cleanup: Remove spaces in object literals
We only adopted this style relatively recently, so there's a bit more to adjust. Still, it's manageable and another step towards getting rid of the legacy style. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2866>
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Marge Bot

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commit
071f92cfb6
@ -70,7 +70,7 @@ export class ScreenShield extends Signals.EventEmitter {
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y_expand: true,
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reactive: true,
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can_focus: true,
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pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
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pivot_point: new Graphene.Point({x: 0.5, y: 0.5}),
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name: 'lockDialogGroup',
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});
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@ -108,10 +108,10 @@ export class ScreenShield extends Signals.EventEmitter {
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this._loginSession = null;
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this._getLoginSession();
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this._settings = new Gio.Settings({ schema_id: SCREENSAVER_SCHEMA });
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this._settings = new Gio.Settings({schema_id: SCREENSAVER_SCHEMA});
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this._settings.connect(`changed::${LOCK_ENABLED_KEY}`, this._syncInhibitor.bind(this));
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this._lockSettings = new Gio.Settings({ schema_id: LOCKDOWN_SCHEMA });
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this._lockSettings = new Gio.Settings({schema_id: LOCKDOWN_SCHEMA});
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this._lockSettings.connect(`changed::${DISABLE_LOCK_KEY}`, this._syncInhibitor.bind(this));
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this._isModal = false;
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@ -202,7 +202,7 @@ export class ScreenShield extends Signals.EventEmitter {
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if (this._isModal)
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return true;
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let grab = Main.pushModal(Main.uiGroup, { actionMode: Shell.ActionMode.LOCK_SCREEN });
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let grab = Main.pushModal(Main.uiGroup, {actionMode: Shell.ActionMode.LOCK_SCREEN});
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// We expect at least a keyboard grab here
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this._isModal = (grab.get_seat_state() & Clutter.GrabState.KEYBOARD) !== 0;
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@ -478,12 +478,12 @@ export class ScreenShield extends Signals.EventEmitter {
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duration: Overview.ANIMATION_TIME,
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mode: Clutter.AnimationMode.EASE_OUT_QUAD,
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onComplete: () => {
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this._lockScreenShown({ fadeToBlack, animateFade: true });
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this._lockScreenShown({fadeToBlack, animateFade: true});
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},
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});
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} else {
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this._lockDialogGroup.translation_y = 0;
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this._lockScreenShown({ fadeToBlack, animateFade: false });
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this._lockScreenShown({fadeToBlack, animateFade: false});
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}
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this._dialog.grab_key_focus();
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