gnome-shell/js/gdm/util.js

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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Signals = imports.signals;
const Batch = imports.gdm.batch;
const Fprint = imports.gdm.fingerprint;
const Realmd = imports.gdm.realmd;
const Main = imports.ui.main;
const Params = imports.misc.params;
const Tweener = imports.ui.tweener;
const PASSWORD_SERVICE_NAME = 'gdm-password';
const FINGERPRINT_SERVICE_NAME = 'gdm-fingerprint';
const FADE_ANIMATION_TIME = 0.16;
const CLONE_FADE_ANIMATION_TIME = 0.25;
const LOGIN_SCREEN_SCHEMA = 'org.gnome.login-screen';
const FINGERPRINT_AUTHENTICATION_KEY = 'enable-fingerprint-authentication';
const BANNER_MESSAGE_KEY = 'banner-message-enable';
const BANNER_MESSAGE_TEXT_KEY = 'banner-message-text';
const ALLOWED_FAILURES_KEY = 'allowed-failures';
const LOGO_KEY = 'logo';
const DISABLE_USER_LIST_KEY = 'disable-user-list';
// Give user 16ms to read each character of a PAM message
const USER_READ_TIME = 16
function fadeInActor(actor) {
if (actor.opacity == 255 && actor.visible)
return null;
let hold = new Batch.Hold();
actor.show();
let [minHeight, naturalHeight] = actor.get_preferred_height(-1);
actor.opacity = 0;
actor.set_height(0);
Tweener.addTween(actor,
{ opacity: 255,
height: naturalHeight,
time: FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
this.set_height(-1);
hold.release();
},
});
return hold;
}
function fadeOutActor(actor) {
if (!actor.visible || actor.opacity == 0) {
actor.opacity = 0;
actor.hide();
return null;
}
let hold = new Batch.Hold();
Tweener.addTween(actor,
{ opacity: 0,
height: 0,
time: FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
this.hide();
this.set_height(-1);
hold.release();
},
});
return hold;
}
function cloneAndFadeOutActor(actor) {
// Immediately hide actor so its sibling can have its space
// and position, but leave a non-reactive clone on-screen,
// so from the user's point of view it smoothly fades away
// and reveals its sibling.
actor.hide();
let clone = new Clutter.Clone({ source: actor,
reactive: false });
Main.uiGroup.add_child(clone);
let [x, y] = actor.get_transformed_position();
clone.set_position(x, y);
let hold = new Batch.Hold();
Tweener.addTween(clone,
{ opacity: 0,
time: CLONE_FADE_ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
clone.destroy();
hold.release();
}
});
return hold;
}
const ShellUserVerifier = new Lang.Class({
Name: 'ShellUserVerifier',
_init: function(client, params) {
params = Params.parse(params, { reauthenticationOnly: false });
this._reauthOnly = params.reauthenticationOnly;
this._client = client;
this._settings = new Gio.Settings({ schema: LOGIN_SCREEN_SCHEMA });
this._fprintManager = new Fprint.FprintManager();
this._realmManager = new Realmd.Manager();
this._messageQueue = [];
this._messageQueueTimeoutId = 0;
this.hasPendingMessages = false;
this._failCounter = 0;
},
begin: function(userName, hold) {
this._cancellable = new Gio.Cancellable();
this._hold = hold;
this._userName = userName;
this._checkForFingerprintReader();
if (userName) {
// If possible, reauthenticate an already running session,
// so any session specific credentials get updated appropriately
this._client.open_reauthentication_channel(userName, this._cancellable,
Lang.bind(this, this._reauthenticationChannelOpened));
} else {
this._client.get_user_verifier(this._cancellable, Lang.bind(this, this._userVerifierGot));
}
},
cancel: function() {
if (this._cancellable)
this._cancellable.cancel();
if (this._userVerifier)
this._userVerifier.call_cancel_sync(null);
},
clear: function() {
if (this._cancellable) {
this._cancellable.cancel();
this._cancellable = null;
}
if (this._userVerifier) {
this._userVerifier.run_dispose();
this._userVerifier = null;
}
this._clearMessageQueue();
},
answerQuery: function(serviceName, answer) {
if (!this._userVerifier.hasPendingMessages) {
this._userVerifier.call_answer_query(serviceName, answer, this._cancellable, null);
} else {
let signalId = this._userVerifier.connect('no-more-messages',
Lang.bind(this, function() {
this._userVerifier.disconnect(signalId);
this._userVerifier.call_answer_query(serviceName, answer, this._cancellable, null);
}));
}
},
_getIntervalForMessage: function(message) {
// We probably could be smarter here
return message.length * USER_READ_TIME;
},
finishMessageQueue: function() {
if (!this.hasPendingMessages)
return;
this._messageQueue = [];
this.hasPendingMessages = false;
this.emit('no-more-messages');
},
_queueMessageTimeout: function() {
if (this._messageQueue.length == 0) {
this.finishMessageQueue();
return;
}
if (this._messageQueueTimeoutId != 0)
return;
let message = this._messageQueue.shift();
this.emit('show-message', message.text, message.iconName);
this._messageQueueTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
message.interval,
Lang.bind(this, function() {
this._messageQueueTimeoutId = 0;
this._queueMessageTimeout();
}));
},
_queueMessage: function(message, iconName) {
let interval = this._getIntervalForMessage(message);
this.hasPendingMessages = true;
this._messageQueue.push({ text: message, interval: interval, iconName: iconName });
this._queueMessageTimeout();
},
_clearMessageQueue: function() {
this.finishMessageQueue();
if (this._messageQueueTimeoutId != 0) {
GLib.source_remove(this._messageQueueTimeoutId);
this._messageQueueTimeoutId = 0;
}
this.emit('show-message', null, null);
},
_checkForFingerprintReader: function() {
this._haveFingerprintReader = false;
if (!this._settings.get_boolean(FINGERPRINT_AUTHENTICATION_KEY))
return;
this._fprintManager.GetDefaultDeviceRemote(Gio.DBusCallFlags.NONE, this._cancellable, Lang.bind(this,
function(device, error) {
if (!error && device)
this._haveFingerprintReader = true;
}));
},
_reportInitError: function(where, error) {
logError(error, where);
this._hold.release();
this._queueMessage(_("Authentication error"), 'login-dialog-message-warning');
this._verificationFailed(false);
},
_reauthenticationChannelOpened: function(client, result) {
try {
this._userVerifier = client.open_reauthentication_channel_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e if e.matches(Gio.DBusError, Gio.DBusError.ACCESS_DENIED) &&
!this._reauthOnly) {
// Gdm emits org.freedesktop.DBus.Error.AccessDenied when there is
// no session to reauthenticate. Fall back to performing verification
// from this login session
client.get_user_verifier(this._cancellable, Lang.bind(this, this._userVerifierGot));
return;
} catch(e) {
this._reportInitError('Failed to open reauthentication channel', e);
return;
}
this._connectSignals();
this._beginVerification();
this._hold.release();
},
_userVerifierGot: function(client, result) {
try {
this._userVerifier = client.get_user_verifier_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to obtain user verifier', e);
return;
}
this._connectSignals();
this._beginVerification();
this._hold.release();
},
_connectSignals: function() {
this._userVerifier.connect('info', Lang.bind(this, this._onInfo));
this._userVerifier.connect('problem', Lang.bind(this, this._onProblem));
this._userVerifier.connect('info-query', Lang.bind(this, this._onInfoQuery));
this._userVerifier.connect('secret-info-query', Lang.bind(this, this._onSecretInfoQuery));
this._userVerifier.connect('conversation-stopped', Lang.bind(this, this._onConversationStopped));
this._userVerifier.connect('reset', Lang.bind(this, this._onReset));
this._userVerifier.connect('verification-complete', Lang.bind(this, this._onVerificationComplete));
},
_beginVerification: function() {
this._hold.acquire();
if (this._userName) {
this._userVerifier.call_begin_verification_for_user(PASSWORD_SERVICE_NAME,
this._userName,
this._cancellable,
Lang.bind(this, function(obj, result) {
try {
obj.call_begin_verification_for_user_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to start verification for user', e);
return;
}
this._hold.release();
}));
if (this._haveFingerprintReader) {
this._hold.acquire();
this._userVerifier.call_begin_verification_for_user(FINGERPRINT_SERVICE_NAME,
this._userName,
this._cancellable,
Lang.bind(this, function(obj, result) {
try {
obj.call_begin_verification_for_user_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to start fingerprint verification for user', e);
return;
}
this._hold.release();
}));
}
} else {
this._userVerifier.call_begin_verification(PASSWORD_SERVICE_NAME,
this._cancellable,
Lang.bind(this, function(obj, result) {
try {
obj.call_begin_verification_finish(result);
} catch(e if e.matches(Gio.IOErrorEnum, Gio.IOErrorEnum.CANCELLED)) {
return;
} catch(e) {
this._reportInitError('Failed to start verification', e);
return;
}
this._hold.release();
}));
}
},
_onInfo: function(client, serviceName, info) {
// We don't display fingerprint messages, because they
// have words like UPEK in them. Instead we use the messages
// as a cue to display our own message.
if (serviceName == FINGERPRINT_SERVICE_NAME &&
this._haveFingerprintReader) {
// Translators: this message is shown below the password entry field
// to indicate the user can swipe their finger instead
this.emit('show-login-hint', _("(or swipe finger)"));
} else if (serviceName == PASSWORD_SERVICE_NAME) {
this._queueMessage(info, 'login-dialog-message-info');
}
},
_onProblem: function(client, serviceName, problem) {
// we don't want to show auth failed messages to
// users who haven't enrolled their fingerprint.
if (serviceName != PASSWORD_SERVICE_NAME)
return;
this._queueMessage(problem, 'login-dialog-message-warning');
},
_showRealmLoginHint: function() {
if (this._realmManager.loginFormat) {
let hint = this._realmManager.loginFormat;
hint = hint.replace(/%U/g, 'user');
hint = hint.replace(/%D/g, 'DOMAIN');
hint = hint.replace(/%[^UD]/g, '');
// Translators: this message is shown below the username entry field
// to clue the user in on how to login to the local network realm
this.emit('show-login-hint',
_("(e.g., user or %s)").format(hint));
}
},
_onInfoQuery: function(client, serviceName, question) {
// We only expect questions to come from the main auth service
if (serviceName != PASSWORD_SERVICE_NAME)
return;
this._showRealmLoginHint();
this._realmLoginHintSignalId = this._realmManager.connect('login-format-changed',
Lang.bind(this, this._showRealmLoginHint));
this.emit('ask-question', serviceName, question, '');
},
_onSecretInfoQuery: function(client, serviceName, secretQuestion) {
// We only expect secret requests to come from the main auth service
if (serviceName != PASSWORD_SERVICE_NAME)
return;
this.emit('ask-question', serviceName, secretQuestion, '\u25cf');
},
_onReset: function() {
// Clear previous attempts to authenticate
this._failCounter = 0;
this.emit('reset');
},
_onVerificationComplete: function() {
this.emit('verification-complete');
},
_cancelAndReset: function() {
this.cancel();
this._onReset();
},
_retry: function() {
this.begin(this._userName, new Batch.Hold());
},
_verificationFailed: function(retry) {
// For Not Listed / enterprise logins, immediately reset
// the dialog
// Otherwise, we allow ALLOWED_FAILURES attempts. After that, we
// go back to the welcome screen.
this._failCounter++;
let canRetry = retry && this._userName &&
this._failCounter < this._settings.get_int(ALLOWED_FAILURES_KEY);
if (canRetry) {
if (!this._userVerifier.hasPendingMessages) {
this._retry();
} else {
let signalId = this._userVerifier.connect('no-more-messages',
Lang.bind(this, function() {
this._userVerifier.disconnect(signalId);
this._retry();
}));
}
} else {
if (!this._userVerifier.hasPendingMessages) {
this._cancelAndReset();
} else {
let signalId = this._userVerifier.connect('no-more-messages',
Lang.bind(this, function() {
this._userVerifier.disconnect(signalId);
this._cancelAndReset();
}));
}
}
this.emit('verification-failed');
},
_onConversationStopped: function(client, serviceName) {
// if the password service fails, then cancel everything.
// But if, e.g., fingerprint fails, still give
// password authentication a chance to succeed
if (serviceName == PASSWORD_SERVICE_NAME) {
this._verificationFailed(true);
}
this.emit('hide-login-hint');
if (this._realmLoginHintSignalId) {
this._realmManager.disconnect(this._realmLoginHintSignalId);
this._realmLoginHintSignalId = 0;
}
},
});
Signals.addSignalMethods(ShellUserVerifier.prototype);