gnome-shell/src/st/st-box-layout.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-box-layout.h: box layout actor
*
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
*
* Written by: Thomas Wood <thomas.wood@intel.com>
*
*/
/**
* SECTION:st-box-layout
* @short_description: a layout container arranging children in a single line
*
* The #StBoxLayout arranges its children along a single line, where each
* child can be allocated either its preferred size or larger if the expand
* option is set. If the fill option is set, the actor will be allocated more
* than its requested size. If the fill option is not set, but the expand option
* is enabled, then the position of the actor within the available space can
* be determined by the alignment child property.
*
*/
#include "st-box-layout.h"
#include "st-private.h"
#include "st-scrollable.h"
#include "st-box-layout-child.h"
static void st_box_container_iface_init (ClutterContainerIface *iface);
static void st_box_scrollable_interface_init (StScrollableInterface *iface);
G_DEFINE_TYPE_WITH_CODE (StBoxLayout, st_box_layout, ST_TYPE_WIDGET,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
st_box_container_iface_init)
G_IMPLEMENT_INTERFACE (ST_TYPE_SCROLLABLE,
st_box_scrollable_interface_init));
#define BOX_LAYOUT_PRIVATE(o) \
(G_TYPE_INSTANCE_GET_PRIVATE ((o), ST_TYPE_BOX_LAYOUT, StBoxLayoutPrivate))
enum {
PROP_0,
PROP_VERTICAL,
PROP_PACK_START,
PROP_SPACING,
PROP_HADJUST,
PROP_VADJUST
};
struct _StBoxLayoutPrivate
{
GList *children;
guint spacing;
guint is_vertical : 1;
guint is_pack_start : 1;
StAdjustment *hadjustment;
StAdjustment *vadjustment;
};
/*
* StScrollable Interface Implementation
*/
static void
adjustment_value_notify_cb (StAdjustment *adjustment,
GParamSpec *pspec,
StBoxLayout *box)
{
clutter_actor_queue_redraw (CLUTTER_ACTOR (box));
}
static void
scrollable_set_adjustments (StScrollable *scrollable,
StAdjustment *hadjustment,
StAdjustment *vadjustment)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (scrollable)->priv;
if (hadjustment != priv->hadjustment)
{
if (priv->hadjustment)
{
g_signal_handlers_disconnect_by_func (priv->hadjustment,
adjustment_value_notify_cb,
scrollable);
g_object_unref (priv->hadjustment);
}
if (hadjustment)
{
g_object_ref (hadjustment);
g_signal_connect (hadjustment, "notify::value",
G_CALLBACK (adjustment_value_notify_cb),
scrollable);
}
priv->hadjustment = hadjustment;
}
if (vadjustment != priv->vadjustment)
{
if (priv->vadjustment)
{
g_signal_handlers_disconnect_by_func (priv->vadjustment,
adjustment_value_notify_cb,
scrollable);
g_object_unref (priv->vadjustment);
}
if (vadjustment)
{
g_object_ref (vadjustment);
g_signal_connect (vadjustment, "notify::value",
G_CALLBACK (adjustment_value_notify_cb),
scrollable);
}
priv->vadjustment = vadjustment;
}
}
static void
scrollable_get_adjustments (StScrollable *scrollable,
StAdjustment **hadjustment,
StAdjustment **vadjustment)
{
StBoxLayoutPrivate *priv;
ClutterActor *actor, *stage;
priv = (ST_BOX_LAYOUT (scrollable))->priv;
actor = CLUTTER_ACTOR (scrollable);
stage = clutter_actor_get_stage (actor);
if (G_UNLIKELY (stage == NULL))
stage = clutter_stage_get_default ();
if (hadjustment)
{
if (priv->hadjustment)
*hadjustment = priv->hadjustment;
else
{
StAdjustment *adjustment;
gdouble width, stage_width, increment;
width = clutter_actor_get_width (actor);
stage_width = clutter_actor_get_width (stage);
increment = MAX (1.0, MIN (stage_width, width));
adjustment = st_adjustment_new (0,
0,
width,
1.0,
increment,
increment);
scrollable_set_adjustments (scrollable,
adjustment,
priv->vadjustment);
*hadjustment = adjustment;
}
}
if (vadjustment)
{
if (priv->vadjustment)
*vadjustment = priv->vadjustment;
else
{
StAdjustment *adjustment;
gdouble height, stage_height, increment;
height = clutter_actor_get_height (actor);
stage_height = clutter_actor_get_height (stage);
increment = MAX (1.0, MIN (stage_height, height));
adjustment = st_adjustment_new (0,
0,
height,
1.0,
increment,
increment);
scrollable_set_adjustments (scrollable,
priv->hadjustment,
adjustment);
*vadjustment = adjustment;
}
}
}
static void
st_box_scrollable_interface_init (StScrollableInterface *iface)
{
iface->set_adjustments = scrollable_set_adjustments;
iface->get_adjustments = scrollable_get_adjustments;
}
/*
* ClutterContainer Implementation
*/
static void
st_box_container_add_actor (ClutterContainer *container,
ClutterActor *actor)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (container)->priv;
clutter_actor_set_parent (actor, CLUTTER_ACTOR (container));
priv->children = g_list_append (priv->children, actor);
g_signal_emit_by_name (container, "actor-added", actor);
}
static void
st_box_container_remove_actor (ClutterContainer *container,
ClutterActor *actor)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (container)->priv;
GList *item = NULL;
item = g_list_find (priv->children, actor);
if (item == NULL)
{
g_warning ("Actor of type '%s' is not a child of container of type '%s'",
g_type_name (G_OBJECT_TYPE (actor)),
g_type_name (G_OBJECT_TYPE (container)));
return;
}
g_object_ref (actor);
priv->children = g_list_delete_link (priv->children, item);
clutter_actor_unparent (actor);
g_signal_emit_by_name (container, "actor-removed", actor);
g_object_unref (actor);
clutter_actor_queue_relayout ((ClutterActor*) container);
}
static void
st_box_container_foreach (ClutterContainer *container,
ClutterCallback callback,
gpointer callback_data)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (container)->priv;
g_list_foreach (priv->children, (GFunc) callback, callback_data);
}
static void
st_box_container_lower (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling)
{
/* XXX: not yet implemented */
g_warning ("%s() not yet implemented", __FUNCTION__);
}
static void
st_box_container_raise (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling)
{
/* XXX: not yet implemented */
g_warning ("%s() not yet implemented", __FUNCTION__);
}
static void
st_box_container_sort_depth_order (ClutterContainer *container)
{
/* XXX: not yet implemented */
g_warning ("%s() not yet implemented", __FUNCTION__);
}
static void
st_box_container_iface_init (ClutterContainerIface *iface)
{
iface->add = st_box_container_add_actor;
iface->remove = st_box_container_remove_actor;
iface->foreach = st_box_container_foreach;
iface->lower = st_box_container_lower;
iface->raise = st_box_container_raise;
iface->sort_depth_order = st_box_container_sort_depth_order;
iface->child_meta_type = ST_TYPE_BOX_LAYOUT_CHILD;
}
static void
st_box_layout_get_property (GObject *object,
guint property_id,
GValue *value,
GParamSpec *pspec)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (object)->priv;
StAdjustment *adjustment;
switch (property_id)
{
case PROP_VERTICAL:
g_value_set_boolean (value, priv->is_vertical);
break;
case PROP_PACK_START:
g_value_set_boolean (value, priv->is_pack_start);
break;
case PROP_SPACING:
g_value_set_uint (value, priv->spacing);
break;
case PROP_HADJUST:
scrollable_get_adjustments (ST_SCROLLABLE (object), &adjustment, NULL);
g_value_set_object (value, adjustment);
break;
case PROP_VADJUST:
scrollable_get_adjustments (ST_SCROLLABLE (object), NULL, &adjustment);
g_value_set_object (value, adjustment);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
st_box_layout_set_property (GObject *object,
guint property_id,
const GValue *value,
GParamSpec *pspec)
{
StBoxLayout *box = ST_BOX_LAYOUT (object);
switch (property_id)
{
case PROP_VERTICAL:
st_box_layout_set_vertical (box, g_value_get_boolean (value));
break;
case PROP_PACK_START:
st_box_layout_set_pack_start (box, g_value_get_boolean (value));
break;
case PROP_SPACING:
st_box_layout_set_spacing (box, g_value_get_uint (value));
break;
case PROP_HADJUST:
scrollable_set_adjustments (ST_SCROLLABLE (object),
g_value_get_object (value),
box->priv->vadjustment);
break;
case PROP_VADJUST:
scrollable_set_adjustments (ST_SCROLLABLE (object),
box->priv->hadjustment,
g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
}
}
static void
st_box_layout_dispose (GObject *object)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (object)->priv;
while (priv->children)
{
clutter_actor_unparent (CLUTTER_ACTOR (priv->children->data));
priv->children = g_list_delete_link (priv->children, priv->children);
}
if (priv->hadjustment)
{
g_object_unref (priv->hadjustment);
priv->hadjustment = NULL;
}
if (priv->vadjustment)
{
g_object_unref (priv->vadjustment);
priv->vadjustment = NULL;
}
G_OBJECT_CLASS (st_box_layout_parent_class)->dispose (object);
}
static void
st_box_layout_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (actor)->priv;
StPadding padding = { 0, };
gint n_children = 0;
GList *l;
st_widget_get_padding (ST_WIDGET (actor), &padding);
if (min_width_p)
*min_width_p = padding.left + padding.right;
if (natural_width_p)
*natural_width_p = padding.left + padding.right;
if (priv->children == NULL)
return;
for (l = priv->children; l; l = g_list_next (l))
{
gfloat child_min = 0, child_nat = 0;
if (!CLUTTER_ACTOR_IS_VISIBLE ((ClutterActor*) l->data))
continue;
n_children++;
clutter_actor_get_preferred_width ((ClutterActor*) l->data,
(!priv->is_vertical) ? for_height : -1,
&child_min,
&child_nat);
if (priv->is_vertical)
{
if (min_width_p)
*min_width_p = MAX (child_min, *min_width_p);
if (natural_width_p)
*natural_width_p = MAX (child_nat, *natural_width_p);
}
else
{
if (min_width_p)
*min_width_p += child_min;
if (natural_width_p)
*natural_width_p += child_nat;
}
}
if (!priv->is_vertical && n_children > 1)
{
if (min_width_p)
*min_width_p += priv->spacing * (n_children - 1);
if (natural_width_p)
*natural_width_p += priv->spacing * (n_children - 1);
}
}
static void
st_box_layout_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (actor)->priv;
StPadding padding = { 0, };
gint n_children = 0;
GList *l;
st_widget_get_padding (ST_WIDGET (actor), &padding);
if (min_height_p)
*min_height_p = padding.top + padding.bottom;
if (natural_height_p)
*natural_height_p = padding.top + padding.bottom;
if (priv->children == NULL)
return;
for (l = priv->children; l; l = g_list_next (l))
{
gfloat child_min = 0, child_nat = 0;
if (!CLUTTER_ACTOR_IS_VISIBLE ((ClutterActor*) l->data))
continue;
n_children++;
clutter_actor_get_preferred_height ((ClutterActor*) l->data,
(priv->is_vertical) ? for_width : -1,
&child_min,
&child_nat);
if (!priv->is_vertical)
{
if (min_height_p)
*min_height_p = MAX (child_min, *min_height_p);
if (natural_height_p)
*natural_height_p = MAX (child_nat, *natural_height_p);
}
else
{
if (min_height_p)
*min_height_p += child_min;
if (natural_height_p)
*natural_height_p += child_nat;
}
}
if (priv->is_vertical && n_children > 1)
{
if (min_height_p)
*min_height_p += priv->spacing * (n_children - 1);
if (natural_height_p)
*natural_height_p += priv->spacing * (n_children - 1);
}
}
static void
st_box_layout_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (actor)->priv;
gfloat avail_width, avail_height, pref_width, pref_height;
StPadding padding = { 0, };
gfloat position = 0;
GList *l;
gint n_expand_children, extra_space;
CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->allocate (actor, box,
flags);
if (priv->children == NULL)
return;
st_widget_get_padding (ST_WIDGET (actor), &padding);
avail_width = box->x2 - box->x1
- padding.left
- padding.right;
avail_height = box->y2 - box->y1
- padding.top
- padding.bottom;
st_box_layout_get_preferred_height (actor, avail_width, NULL,
&pref_height);
st_box_layout_get_preferred_width (actor, avail_height, NULL,
&pref_width);
/* update adjustments for scrolling */
if (priv->vadjustment)
{
gdouble prev_value;
g_object_set (G_OBJECT (priv->vadjustment),
"lower", 0.0,
"upper", pref_height,
"page-size", avail_height,
"step-increment", avail_height / 6,
"page-increment", avail_height,
NULL);
prev_value = st_adjustment_get_value (priv->vadjustment);
st_adjustment_set_value (priv->vadjustment, prev_value);
}
if (priv->hadjustment)
{
gdouble prev_value;
g_object_set (G_OBJECT (priv->hadjustment),
"lower", 0.0,
"upper", pref_width,
"page-size", avail_width,
"step-increment", avail_width / 6,
"page-increment", avail_width,
NULL);
prev_value = st_adjustment_get_value (priv->hadjustment);
st_adjustment_set_value (priv->hadjustment, prev_value);
}
/* count the number of children with expand set to TRUE */
n_expand_children = 0;
for (l = priv->children; l; l = l->next)
{
gboolean expand;
clutter_container_child_get ((ClutterContainer *) actor,
(ClutterActor*) l->data,
"expand", &expand,
NULL);
if (expand)
n_expand_children++;
}
if (n_expand_children == 0)
{
extra_space = 0;
n_expand_children = 1;
}
else
{
if (priv->is_vertical)
extra_space = (avail_height - pref_height) / n_expand_children;
else
extra_space = (avail_width - pref_width) / n_expand_children;
/* don't shrink anything */
if (extra_space < 0)
extra_space = 0;
}
if (priv->is_vertical)
position = padding.top;
else
position = padding.left;
if (priv->is_pack_start)
l = g_list_last (priv->children);
else
l = priv->children;
for (l = (priv->is_pack_start) ? g_list_last (priv->children) : priv->children;
l;
l = (priv->is_pack_start) ? l->prev : l->next)
{
ClutterActor *child = (ClutterActor*) l->data;
ClutterActorBox child_box;
gfloat child_nat;
gboolean xfill, yfill, expand;
StAlign xalign, yalign;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
clutter_container_child_get ((ClutterContainer*) actor, child,
"x-fill", &xfill,
"y-fill", &yfill,
"x-align", &xalign,
"y-align", &yalign,
"expand", &expand,
NULL);
if (priv->is_vertical)
{
clutter_actor_get_preferred_height (child, avail_width,
NULL, &child_nat);
child_box.y1 = position;
if (expand)
child_box.y2 = position + child_nat + extra_space;
else
child_box.y2 = position + child_nat;
child_box.x1 = padding.left;
child_box.x2 = avail_width;
_st_allocate_fill (child, &child_box, xalign, yalign, xfill, yfill);
clutter_actor_allocate (child, &child_box, flags);
if (expand)
position += (child_nat + priv->spacing + extra_space);
else
position += (child_nat + priv->spacing);
}
else
{
clutter_actor_get_preferred_width (child, avail_height,
NULL, &child_nat);
child_box.x1 = position;
if (expand)
child_box.x2 = position + child_nat + extra_space;
else
child_box.x2 = position + child_nat;
child_box.y1 = padding.top;
child_box.y2 = avail_height;
_st_allocate_fill (child, &child_box, xalign, yalign, xfill, yfill);
clutter_actor_allocate (child, &child_box, flags);
if (expand)
position += (child_nat + priv->spacing + extra_space);
else
position += (child_nat + priv->spacing);
}
}
}
static void
st_box_layout_apply_transform (ClutterActor *a,
CoglMatrix *m)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (a)->priv;
gdouble x, y;
CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->apply_transform (a, m);
if (priv->hadjustment)
x = st_adjustment_get_value (priv->hadjustment);
else
x = 0;
if (priv->vadjustment)
y = st_adjustment_get_value (priv->vadjustment);
else
y = 0;
cogl_matrix_translate (m, (int) -x, (int) -y, 0);
}
static void
st_box_layout_paint (ClutterActor *actor)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (actor)->priv;
GList *l;
gdouble x, y;
ClutterActorBox child_b;
ClutterActorBox box_b;
CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->paint (actor);
if (priv->children == NULL)
return;
if (priv->hadjustment)
x = st_adjustment_get_value (priv->hadjustment);
else
x = 0;
if (priv->vadjustment)
y = st_adjustment_get_value (priv->vadjustment);
else
y = 0;
clutter_actor_get_allocation_box (actor, &box_b);
box_b.x2 = (box_b.x2 - box_b.x1) + x;
box_b.x1 = x;
box_b.y2 = (box_b.y2 - box_b.y1) + y;
box_b.y1 = y;
for (l = priv->children; l; l = g_list_next (l))
{
ClutterActor *child = (ClutterActor*) l->data;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
clutter_actor_get_allocation_box (child, &child_b);
if ((child_b.x1 < box_b.x2) &&
(child_b.x2 > box_b.x1) &&
(child_b.y1 < box_b.y2) &&
(child_b.y2 > box_b.y1))
{
clutter_actor_paint (child);
}
}
}
static void
st_box_layout_pick (ClutterActor *actor,
const ClutterColor *color)
{
StBoxLayoutPrivate *priv = ST_BOX_LAYOUT (actor)->priv;
GList *l;
gdouble x, y;
ClutterActorBox child_b;
ClutterActorBox box_b;
CLUTTER_ACTOR_CLASS (st_box_layout_parent_class)->pick (actor, color);
if (priv->children == NULL)
return;
if (priv->hadjustment)
x = st_adjustment_get_value (priv->hadjustment);
else
x = 0;
if (priv->vadjustment)
y = st_adjustment_get_value (priv->vadjustment);
else
y = 0;
clutter_actor_get_allocation_box (actor, &box_b);
box_b.x2 = (box_b.x2 - box_b.x1) + x;
box_b.x1 = x;
box_b.y2 = (box_b.y2 - box_b.y1) + y;
box_b.y1 = y;
for (l = priv->children; l; l = g_list_next (l))
{
ClutterActor *child = (ClutterActor*) l->data;
if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
clutter_actor_get_allocation_box (child, &child_b);
if ((child_b.x1 < box_b.x2)
&& (child_b.x2 > box_b.x1)
&& (child_b.y1 < box_b.y2)
&& (child_b.y2 > box_b.y1))
{
clutter_actor_paint (child);
}
}
}
static void
st_box_layout_class_init (StBoxLayoutClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (StBoxLayoutPrivate));
object_class->get_property = st_box_layout_get_property;
object_class->set_property = st_box_layout_set_property;
object_class->dispose = st_box_layout_dispose;
actor_class->allocate = st_box_layout_allocate;
actor_class->get_preferred_width = st_box_layout_get_preferred_width;
actor_class->get_preferred_height = st_box_layout_get_preferred_height;
actor_class->apply_transform = st_box_layout_apply_transform;
actor_class->paint = st_box_layout_paint;
actor_class->pick = st_box_layout_pick;
pspec = g_param_spec_boolean ("vertical",
"Vertical",
"Whether the layout should be vertical, rather"
"than horizontal",
FALSE,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_VERTICAL, pspec);
pspec = g_param_spec_boolean ("pack-start",
"Pack Start",
"Whether to pack items at the start of the box",
FALSE,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_PACK_START, pspec);
pspec = g_param_spec_uint ("spacing",
"Spacing",
"Spacing between children",
0, G_MAXUINT, 0,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_SPACING, pspec);
/* StScrollable properties */
g_object_class_override_property (object_class,
PROP_HADJUST,
"hadjustment");
g_object_class_override_property (object_class,
PROP_VADJUST,
"vadjustment");
}
static void
st_box_layout_init (StBoxLayout *self)
{
self->priv = BOX_LAYOUT_PRIVATE (self);
}
/**
* st_box_layout_new:
*
* Create a new #StBoxLayout.
*
* Returns: a newly allocated #StBoxLayout
*/
StWidget *
st_box_layout_new (void)
{
return g_object_new (ST_TYPE_BOX_LAYOUT, NULL);
}
/**
* st_box_layout_set_vertical:
* @box: A #StBoxLayout
* @vertical: #TRUE if the layout should be vertical
*
* Set the value of the #StBoxLayout::vertical property
*
*/
void
st_box_layout_set_vertical (StBoxLayout *box,
gboolean vertical)
{
g_return_if_fail (ST_IS_BOX_LAYOUT (box));
if (box->priv->is_vertical != vertical)
{
box->priv->is_vertical = vertical;
clutter_actor_queue_relayout ((ClutterActor*) box);
g_object_notify (G_OBJECT (box), "vertical");
}
}
/**
* st_box_layout_get_vertical:
* @box: A #StBoxLayout
*
* Get the value of the #StBoxLayout::vertical property.
*
* Returns: #TRUE if the layout is vertical
*/
gboolean
st_box_layout_get_vertical (StBoxLayout *box)
{
g_return_val_if_fail (ST_IS_BOX_LAYOUT (box), FALSE);
return box->priv->is_vertical;
}
/**
* st_box_layout_set_pack_start:
* @box: A #StBoxLayout
* @pack_start: #TRUE if the layout should use pack-start
*
* Set the value of the #StBoxLayout::pack-start property.
*
*/
void
st_box_layout_set_pack_start (StBoxLayout *box,
gboolean pack_start)
{
g_return_if_fail (ST_IS_BOX_LAYOUT (box));
if (box->priv->is_pack_start != pack_start)
{
box->priv->is_pack_start = pack_start;
clutter_actor_queue_relayout ((ClutterActor*) box);
g_object_notify (G_OBJECT (box), "pack-start");
}
}
/**
* st_box_layout_get_pack_start:
* @box: A #StBoxLayout
*
* Get the value of the #StBoxLayout::pack-start property.
*
* Returns: #TRUE if pack-start is enabled
*/
gboolean
st_box_layout_get_pack_start (StBoxLayout *box)
{
g_return_val_if_fail (ST_IS_BOX_LAYOUT (box), FALSE);
return box->priv->is_pack_start;
}
/**
* st_box_layout_set_spacing:
* @box: A #StBoxLayout
* @spacing: the spacing value
*
* Set the amount of spacing between children in pixels
*
*/
void
st_box_layout_set_spacing (StBoxLayout *box,
guint spacing)
{
StBoxLayoutPrivate *priv;
g_return_if_fail (ST_IS_BOX_LAYOUT (box));
priv = box->priv;
if (priv->spacing != spacing)
{
priv->spacing = spacing;
clutter_actor_queue_relayout (CLUTTER_ACTOR (box));
g_object_notify (G_OBJECT (box), "spacing");
}
}
/**
* st_box_layout_get_spacing:
* @box: A #StBoxLayout
*
* Get the spacing between children in pixels
*
* Returns: the spacing value
*/
guint
st_box_layout_get_spacing (StBoxLayout *box)
{
g_return_val_if_fail (ST_IS_BOX_LAYOUT (box), 0);
return box->priv->spacing;
}