gnome-shell/src/shell-gtk-embed.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include "config.h"
#include "shell-embedded-window-private.h"
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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#include "shell-global.h"
#include "shell-util.h"
#include <gdk/gdkx.h>
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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#include <meta/display.h>
#include <meta/window.h>
enum {
PROP_0,
PROP_WINDOW
};
typedef struct _ShellGtkEmbedPrivate ShellGtkEmbedPrivate;
struct _ShellGtkEmbedPrivate
{
ShellEmbeddedWindow *window;
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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ClutterActor *window_actor;
gulong window_actor_destroyed_handler;
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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gulong window_created_handler;
};
G_DEFINE_TYPE_WITH_PRIVATE (ShellGtkEmbed, shell_gtk_embed, CLUTTER_TYPE_CLONE);
static void shell_gtk_embed_set_window (ShellGtkEmbed *embed,
ShellEmbeddedWindow *window);
static void
shell_gtk_embed_on_window_destroy (GtkWidget *object,
ShellGtkEmbed *embed)
{
shell_gtk_embed_set_window (embed, NULL);
}
static void
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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shell_gtk_embed_remove_window_actor (ShellGtkEmbed *embed)
{
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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if (priv->window_actor)
{
g_clear_signal_handler (&priv->window_actor_destroyed_handler,
priv->window_actor);
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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g_object_unref (priv->window_actor);
priv->window_actor = NULL;
}
clutter_clone_set_source (CLUTTER_CLONE (embed), NULL);
}
static void
shell_gtk_embed_window_created_cb (MetaDisplay *display,
MetaWindow *window,
ShellGtkEmbed *embed)
{
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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Window xwindow = meta_window_get_xwindow (window);
GdkWindow *gdk_window = gtk_widget_get_window (GTK_WIDGET (priv->window));
if (gdk_window && xwindow == gdk_x11_window_get_xid (gdk_window))
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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{
ClutterActor *window_actor =
CLUTTER_ACTOR (meta_window_get_compositor_private (window));
GCallback remove_cb = G_CALLBACK (shell_gtk_embed_remove_window_actor);
cairo_region_t *empty_region;
clutter_clone_set_source (CLUTTER_CLONE (embed), window_actor);
/* We want to explicitly clear the clone source when the window
actor is destroyed because otherwise we might end up keeping
it alive after it has been disposed. Otherwise this can cause
a crash if there is a paint after mutter notices that the top
level window has been destroyed, which causes it to dispose
the window, and before the tray manager notices that the
window is gone which would otherwise reset the window and
unref the clone */
priv->window_actor = g_object_ref (window_actor);
priv->window_actor_destroyed_handler =
g_signal_connect_swapped (window_actor,
"destroy",
remove_cb,
embed);
/* Hide the original actor otherwise it will appear in the scene
as a normal window */
clutter_actor_set_opacity (window_actor, 0);
/* Also make sure it (or any of its children) doesn't block
events on wayland */
shell_util_set_hidden_from_pick (window_actor, TRUE);
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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/* Set an empty input shape on the window so that it can't get
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any input. This probably isn't the ideal way to achieve this.
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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It would probably be better to force the window to go behind
Mutter's guard window, but this is quite difficult to do as
Mutter doesn't manage the stacking for override redirect
windows and the guard window is repeatedly lowered to the
bottom of the stack. */
empty_region = cairo_region_create ();
gdk_window_input_shape_combine_region (gdk_window,
empty_region,
0, 0 /* offset x/y */);
cairo_region_destroy (empty_region);
gdk_window_lower (gdk_window);
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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/* Now that we've found the window we don't need to listen for
new windows anymore */
g_clear_signal_handler (&priv->window_created_handler,
display);
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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}
}
static void
shell_gtk_embed_on_window_mapped (GtkWidget *object,
ShellGtkEmbed *embed)
{
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
MetaDisplay *display = shell_global_get_display (shell_global_get ());
if (priv->window_created_handler == 0 && priv->window_actor == NULL)
/* Listen for new windows so we can detect when Mutter has
created a MutterWindow for this window */
priv->window_created_handler =
g_signal_connect (display,
"window-created",
G_CALLBACK (shell_gtk_embed_window_created_cb),
embed);
}
static void
shell_gtk_embed_set_window (ShellGtkEmbed *embed,
ShellEmbeddedWindow *window)
{
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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MetaDisplay *display = shell_global_get_display (shell_global_get ());
if (priv->window)
{
g_clear_signal_handler (&priv->window_created_handler, display);
Don't use ClutterX11TexturePixmap directly to embed docked windows Previously when a client requests that a window should be docked the shell would reparent the socket window onto the stage's window and then use ClutterX11TexturePixmap to get a texture to represent the window. This will not work if Clutter is no longer using the X11 winsys for example if it becomes its own display server. Instead this patch leaves the socket window as a child of the root window and lets mutter create a MetaWindow out of it. If Mutter is acting as a display server then this mechanism will still work via the headless x server. The ShellGtkEmbed instance now registers for notification of the ‘window-created’ signal of the display so that it can find the MetaWindow that gets created to represent the socket window. When this window is found it is prevented from being displayed on the screen by setting the actor's opacity to 0. An input shape is then set on the window to prevent it receiving any input. Instead of being a subclass of ClutterX11TexturePixmap, ShellGtkEmbed is now a subclass of ClutterClone. When the MetaWindow is found for the socket window the clone's source is set to the invisible actor for the window so it can be displayed in the panel as before. The ShellEmbeddedWindow no longer needs to know what the stage is because it no longer reparents the socket window. Therefore the ShellTrayManager doesn't need to know the stage either so shell_tray_manager_manage_stage has been replaced with just shell_tray_manager_manage_screen. https://bugzilla.gnome.org/show_bug.cgi?id=693438
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shell_gtk_embed_remove_window_actor (embed);
_shell_embedded_window_set_actor (priv->window, NULL);
g_object_unref (priv->window);
g_signal_handlers_disconnect_by_func (priv->window,
(gpointer)shell_gtk_embed_on_window_destroy,
embed);
g_signal_handlers_disconnect_by_func (priv->window,
(gpointer)shell_gtk_embed_on_window_mapped,
embed);
}
priv->window = window;
if (priv->window)
{
g_object_ref (priv->window);
_shell_embedded_window_set_actor (priv->window, embed);
g_signal_connect (priv->window, "destroy",
G_CALLBACK (shell_gtk_embed_on_window_destroy), embed);
g_signal_connect (priv->window, "map",
G_CALLBACK (shell_gtk_embed_on_window_mapped), embed);
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (embed));
}
static void
shell_gtk_embed_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ShellGtkEmbed *embed = SHELL_GTK_EMBED (object);
switch (prop_id)
{
case PROP_WINDOW:
shell_gtk_embed_set_window (embed, (ShellEmbeddedWindow *)g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
shell_gtk_embed_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ShellGtkEmbed *embed = SHELL_GTK_EMBED (object);
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
switch (prop_id)
{
case PROP_WINDOW:
g_value_set_object (value, priv->window);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
shell_gtk_embed_get_preferred_width (ClutterActor *actor,
float for_height,
float *min_width_p,
float *natural_width_p)
{
ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
if (priv->window
&& gtk_widget_get_visible (GTK_WIDGET (priv->window)))
{
GtkRequisition min_req, natural_req;
gtk_widget_get_preferred_size (GTK_WIDGET (priv->window), &min_req, &natural_req);
*min_width_p = min_req.width;
*natural_width_p = natural_req.width;
}
else
*min_width_p = *natural_width_p = 0;
}
static void
shell_gtk_embed_get_preferred_height (ClutterActor *actor,
float for_width,
float *min_height_p,
float *natural_height_p)
{
ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
if (priv->window
&& gtk_widget_get_visible (GTK_WIDGET (priv->window)))
{
GtkRequisition min_req, natural_req;
gtk_widget_get_preferred_size (GTK_WIDGET (priv->window), &min_req, &natural_req);
*min_height_p = min_req.height;
*natural_height_p = natural_req.height;
}
else
*min_height_p = *natural_height_p = 0;
}
static void
shell_gtk_embed_allocate (ClutterActor *actor,
const ClutterActorBox *box)
{
ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
float wx, wy;
CLUTTER_ACTOR_CLASS (shell_gtk_embed_parent_class)->
allocate (actor, box);
/* Find the actor's new coordinates in terms of the stage (which is
* priv->window's parent window.
*/
clutter_actor_get_transformed_position (actor, &wx, &wy);
_shell_embedded_window_allocate (priv->window,
(int)(0.5 + wx), (int)(0.5 + wy),
box->x2 - box->x1,
box->y2 - box->y1);
}
static void
shell_gtk_embed_map (ClutterActor *actor)
{
ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
_shell_embedded_window_map (priv->window);
CLUTTER_ACTOR_CLASS (shell_gtk_embed_parent_class)->map (actor);
}
static void
shell_gtk_embed_unmap (ClutterActor *actor)
{
ShellGtkEmbed *embed = SHELL_GTK_EMBED (actor);
ShellGtkEmbedPrivate *priv = shell_gtk_embed_get_instance_private (embed);
_shell_embedded_window_unmap (priv->window);
CLUTTER_ACTOR_CLASS (shell_gtk_embed_parent_class)->unmap (actor);
}
static void
shell_gtk_embed_dispose (GObject *object)
{
ShellGtkEmbed *embed = SHELL_GTK_EMBED (object);
G_OBJECT_CLASS (shell_gtk_embed_parent_class)->dispose (object);
shell_gtk_embed_set_window (embed, NULL);
}
static void
shell_gtk_embed_class_init (ShellGtkEmbedClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
object_class->get_property = shell_gtk_embed_get_property;
object_class->set_property = shell_gtk_embed_set_property;
object_class->dispose = shell_gtk_embed_dispose;
actor_class->get_preferred_width = shell_gtk_embed_get_preferred_width;
actor_class->get_preferred_height = shell_gtk_embed_get_preferred_height;
actor_class->allocate = shell_gtk_embed_allocate;
actor_class->map = shell_gtk_embed_map;
actor_class->unmap = shell_gtk_embed_unmap;
g_object_class_install_property (object_class,
PROP_WINDOW,
g_param_spec_object ("window",
"Window",
"ShellEmbeddedWindow to embed",
SHELL_TYPE_EMBEDDED_WINDOW,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY));
}
static void
shell_gtk_embed_init (ShellGtkEmbed *embed)
{
}
/*
* Public API
*/
ClutterActor *
shell_gtk_embed_new (ShellEmbeddedWindow *window)
{
g_return_val_if_fail (SHELL_IS_EMBEDDED_WINDOW (window), NULL);
return g_object_new (SHELL_TYPE_GTK_EMBED,
"window", window,
NULL);
}