233 lines
6.9 KiB
C
233 lines
6.9 KiB
C
|
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
|
||
|
/*
|
||
|
* st-group.h: A fixed layout container based on ClutterGroup
|
||
|
*
|
||
|
* This program is free software; you can redistribute it and/or modify it
|
||
|
* under the terms and conditions of the GNU Lesser General Public License,
|
||
|
* version 2.1, as published by the Free Software Foundation.
|
||
|
*
|
||
|
* This program is distributed in the hope it will be useful, but WITHOUT ANY
|
||
|
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||
|
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
|
||
|
* more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU Lesser General Public License
|
||
|
* along with this program; if not, write to the Free Software Foundation,
|
||
|
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* SECTION:st-group
|
||
|
* SECTION:clutter-group
|
||
|
* @short_description: A fixed layout container
|
||
|
*
|
||
|
* A #StGroup is an Actor which contains multiple child actors positioned
|
||
|
* relative to the #StGroup position. Other operations such as scaling,
|
||
|
* rotating and clipping of the group will apply to the child actors.
|
||
|
*
|
||
|
* A #StGroup's size is defined by the size and position of its children;
|
||
|
* it will be the smallest non-negative size that covers the right and bottom
|
||
|
* edges of all of its children.
|
||
|
*
|
||
|
* Setting the size on a Group using #ClutterActor methods like
|
||
|
* clutter_actor_set_size() will override the natural size of the Group,
|
||
|
* however this will not affect the size of the children and they may still
|
||
|
* be painted outside of the allocation of the group. One way to constrain
|
||
|
* the visible area of a #StGroup to a specified allocation is to
|
||
|
* explicitly set the size of the #StGroup and then use the
|
||
|
* #ClutterActor:clip-to-allocation property.
|
||
|
*/
|
||
|
|
||
|
#ifdef HAVE_CONFIG_H
|
||
|
#include "config.h"
|
||
|
#endif
|
||
|
|
||
|
#include <clutter/clutter.h>
|
||
|
|
||
|
#include "st-group.h"
|
||
|
#include "st-enum-types.h"
|
||
|
#include "st-private.h"
|
||
|
|
||
|
G_DEFINE_TYPE (StGroup, st_group, ST_TYPE_CONTAINER);
|
||
|
|
||
|
static void
|
||
|
st_group_paint (ClutterActor *actor)
|
||
|
{
|
||
|
CLUTTER_ACTOR_CLASS (st_group_parent_class)->paint (actor);
|
||
|
|
||
|
clutter_container_foreach (CLUTTER_CONTAINER (actor),
|
||
|
CLUTTER_CALLBACK (clutter_actor_paint),
|
||
|
NULL);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
st_group_pick (ClutterActor *actor,
|
||
|
const ClutterColor *pick)
|
||
|
{
|
||
|
/* Chain up so we get a bounding box painted (if we are reactive) */
|
||
|
CLUTTER_ACTOR_CLASS (st_group_parent_class)->pick (actor, pick);
|
||
|
|
||
|
clutter_container_foreach (CLUTTER_CONTAINER (actor),
|
||
|
CLUTTER_CALLBACK (clutter_actor_paint),
|
||
|
NULL);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
st_group_get_preferred_width (ClutterActor *actor,
|
||
|
gfloat for_height,
|
||
|
gfloat *min_width,
|
||
|
gfloat *natural_width)
|
||
|
{
|
||
|
GList *l, *children;
|
||
|
gdouble min_right, natural_right;
|
||
|
|
||
|
/* We will always be at least 0 sized (ie, if all of the actors are
|
||
|
to the left of the origin we won't return a negative size) */
|
||
|
min_right = 0;
|
||
|
natural_right = 0;
|
||
|
|
||
|
children = st_container_get_children_list (ST_CONTAINER (actor));
|
||
|
|
||
|
for (l = children; l != NULL; l = l->next)
|
||
|
{
|
||
|
ClutterActor *child = l->data;
|
||
|
gfloat child_x, child_min, child_nat;
|
||
|
|
||
|
child_x = clutter_actor_get_x (child);
|
||
|
|
||
|
/* for_height is irrelevant to the fixed layout, so it's not used */
|
||
|
_st_actor_get_preferred_width (child, -1, FALSE,
|
||
|
&child_min, &child_nat);
|
||
|
|
||
|
/* Track the rightmost edge */
|
||
|
if (child_x + child_min > min_right)
|
||
|
min_right = child_x + child_min;
|
||
|
|
||
|
if (child_x + child_nat > natural_right)
|
||
|
natural_right = child_x + child_nat;
|
||
|
}
|
||
|
|
||
|
/* The size is defined as the distance from the origin to the right-hand
|
||
|
edge of the rightmost actor */
|
||
|
if (min_width)
|
||
|
*min_width = min_right;
|
||
|
|
||
|
if (natural_width)
|
||
|
*natural_width = natural_right;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
st_group_get_preferred_height (ClutterActor *actor,
|
||
|
gfloat for_width,
|
||
|
gfloat *min_height,
|
||
|
gfloat *natural_height)
|
||
|
{
|
||
|
GList *l, *children;
|
||
|
gdouble min_bottom, natural_bottom;
|
||
|
|
||
|
/* We will always be at least 0 sized (ie, if all of the actors are
|
||
|
above of the origin we won't return a negative size) */
|
||
|
min_bottom = 0;
|
||
|
natural_bottom = 0;
|
||
|
|
||
|
children = st_container_get_children_list (ST_CONTAINER (actor));
|
||
|
|
||
|
for (l = children; l != NULL; l = l->next)
|
||
|
{
|
||
|
ClutterActor *child = l->data;
|
||
|
gfloat child_y, child_min, child_nat;
|
||
|
|
||
|
child_y = clutter_actor_get_y (child);
|
||
|
|
||
|
/* for_width is irrelevant to the fixed layout, so it's not used */
|
||
|
_st_actor_get_preferred_height (child, -1, FALSE,
|
||
|
&child_min, &child_nat);
|
||
|
|
||
|
/* Track the bottommost edge */
|
||
|
if (child_y + child_min > min_bottom)
|
||
|
min_bottom = child_y + child_min;
|
||
|
|
||
|
if (child_y + child_nat > natural_bottom)
|
||
|
natural_bottom = child_y + child_nat;
|
||
|
}
|
||
|
|
||
|
/* The size is defined as the distance from the origin to the right-hand
|
||
|
edge of the rightmost actor */
|
||
|
if (min_height)
|
||
|
*min_height = min_bottom;
|
||
|
|
||
|
if (natural_height)
|
||
|
*natural_height = natural_bottom;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
st_group_allocate (ClutterActor *actor,
|
||
|
const ClutterActorBox *box,
|
||
|
ClutterAllocationFlags flags)
|
||
|
{
|
||
|
GList *l, *children;
|
||
|
|
||
|
CLUTTER_ACTOR_CLASS (st_group_parent_class)->allocate (actor, box, flags);
|
||
|
|
||
|
children = st_container_get_children_list (ST_CONTAINER (actor));
|
||
|
for (l = children; l != NULL; l = l->next)
|
||
|
{
|
||
|
ClutterActor *child = l->data;
|
||
|
clutter_actor_allocate_preferred_size (child, flags);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
st_group_show_all (ClutterActor *actor)
|
||
|
{
|
||
|
clutter_container_foreach (CLUTTER_CONTAINER (actor),
|
||
|
CLUTTER_CALLBACK (clutter_actor_show),
|
||
|
NULL);
|
||
|
clutter_actor_show (actor);
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
st_group_hide_all (ClutterActor *actor)
|
||
|
{
|
||
|
clutter_actor_hide (actor);
|
||
|
clutter_container_foreach (CLUTTER_CONTAINER (actor),
|
||
|
CLUTTER_CALLBACK (clutter_actor_hide),
|
||
|
NULL);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
static void
|
||
|
st_group_class_init (StGroupClass *klass)
|
||
|
{
|
||
|
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
||
|
|
||
|
actor_class->get_preferred_width = st_group_get_preferred_width;
|
||
|
actor_class->get_preferred_height = st_group_get_preferred_height;
|
||
|
actor_class->allocate = st_group_allocate;
|
||
|
actor_class->paint = st_group_paint;
|
||
|
actor_class->pick = st_group_pick;
|
||
|
actor_class->show_all = st_group_show_all;
|
||
|
actor_class->hide_all = st_group_hide_all;
|
||
|
}
|
||
|
|
||
|
static void
|
||
|
st_group_init (StGroup *self)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* st_group_new:
|
||
|
*
|
||
|
* Create a new #StGroup.
|
||
|
*
|
||
|
* Return value: the newly created #StGroup actor
|
||
|
*/
|
||
|
StWidget *
|
||
|
st_group_new (void)
|
||
|
{
|
||
|
return g_object_new (ST_TYPE_GROUP, NULL);
|
||
|
}
|