}
}
@ -312,11 +311,12 @@ var AuthPrompt = class {
if (!animate)
actor.opacity = 255;
else
Tweener.addTween(actor,
{ opacity: 255,
time: DEFAULT_BUTTON_WELL_ANIMATION_TIME / 1000,
delay: DEFAULT_BUTTON_WELL_ANIMATION_DELAY / 1000,
transition: 'linear' });
actor.ease({
opacity: 255,
duration: DEFAULT_BUTTON_WELL_ANIMATION_TIME,
delay: DEFAULT_BUTTON_WELL_ANIMATION_DELAY,
mode: Clutter.AnimationMode.LINEAR
});
}
this._defaultButtonWellActor = actor;
@ -365,12 +365,12 @@ var AuthPrompt = class {
_fadeOutMessage() {
if (this._message.opacity == 0)
return;
Tweener.removeTweens(this._message);
Tweener.addTween(this._message,
{ opacity: 0,
time: MESSAGE_FADE_OUT_ANIMATION_TIME / 1000,
transition: 'easeOutQuad'
});
this._message.remove_all_transitions();
this._message.ease({
opacity: 0,
duration: MESSAGE_FADE_OUT_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD
});
}
setMessage(message, type) {
@ -385,7 +385,7 @@ var AuthPrompt = class {
this._message.remove_style_class_name('login-dialog-message-hint');
if (message) {
Tweener.removeTweens(this._message);
this._message.remove_all_transitions();
this._message.text = message;
this._message.opacity = 255;
} else {