2009-10-05 16:33:19 -04:00
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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* st-im-text.c
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*
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* This started as a copy of ClutterIMText converted to use
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* GtkIMContext rather than ClutterIMContext. Original code:
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*
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* Author: raymond liu <raymond.liu@intel.com>
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*
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* Copyright (C) 2009, Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* version 2.1 as published by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
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* 02110-1301 USA
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*/
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/**
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* SECTION:StIMText
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* @short_description: Text widget with input method support
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* @stability: Unstable
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* @see_also: #ClutterText
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* @include: st-imtext/st-imtext.h
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*
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* #StIMText derives from ClutterText and hooks up better text input
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* via #GtkIMContext. It is meant to be a drop-in replacement for
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* ClutterIMText but using GtkIMContext rather than ClutterIMContext.
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*/
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/* Places where this actor doesn't support all of GtkIMContext:
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*
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* A) It doesn't support preedit. This makes it fairly useless for
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* most complicated input methods. Fixing this requires support
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* directly in ClutterText, since there is no way to wedge a
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* preedit string in externally.
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* B) It doesn't support surrounding context via the
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* :retrieve-surrounding and :delete-surrounding signals. This could
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* be added here, but only affects a small number of input methods
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* and really doesn't make a lot of sense without A)
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*
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* Another problem that will show up with usage in GNOME Shell's overview
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* is that the user may have trouble seeing and interacting with ancilliary
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* windows shown by the IM.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <clutter/clutter.h>
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#include <clutter/x11/clutter-x11.h>
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#include <glib.h>
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#include <gtk/gtk.h>
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#include <gdk/gdkkeysyms.h>
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#include <X11/extensions/XKB.h>
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#include "st-im-text.h"
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#define ST_IM_TEXT_GET_PRIVATE(obj) \
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(G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_IM_TEXT, StIMTextPrivate))
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struct _StIMTextPrivate
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{
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GtkIMContext *im_context;
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GdkWindow *window;
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guint need_im_reset : 1;
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};
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static void st_im_text_commit_cb (GtkIMContext *context,
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const gchar *str,
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StIMText *imtext);
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G_DEFINE_TYPE (StIMText, st_im_text, CLUTTER_TYPE_TEXT)
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static void
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st_im_text_dispose (GObject *object)
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{
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StIMTextPrivate *priv = ST_IM_TEXT (object)->priv;
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g_signal_handlers_disconnect_by_func (priv->im_context,
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(void *) st_im_text_commit_cb,
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object);
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g_object_unref (priv->im_context);
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priv->im_context = NULL;
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2010-03-10 18:22:06 -05:00
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G_OBJECT_CLASS (st_im_text_parent_class)->dispose (object);
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2009-10-05 16:33:19 -04:00
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}
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static void
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update_im_cursor_location (StIMText *self)
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{
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StIMTextPrivate *priv = self->priv;
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ClutterText *clutter_text = CLUTTER_TEXT (self);
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ClutterActor *parent;
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gint position;
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gfloat cursor_x, cursor_y, cursor_height;
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gfloat actor_x, actor_y;
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GdkRectangle area;
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position = clutter_text_get_cursor_position (clutter_text);
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clutter_text_position_to_coords (clutter_text, position,
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&cursor_x, &cursor_y, &cursor_height);
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/* This is a workaround for a bug in Clutter where
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* clutter_actor_get_transformed_position doesn't work during
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* clutter_actor_paint() because the actor has already set up
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* a model-view matrix.
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*
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* http://bugzilla.openedhand.com/show_bug.cgi?id=1115
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*/
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actor_x = actor_y = 0.;
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parent = CLUTTER_ACTOR (self);
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while (parent)
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{
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gfloat x, y;
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clutter_actor_get_position (parent, &x, &y);
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actor_x += x;
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actor_y += y;
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parent = clutter_actor_get_parent (parent);
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}
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area.x = (int)(0.5 + cursor_x + actor_x);
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area.y = (int)(0.5 + cursor_y + actor_y);
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area.width = 0;
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area.height = (int)(0.5 + cursor_height);
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gtk_im_context_set_cursor_location (priv->im_context, &area);
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}
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static void
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st_im_text_commit_cb (GtkIMContext *context,
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const gchar *str,
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StIMText *imtext)
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{
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ClutterText *clutter_text = CLUTTER_TEXT (imtext);
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if (clutter_text_get_editable (clutter_text))
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{
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clutter_text_delete_selection (clutter_text);
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clutter_text_insert_text (clutter_text, str,
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clutter_text_get_cursor_position (clutter_text));
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}
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}
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static void
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reset_im_context (StIMText *self)
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{
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StIMTextPrivate *priv = self->priv;
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if (priv->need_im_reset)
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{
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gtk_im_context_reset (priv->im_context);
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priv->need_im_reset = FALSE;
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}
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}
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static void
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st_im_text_paint (ClutterActor *actor)
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{
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StIMText *self = ST_IM_TEXT (actor);
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ClutterText *clutter_text = CLUTTER_TEXT (actor);
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/* This updates the cursor position as a side-effect */
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if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->paint)
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CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->paint (actor);
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if (clutter_text_get_editable (clutter_text))
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update_im_cursor_location (self);
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}
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/* Returns a new reference to window */
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static GdkWindow *
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window_for_actor (ClutterActor *actor)
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{
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GdkDisplay *display = gdk_display_get_default ();
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ClutterActor *stage;
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Window xwindow;
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GdkWindow *window;
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stage = clutter_actor_get_stage (actor);
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xwindow = clutter_x11_get_stage_window ((ClutterStage *)stage);
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window = gdk_window_lookup_for_display (display, xwindow);
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if (window)
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g_object_ref (window);
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else
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window = gdk_window_foreign_new_for_display (display, xwindow);
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return window;
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}
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static void
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st_im_text_realize (ClutterActor *actor)
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{
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StIMTextPrivate *priv = ST_IM_TEXT (actor)->priv;
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priv->window = window_for_actor (actor);
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gtk_im_context_set_client_window (priv->im_context, priv->window);
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}
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static void
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st_im_text_unrealize (ClutterActor *actor)
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{
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StIMText *self = ST_IM_TEXT (actor);
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StIMTextPrivate *priv = self->priv;
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reset_im_context (self);
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gtk_im_context_set_client_window (priv->im_context, NULL);
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g_object_unref (priv->window);
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priv->window = NULL;
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}
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static gboolean
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key_is_modifier (guint16 keyval)
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{
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/* See gdkkeys-x11.c:_gdk_keymap_key_is_modifier() for how this
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* really should be implemented */
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switch (keyval)
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{
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case GDK_Shift_L:
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case GDK_Shift_R:
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case GDK_Control_L:
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case GDK_Control_R:
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case GDK_Caps_Lock:
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case GDK_Shift_Lock:
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case GDK_Meta_L:
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case GDK_Meta_R:
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case GDK_Alt_L:
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case GDK_Alt_R:
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case GDK_Super_L:
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case GDK_Super_R:
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case GDK_Hyper_L:
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case GDK_Hyper_R:
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case GDK_ISO_Lock:
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case GDK_ISO_Level2_Latch:
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case GDK_ISO_Level3_Shift:
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case GDK_ISO_Level3_Latch:
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case GDK_ISO_Level3_Lock:
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case GDK_ISO_Level5_Shift:
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case GDK_ISO_Level5_Latch:
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case GDK_ISO_Level5_Lock:
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case GDK_ISO_Group_Shift:
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case GDK_ISO_Group_Latch:
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case GDK_ISO_Group_Lock:
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return TRUE;
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default:
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return FALSE;
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}
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}
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static GdkEventKey *
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key_event_to_gdk (ClutterKeyEvent *event_clutter)
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{
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GdkDisplay *display = gdk_display_get_default ();
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GdkKeymap *keymap = gdk_keymap_get_for_display (display);
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GdkEventKey *event_gdk;
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event_gdk = (GdkEventKey *)gdk_event_new ((event_clutter->type == CLUTTER_KEY_PRESS) ?
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GDK_KEY_PRESS : GDK_KEY_RELEASE);
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event_gdk->window = window_for_actor ((ClutterActor *)event_clutter->stage);
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event_gdk->send_event = FALSE;
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event_gdk->time = event_clutter->time;
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/* This depends on ClutterModifierType and GdkModifierType being
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* identical, which they are currently. (They both match the X
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* modifier state in the low 16-bits and have the same extensions.) */
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event_gdk->state = event_clutter->modifier_state;
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event_gdk->keyval = event_clutter->keyval;
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event_gdk->hardware_keycode = event_clutter->hardware_keycode;
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/* For non-proper non-XKB support, we'd need a huge cut-and-paste
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* from gdkkeys-x11.c; this is a macro that just shifts a few bits
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* out of state, so won't make the situation worse if the server
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* doesn't support XKB; we'll just end up with group == 0 */
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event_gdk->group = XkbGroupForCoreState (event_gdk->state);
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gdk_keymap_translate_keyboard_state (keymap, event_gdk->hardware_keycode,
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event_gdk->state, event_gdk->group,
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&event_gdk->keyval, NULL, NULL, NULL);
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if (event_clutter->unicode_value)
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{
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/* This is not particularly close to what GDK does - event_gdk->string
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* is supposed to be in the locale encoding, and have control keys
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* as control characters, etc. See gdkevents-x11.c:translate_key_event().
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* Hopefully no input method is using event.string.
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*/
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char buf[6];
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event_gdk->length = g_unichar_to_utf8 (event_clutter->unicode_value, buf);
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event_gdk->string = g_strndup (buf, event_gdk->length);
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}
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event_gdk->is_modifier = key_is_modifier (event_gdk->keyval);
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return event_gdk;
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}
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static gboolean
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st_im_text_button_press_event (ClutterActor *actor,
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ClutterButtonEvent *event)
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{
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/* The button press indicates the user moving the cursor, or selecting
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* etc, so we should abort any current preedit operation. ClutterText
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* treats all buttons identically, so so do we.
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*/
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reset_im_context (ST_IM_TEXT (actor));
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if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->button_press_event)
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return CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->button_press_event (actor, event);
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else
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return FALSE;
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}
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static gboolean
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st_im_text_key_press_event (ClutterActor *actor,
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ClutterKeyEvent *event)
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{
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StIMText *self = ST_IM_TEXT (actor);
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StIMTextPrivate *priv = self->priv;
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ClutterText *clutter_text = CLUTTER_TEXT (actor);
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gboolean result = FALSE;
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int old_position;
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if (clutter_text_get_editable (clutter_text))
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{
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GdkEventKey *event_gdk = key_event_to_gdk (event);
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if (gtk_im_context_filter_keypress (priv->im_context, event_gdk))
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{
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priv->need_im_reset = TRUE;
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result = TRUE;
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}
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gdk_event_free ((GdkEvent *)event_gdk);
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}
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/* ClutterText:position isn't properly notified, so we have to
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* check before/after to catch a keypress (like an arrow key)
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* moving the cursor position, which should reset the IM context.
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* (Resetting on notify::position would require a sentinel when
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* committing text)
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*
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* http://bugzilla.openedhand.com/show_bug.cgi?id=1830
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*/
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old_position = clutter_text_get_cursor_position (clutter_text);
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if (!result &&
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CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_press_event)
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|
result = CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_press_event (actor, event);
|
|
|
|
|
|
|
|
if (clutter_text_get_cursor_position (clutter_text) != old_position)
|
|
|
|
reset_im_context (self);
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
st_im_text_key_release_event (ClutterActor *actor,
|
|
|
|
ClutterKeyEvent *event)
|
|
|
|
{
|
|
|
|
StIMText *self = ST_IM_TEXT (actor);
|
|
|
|
StIMTextPrivate *priv = self->priv;
|
|
|
|
ClutterText *clutter_text = CLUTTER_TEXT (actor);
|
|
|
|
GdkEventKey *event_gdk;
|
|
|
|
gboolean result = FALSE;
|
|
|
|
|
|
|
|
if (clutter_text_get_editable (clutter_text))
|
|
|
|
{
|
|
|
|
event_gdk = key_event_to_gdk (event);
|
|
|
|
|
|
|
|
if (gtk_im_context_filter_keypress (priv->im_context, event_gdk))
|
|
|
|
{
|
|
|
|
priv->need_im_reset = TRUE;
|
|
|
|
result = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
gdk_event_free ((GdkEvent *)event_gdk);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!result &&
|
|
|
|
CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_release_event)
|
|
|
|
result = CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_release_event (actor, event);
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
st_im_text_key_focus_in (ClutterActor *actor)
|
|
|
|
{
|
|
|
|
StIMTextPrivate *priv = ST_IM_TEXT (actor)->priv;
|
|
|
|
ClutterText *clutter_text = CLUTTER_TEXT (actor);
|
|
|
|
|
|
|
|
if (clutter_text_get_editable (clutter_text))
|
|
|
|
{
|
|
|
|
priv->need_im_reset = TRUE;
|
|
|
|
gtk_im_context_focus_in (priv->im_context);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_in)
|
|
|
|
CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_in (actor);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
st_im_text_key_focus_out (ClutterActor *actor)
|
|
|
|
{
|
|
|
|
StIMTextPrivate *priv = ST_IM_TEXT (actor)->priv;
|
|
|
|
ClutterText *clutter_text = CLUTTER_TEXT (actor);
|
|
|
|
|
|
|
|
if (clutter_text_get_editable (clutter_text))
|
|
|
|
{
|
|
|
|
priv->need_im_reset = TRUE;
|
|
|
|
gtk_im_context_focus_out (priv->im_context);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_out)
|
|
|
|
CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_out (actor);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
st_im_text_class_init (StIMTextClass *klass)
|
|
|
|
{
|
|
|
|
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
|
|
|
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
|
|
|
|
|
|
|
g_type_class_add_private (klass, sizeof (StIMTextPrivate));
|
|
|
|
|
|
|
|
object_class->dispose = st_im_text_dispose;
|
|
|
|
|
|
|
|
actor_class->paint = st_im_text_paint;
|
|
|
|
actor_class->realize = st_im_text_realize;
|
|
|
|
actor_class->unrealize = st_im_text_unrealize;
|
|
|
|
|
|
|
|
actor_class->button_press_event = st_im_text_button_press_event;
|
|
|
|
actor_class->key_press_event = st_im_text_key_press_event;
|
|
|
|
actor_class->key_release_event = st_im_text_key_release_event;
|
|
|
|
actor_class->key_focus_in = st_im_text_key_focus_in;
|
|
|
|
actor_class->key_focus_out = st_im_text_key_focus_out;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
st_im_text_init (StIMText *self)
|
|
|
|
{
|
|
|
|
StIMTextPrivate *priv;
|
|
|
|
|
|
|
|
self->priv = priv = ST_IM_TEXT_GET_PRIVATE (self);
|
|
|
|
|
|
|
|
priv->im_context = gtk_im_multicontext_new ();
|
|
|
|
g_signal_connect (priv->im_context, "commit",
|
|
|
|
G_CALLBACK (st_im_text_commit_cb), self);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* st_im_text_new:
|
|
|
|
* @text: text to set to
|
|
|
|
*
|
|
|
|
* Create a new #StIMText with the specified text
|
|
|
|
*
|
|
|
|
* Returns: a new #ClutterActor
|
|
|
|
*/
|
|
|
|
ClutterActor *
|
|
|
|
st_im_text_new (const gchar *text)
|
|
|
|
{
|
|
|
|
return g_object_new (ST_TYPE_IM_TEXT,
|
|
|
|
"text", text,
|
|
|
|
NULL);
|
|
|
|
}
|