gnome-shell/js/ui/panel.js

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/* -*- mode: js2; js2-basic-offset: 4; -*- */
const Mainloop = imports.mainloop;
const Shell = imports.gi.Shell;
const Clutter = imports.gi.Clutter;
const Tidy = imports.gi.Tidy;
const Main = imports.ui.main;
const PANEL_HEIGHT = 32;
const TRAY_HEIGHT = 24;
const PANEL_BACKGROUND_COLOR = new Clutter.Color();
PANEL_BACKGROUND_COLOR.from_pixel(0xeeddccff);
function Panel() {
this._init();
}
Panel.prototype = {
_init : function() {
let global = Shell.global_get();
this._group = new Clutter.Group();
let background = new Clutter.Rectangle({ color: PANEL_BACKGROUND_COLOR,
reactive: true,
width: global.screen_width+2,
height: PANEL_HEIGHT+1,
border_width: 1});
background.set_position(-1, -1);
this._group.add_actor(background);
let message = new Clutter.Label({ font_name: "Sans Bold 16px",
text: "Activities",
reactive: true });
message.set_position(5, 5);
this._group.add_actor(message);
this._grid = new Tidy.Grid({ height: TRAY_HEIGHT,
valign: 0.5,
end_align: true,
column_gap: 2 })
this._group.add_actor(this._grid);
this._clock = new Clutter.Label({ font_name: "Sans Bold 16px",
text: "" });
this._grid.add_actor(this._clock);
this._grid.set_anchor_point_from_gravity(Clutter.Gravity.NORTH_EAST);
this._grid.set_position(global.screen_width - 2, (PANEL_HEIGHT - TRAY_HEIGHT) / 2);
this._traymanager = new Shell.TrayManager();
let panel = this;
this._traymanager.connect('tray-icon-added',
function(o, icon) {
panel._grid.add_actor(icon);
/* bump the clock back to the end */
panel._grid.remove_actor(panel._clock);
panel._grid.add_actor(panel._clock);
panel._grid.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_EAST);
});
this._traymanager.connect('tray-icon-removed',
function(o, icon) {
panel._grid.remove_actor(icon);
panel._grid.move_anchor_point_from_gravity(Clutter.Gravity.NORTH_EAST);
});
this._traymanager.manage_stage(global.stage);
message.connect('button-press-event',
function(o, event) {
if (Main.overlay.visible)
Main.hide_overlay();
else
Main.show_overlay();
return true;
});
global.stage.add_actor(this._group);
this._updateClock();
this._startClock();
},
_startClock: function() {
let me = this;
Mainloop.timeout_add_seconds(60,
function() {
me._updateClock();
return true;
});
},
_updateClock: function() {
this._clock.set_text(new Date().toLocaleFormat("%H:%M"));
return true;
}
};