gnome-shell/js/ui/status/lockScreenMenu.js

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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GObject = imports.gi.GObject;
const Lang = imports.lang;
const St = imports.gi.St;
const Main = imports.ui.main;
const PanelMenu = imports.ui.panelMenu;
const PopupMenu = imports.ui.popupMenu;
const VolumeMenu = imports.ui.status.volume;
const Indicator = new Lang.Class({
Name: 'LockScreenMenuIndicator',
Extends: PanelMenu.SystemStatusButton,
_init: function() {
this.parent(null, _("Volume, network, battery"));
this.actor.hide();
this._volume = Main.panel.statusArea.volume;
if (this._volume) {
this._volumeIcon = this.addIcon(null);
this._volume.mainIcon.bind_property('gicon', this._volumeIcon, 'gicon',
GObject.BindingFlags.SYNC_CREATE);
this._volume.mainIcon.bind_property('visible', this._volumeIcon, 'visible',
GObject.BindingFlags.SYNC_CREATE);
this._volumeControl = VolumeMenu.getMixerControl();
this._volumeMenu = new VolumeMenu.VolumeMenu(this._volumeControl);
this.menu.addMenuItem(this._volumeMenu);
}
this._network = Main.panel.statusArea.network;
if (this._network) {
this._networkIcon = this.addIcon(null);
this._network.mainIcon.bind_property('gicon', this._networkIcon, 'gicon',
GObject.BindingFlags.SYNC_CREATE);
this._network.mainIcon.bind_property('visible', this._networkIcon, 'visible',
GObject.BindingFlags.SYNC_CREATE);
this._networkSecondaryIcon = this.addIcon(null);
this._network.secondaryIcon.bind_property('gicon', this._networkSecondaryIcon, 'gicon',
GObject.BindingFlags.SYNC_CREATE);
this._network.secondaryIcon.bind_property('visible', this._networkSecondaryIcon, 'visible',
GObject.BindingFlags.SYNC_CREATE);
}
this._battery = Main.panel.statusArea.battery;
if (this._battery) {
this._batteryIcon = this.addIcon(null);
this._battery.mainIcon.bind_property('gicon', this._batteryIcon, 'gicon',
GObject.BindingFlags.SYNC_CREATE);
this._battery.mainIcon.bind_property('visible', this._batteryIcon, 'visible',
GObject.BindingFlags.SYNC_CREATE);
}
},
setLockedState: function(locked) {
this.actor.visible = locked;
}
});