gnome-shell/src/st/st-private.h

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-private.h: Private declarations
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#ifndef __ST_PRIVATE_H__
#define __ST_PRIVATE_H__
#include <glib.h>
#include "st-widget.h"
#include "st-bin.h"
#include "st-shadow.h"
G_BEGIN_DECLS
#define I_(str) (g_intern_static_string ((str)))
#define ST_PARAM_READABLE \
(G_PARAM_READABLE | \
G_PARAM_STATIC_NICK | G_PARAM_STATIC_NAME | G_PARAM_STATIC_BLURB)
#define ST_PARAM_READWRITE \
(G_PARAM_READABLE | G_PARAM_WRITABLE | \
G_PARAM_STATIC_NICK | G_PARAM_STATIC_NAME | G_PARAM_STATIC_BLURB)
G_END_DECLS
ClutterActor *_st_widget_get_dnd_clone (StWidget *widget);
void _st_get_align_factors (StWidget *widget,
StAlign x_align,
StAlign y_align,
gdouble *x_align_out,
gdouble *y_align_out);
void _st_actor_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gboolean y_fill,
gfloat *min_width_p,
gfloat *natural_width_p);
void _st_actor_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gboolean x_fill,
gfloat *min_height_p,
gfloat *natural_height_p);
void _st_allocate_fill (StWidget *parent,
ClutterActor *child,
ClutterActorBox *childbox,
StAlign x_align,
StAlign y_align,
gboolean x_fill,
gboolean y_fill);
void _st_set_text_from_style (ClutterText *text,
StThemeNode *theme_node);
/* Helper for widgets which need to draw additional shadows */
CoglHandle _st_create_shadow_material (StShadow *shadow_spec,
CoglHandle src_texture);
CoglHandle _st_create_shadow_material_from_actor (StShadow *shadow_spec,
ClutterActor *actor);
void _st_paint_shadow_with_opacity (StShadow *shadow_spec,
CoglHandle shadow_material,
ClutterActorBox *box,
guint8 paint_opacity);
#endif /* __ST_PRIVATE_H__ */