gnome-shell/js/ui/viewSelector.js

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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Signals = imports.signals;
const Lang = imports.lang;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Gettext = imports.gettext.domain('gnome-shell');
const _ = Gettext.gettext;
const Main = imports.ui.main;
const Search = imports.ui.search;
const SearchDisplay = imports.ui.searchDisplay;
const Tweener = imports.ui.tweener;
function SearchEntry() {
this._init();
}
SearchEntry.prototype = {
_init : function() {
this.actor = new St.Entry({ name: 'searchEntry',
hint_text: _("Search your computer") });
this.entry = this.actor.clutter_text;
this.actor.clutter_text.connect('text-changed', Lang.bind(this,
function() {
if (this.isActive())
this.actor.set_secondary_icon_from_file(global.imagedir +
'close-black.svg');
else
this.actor.set_secondary_icon_from_file(null);
}));
this.actor.connect('secondary-icon-clicked', Lang.bind(this,
function() {
this.reset();
}));
this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
global.stage.connect('notify::key-focus', Lang.bind(this, this._updateCursorVisibility));
this.pane = null;
this._capturedEventId = 0;
},
_updateCursorVisibility: function() {
let focus = global.stage.get_key_focus();
if (focus == global.stage || focus == this.entry)
this.entry.set_cursor_visible(true);
else
this.entry.set_cursor_visible(false);
},
show: function() {
if (this._capturedEventId == 0)
this._capturedEventId = global.stage.connect('captured-event',
Lang.bind(this, this._onCapturedEvent));
this.entry.set_cursor_visible(true);
this.entry.set_selection(0, 0);
},
hide: function() {
if (this.isActive())
this.reset();
if (this._capturedEventId > 0) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
},
reset: function () {
let [x, y, mask] = global.get_pointer();
let actor = global.stage.get_actor_at_pos (Clutter.PickMode.REACTIVE,
x, y);
// this.actor is never hovered directly, only its clutter_text and icon
let hovered = this.actor == actor.get_parent();
this.actor.set_hover(hovered);
this.entry.text = '';
this.entry.set_cursor_visible(true);
this.entry.set_selection(0, 0);
},
getText: function () {
return this.entry.get_text().replace(/^\s+/g, '').replace(/\s+$/g, '');
},
// some search term has been entered
isActive: function() {
return this.actor.get_text() != '';
},
// the entry does not show the hint
_isActivated: function() {
return this.entry.text == this.actor.get_text();
},
_onCapturedEvent: function(actor, event) {
let source = event.get_source();
let panelEvent = source && Main.panel.actor.contains(source);
switch (event.type()) {
case Clutter.EventType.BUTTON_PRESS:
// the user clicked outside after activating the entry, but
// with no search term entered - cancel the search
if (source != this.entry && this.entry.text == '') {
this.reset();
// allow only panel events to continue
return !panelEvent;
}
return false;
case Clutter.EventType.KEY_PRESS:
// If neither the stage nor our entry have key focus, some
// "special" actor grabbed the focus (run dialog, looking
// glass); we don't want to interfere with that
let focus = global.stage.get_key_focus();
if (focus != global.stage && focus != this.entry)
return false;
let sym = event.get_key_symbol();
// If we have an active search, Escape cancels it - if we
// haven't, the key is ignored
if (sym == Clutter.Escape)
if (this._isActivated()) {
this.reset();
return true;
} else {
return false;
}
// Ignore non-printable keys
if (!Clutter.keysym_to_unicode(sym))
return false;
// Search started - move the key focus to the entry and
// "repeat" the event
if (!this._isActivated()) {
global.stage.set_key_focus(this.entry);
this.entry.event(event, false);
}
return false;
default:
// Suppress all other events outside the panel while the entry
// is activated and no search has been entered - any click
// outside the entry will cancel the search
return (this.entry.text == '' && !panelEvent);
}
},
_onDestroy: function() {
if (this._capturedEventId > 0) {
global.stage.disconnect(this._capturedEventId);
this._capturedEventId = 0;
}
}
};
Signals.addSignalMethods(SearchEntry.prototype);
function BaseTab(titleActor, pageActor) {
this._init(titleActor, pageActor);
}
BaseTab.prototype = {
_init: function(titleActor, pageActor) {
this.title = titleActor;
this.page = new St.Bin({ child: pageActor,
x_align: St.Align.START,
y_align: St.Align.START,
x_fill: true,
y_fill: true,
style_class: 'view-tab-page' });
this.visible = false;
},
show: function() {
this.visible = true;
this.page.opacity = 0;
this.page.show();
Tweener.addTween(this.page,
{ opacity: 255,
time: 0.1,
transition: 'easeOutQuad' });
},
hide: function() {
this.visible = false;
Tweener.addTween(this.page,
{ opacity: 0,
time: 0.1,
transition: 'easeOutQuad',
onComplete: Lang.bind(this,
function() {
this.page.hide();
})
});
},
_activate: function() {
this.emit('activated');
}
};
Signals.addSignalMethods(BaseTab.prototype);
function ViewTab(label, pageActor) {
this._init(label, pageActor);
}
ViewTab.prototype = {
__proto__: BaseTab.prototype;
_init: function(label, pageActor) {
let titleActor = new St.Button({ label: label,
style_class: 'view-tab-title' });
titleActor.connect('clicked', Lang.bind(this, this._activate));
BaseTab.prototype._init.call(this, titleActor, pageActor);
}
};
function SearchTab(entryActor, pageActor) {
this._init(entryActor, pageActor);
}
SearchTab.prototype = {
__proto__: BaseTab.prototype
};
function ViewSelector() {
this._init();
}
ViewSelector.prototype = {
_init : function() {
this.actor = new St.BoxLayout({ name: 'viewSelector',
vertical: true });
// The tab bar is located at the top of the view selector and
// holds both "normal" tab labels and the search entry. The former
// is left aligned, the latter right aligned - unless the text
// direction is RTL, in which case the order is reversed.
this._tabBar = new Shell.GenericContainer();
this._tabBar.connect('get-preferred-width',
Lang.bind(this, this._getPreferredTabBarWidth));
this._tabBar.connect('get-preferred-height',
Lang.bind(this, this._getPreferredTabBarHeight));
this._tabBar.connect('allocate',
Lang.bind(this, this._allocateTabBar));
this.actor.add(this._tabBar);
// Box to hold "normal" tab labels
this._tabBox = new St.BoxLayout({ name: 'viewSelectorTabBar' });
this._tabBar.add_actor(this._tabBox);
// The searchArea just holds the entry
this._searchArea = new St.Bin({ name: 'searchArea' });
this._tabBar.add_actor(this._searchArea);
// The page area holds the tab pages. Every page is given the
// area's full allocation, so that the pages would appear on top
// of each other if the inactive ones weren't hidden.
this._pageArea = new Shell.Stack();
this.actor.add(this._pageArea, { x_fill: true,
y_fill: true,
expand: true });
this._tabs = [];
this._activeTab = null;
this._itemDragBeginId = 0;
this._overviewHidingId = 0;
// Public constraints which may be used to tie actors' height or
// vertical position to the current tab's content; as the content's
// height and position depend on the view selector's style properties
// (e.g. font size, padding, spacing, ...) it would be extremely hard
// and ugly to get these from the outside. While it would be possible
// to use position and height properties directly, outside code would
// need to ensure that the content is properly allocated before
// accessing the properties.
this.constrainY = new Clutter.BindConstraint({ source: this._pageArea,
coordinate: Clutter.BindCoordinate.Y });
this.constrainHeight = new Clutter.BindConstraint({ source: this._pageArea,
coordinate: Clutter.BindCoordinate.HEIGHT });
/***** Search *****/
this._searchActive = false;
this._searchPending = false;
this._searchEntry = new SearchEntry();
this._searchArea.set_child(this._searchEntry.actor);
this._searchSystem = new Search.SearchSystem();
this.searchResults = new SearchDisplay.SearchResults(this._searchSystem);
this._searchTab = new SearchTab(this._searchArea,
this.searchResults.actor);
this._pageArea.add_actor(this._searchTab.page);
this._searchTab.hide();
this._keyPressId = 0;
this._searchTimeoutId = 0;
this._searchEntry.entry.connect('text-changed', Lang.bind(this, function (se, prop) {
let searchPreviouslyActive = this._searchActive;
this._searchActive = this._searchEntry.isActive();
this._searchPending = this._searchActive && !searchPreviouslyActive;
if (this._searchPending) {
this.searchResults.startingSearch();
}
if (this._searchActive) {
this._switchTab(this._searchTab);
} else {
this._switchTab(this._activeTab);
}
if (!this._searchActive) {
if (this._searchTimeoutId > 0) {
Mainloop.source_remove(this._searchTimeoutId);
this._searchTimeoutId = 0;
}
return;
}
if (this._searchTimeoutId > 0)
return;
this._searchTimeoutId = Mainloop.timeout_add(150, Lang.bind(this, this._doSearch));
}));
this._searchEntry.entry.connect('activate', Lang.bind(this, function (se) {
if (this._searchTimeoutId > 0) {
Mainloop.source_remove(this._searchTimeoutId);
this._doSearch();
}
this.searchResults.activateSelected();
return true;
}));
},
addViewTab: function(title, pageActor) {
let viewTab = new ViewTab(title, pageActor);
this._tabs.push(viewTab);
this._tabBox.add(viewTab.title);
this._pageArea.add_actor(viewTab.page);
viewTab.page.hide();
viewTab.connect('activated', Lang.bind(this,
function(tab) {
this._switchTab(tab);
}));
},
_switchTab: function(tab) {
if (this._activeTab && this._activeTab.visible) {
if (this._activeTab == tab)
return;
this._activeTab.title.remove_style_pseudo_class('selected');
this._activeTab.hide();
}
if (tab != this._searchTab) {
tab.title.add_style_pseudo_class('selected');
this._activeTab = tab;
if (this._searchTab.visible) {
this._searchTab.hide();
this._searchEntry.reset();
}
}
if (!tab.visible)
tab.show();
},
_switchDefaultTab: function() {
if (this._tabs.length > 0)
this._switchTab(this._tabs[0]);
},
_getPreferredTabBarWidth: function(box, forHeight, alloc) {
let children = box.get_children();
for (let i = 0; i < children.length; i++) {
let [childMin, childNat] = children[i].get_preferred_width(forHeight);
alloc.min_size += childMin;
alloc.natural_size += childNat;
}
},
_getPreferredTabBarHeight: function(box, forWidth, alloc) {
let children = box.get_children();
for (let i = 0; i < children.length; i++) {
let [childMin, childNatural] = children[i].get_preferred_height(forWidth);
if (childMin > alloc.min_size)
alloc.min_size = childMin;
if (childNatural > alloc.natural_size)
alloc.natural_size = childNatural;
}
},
_allocateTabBar: function(container, box, flags) {
let allocWidth = box.x2 - box.x1;
let allocHeight = box.y2 - box.y1;
let [searchMinWidth, searchNatWidth] = this._searchArea.get_preferred_width(-1);
let [barMinWidth, barNatWidth] = this._tabBox.get_preferred_width(-1);
let childBox = new Clutter.ActorBox();
childBox.y1 = 0;
childBox.y2 = allocHeight;
if (this.actor.get_direction() == St.TextDirection.RTL) {
childBox.x1 = allocWidth - barNatWidth;
childBox.x2 = allocWidth;
} else {
childBox.x1 = 0;
childBox.x2 = barNatWidth;
}
this._tabBox.allocate(childBox, flags);
if (this.actor.get_direction() == St.TextDirection.RTL) {
childBox.x1 = 0;
childBox.x2 = searchNatWidth;
} else {
childBox.x1 = allocWidth - searchNatWidth;
childBox.x2 = allocWidth;
}
this._searchArea.allocate(childBox, flags);
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this,
function() {
this.constrainY.offset = this.actor.y;
}));
},
_onKeyPress: function(stage, event) {
// If neither the stage nor the search entry have key focus, some
// "special" actor grabbed the focus (run dialog, looking glass);
// we don't want to interfere with that
let focus = stage.get_key_focus();
if (focus != stage && focus != this._searchEntry.entry)
return false;
let symbol = event.get_key_symbol();
if (symbol == Clutter.Escape) {
Main.overview.hide();
return true;
} else if (symbol == Clutter.Up) {
if (!this._searchActive)
return true;
this.searchResults.selectUp(false);
return true;
} else if (symbol == Clutter.Down) {
if (!this._searchActive)
return true;
this.searchResults.selectDown(false);
return true;
}
return false;
},
_doSearch: function () {
this._searchTimeoutId = 0;
let text = this._searchEntry.getText();
this.searchResults.updateSearch(text);
return false;
},
addSearchProvider: function(provider) {
this._searchSystem.registerProvider(provider);
this.searchResults.createProviderMeta(provider);
},
show: function() {
// Connect type-as-you-find listener
this._searchEntry.show();
if (this._itemDragBeginId == 0)
this._itemDragBeginId = Main.overview.connect('item-drag-begin',
Lang.bind(this, this._switchDefaultTab));
if (this._overviewHidingId == 0)
this._overviewHidingId = Main.overview.connect('hiding',
Lang.bind(this, this._switchDefaultTab));
if (this._keyPressId == 0)
this._keyPressId = global.stage.connect('key-press-event',
Lang.bind(this, this._onKeyPress));
this._switchDefaultTab();
},
hide: function() {
// Disconnect type-as-you-find listener
this._searchEntry.hide();
if (this._keyPressId > 0) {
global.stage.disconnect(this._keyPressId);
this._keyPressId = 0;
}
if (this._itemDragBeginId > 0) {
Main.overview.disconnect(this._itemDragBeginId);
this._itemDragBeginId = 0;
}
if (this._overviewHidingId > 0) {
Main.overview.disconnect(this._overviewHidingId);
this._overviewHidingId = 0;
}
}
};
Signals.addSignalMethods(ViewSelector.prototype);