cleanup: Remove spaces in object literals

We only adopted this style relatively recently, so there's a bit
more to adjust. Still, it's manageable and another step towards
getting rid of the legacy style.

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2866>
This commit is contained in:
Florian Müllner
2023-08-07 00:40:20 +02:00
committed by Marge Bot
parent 6a22af83dc
commit 071f92cfb6
93 changed files with 583 additions and 586 deletions

View File

@ -184,7 +184,7 @@ class UnalignedLayoutStrategy extends LayoutStrategy {
}
_computeRowSizes(layout) {
let { rows, scale } = layout;
let {rows, scale} = layout;
for (let i = 0; i < rows.length; i++) {
let row = rows[i];
row.width = row.fullWidth * scale + (row.windows.length - 1) * this._columnSpacing;
@ -304,7 +304,7 @@ class UnalignedLayoutStrategy extends LayoutStrategy {
computeWindowSlots(layout, area) {
this._computeRowSizes(layout);
let { rows, scale } = layout;
let {rows, scale} = layout;
let slots = [];
@ -453,7 +453,7 @@ export const WorkspaceLayout = GObject.registerClass({
}
_syncOpacities() {
this._windows.forEach(({ metaWindow }, actor) => {
this._windows.forEach(({metaWindow}, actor) => {
this._syncOpacity(actor, metaWindow);
});
}
@ -499,7 +499,7 @@ export const WorkspaceLayout = GObject.registerClass({
if (containerBox) {
const monitor = Main.layoutManager.monitors[this._monitorIndex];
const bottomPoint = new Graphene.Point3D({ y: containerBox.y2 });
const bottomPoint = new Graphene.Point3D({y: containerBox.y2});
const transformedBottomPoint =
this._container.apply_transform_to_point(bottomPoint);
const bottomFreeSpace =
@ -646,8 +646,8 @@ export const WorkspaceLayout = GObject.registerClass({
this.notify('layout-frozen');
}
const { ControlsState } = OverviewControls;
const { currentState } =
const {ControlsState} = OverviewControls;
const {currentState} =
this._overviewAdjustment.getStateTransitionParams();
const inSessionTransition = currentState <= ControlsState.WINDOW_PICKER;
@ -1005,7 +1005,7 @@ class WorkspaceBackground extends Shell.WorkspaceBackground {
}
_updateBorderRadius() {
const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
const {scaleFactor} = St.ThemeContext.get_for_stage(global.stage);
const cornerRadius = scaleFactor * BACKGROUND_CORNER_RADIUS_PIXELS;
const backgroundContent = this._bgManager.backgroundActor.content;
@ -1041,7 +1041,7 @@ class Workspace extends St.Widget {
_init(metaWorkspace, monitorIndex, overviewAdjustment) {
super._init({
style_class: 'window-picker',
pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
pivot_point: new Graphene.Point({x: 0.5, y: 0.5}),
layout_manager: new Clutter.BinLayout(),
});