gnome-shell/js/ui/messageTray.js

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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const St = imports.gi.St;
const Tweener = imports.ui.tweener;
const Main = imports.ui.main;
const ANIMATION_TIME = 0.2;
const NOTIFICATION_TIMEOUT = 4;
function Notification() {
this._init();
}
Notification.prototype = {
_init: function() {
this.actor = new St.BoxLayout({ name: 'notification' });
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this._iconBox = new St.Bin();
this.actor.add(this._iconBox);
this._text = new St.Label();
this.actor.add(this._text, { expand: true, x_fill: false, x_align: St.Align.MIDDLE });
// Directly adding the actor to Main.chrome.actor is a hack to
// work around the fact that there is no way to add an actor that
// affects the input region but not the shape.
// See: https://bugzilla.gnome.org/show_bug.cgi?id=597044
Main.chrome.actor.add_actor(this.actor);
Main.chrome.addInputRegionActor(this.actor);
let primary = global.get_primary_monitor();
this.actor.y = primary.height;
this._hideTimeoutId = 0;
},
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show: function(icon, text) {
let primary = global.get_primary_monitor();
if (this._hideTimeoutId > 0)
Mainloop.source_remove(this._hideTimeoutId);
this._hideTimeoutId = Mainloop.timeout_add(NOTIFICATION_TIMEOUT * 1000, Lang.bind(this, this.hide));
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this._iconBox.child = icon;
this._text.text = text;
this.actor.x = Math.round((primary.width - this.actor.width) / 2);
this.actor.show();
Tweener.addTween(this.actor,
{ y: primary.height - this.actor.height,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
},
hide: function() {
let primary = global.get_primary_monitor();
this._hideTimeoutId = 0;
Tweener.addTween(this.actor,
{ y: primary.height,
time: ANIMATION_TIME,
transition: "easeOutQuad",
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onComplete: this.hideComplete,
onCompleteScope: this
});
return false;
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},
hideComplete: function() {
// We don't explicitly destroy the icon, since the caller may
// still want it.
this._iconBox.child = null;
// Don't hide the notification if we are showing a new one.
if (this._hideTimeoutId == 0)
this.actor.hide();
}
};