gnome-shell/src/shell-window-tracker.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#include "config.h"
#include <string.h>
#include <stdlib.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <gdk/gdk.h>
#include <gdk/gdkx.h>
#include <meta/display.h>
#include <meta/group.h>
#include <meta/util.h>
#include <meta/window.h>
#define SN_API_NOT_YET_FROZEN 1
#include <libsn/sn.h>
#include "shell-window-tracker-private.h"
#include "shell-app-private.h"
#include "shell-global.h"
#include "st.h"
/* This file includes modified code from
* desktop-data-engine/engine-dbus/hippo-application-monitor.c
* in the functions collecting application usage data.
* Written by Owen Taylor, originally licensed under LGPL 2.1.
* Copyright Red Hat, Inc. 2006-2008
*/
/**
* SECTION:shell-window-tracker
* @short_description: Associate windows with applications
*
* Maintains a mapping from windows to applications (.desktop file ids).
* It currently implements this with some heuristics on the WM_CLASS X11
* property (and some static override regexps); in the future, we want to
* have it also track through startup-notification.
*/
struct _ShellWindowTracker
{
GObject parent;
ShellApp *focus_app;
/* <MetaWindow * window, ShellApp *app> */
GHashTable *window_to_app;
};
G_DEFINE_TYPE (ShellWindowTracker, shell_window_tracker, G_TYPE_OBJECT);
enum {
PROP_0,
PROP_FOCUS_APP
};
enum {
STARTUP_SEQUENCE_CHANGED,
TRACKED_WINDOWS_CHANGED,
LAST_SIGNAL
};
static guint signals[LAST_SIGNAL] = { 0 };
static void shell_window_tracker_finalize (GObject *object);
static void set_focus_app (ShellWindowTracker *tracker,
ShellApp *new_focus_app);
static void on_focus_window_changed (MetaDisplay *display, GParamSpec *spec, ShellWindowTracker *tracker);
static void track_window (ShellWindowTracker *tracker, MetaWindow *window);
static void disassociate_window (ShellWindowTracker *tracker, MetaWindow *window);
static void
shell_window_tracker_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ShellWindowTracker *tracker = SHELL_WINDOW_TRACKER (gobject);
switch (prop_id)
{
case PROP_FOCUS_APP:
g_value_set_object (value, tracker->focus_app);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
shell_window_tracker_class_init (ShellWindowTrackerClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->get_property = shell_window_tracker_get_property;
gobject_class->finalize = shell_window_tracker_finalize;
g_object_class_install_property (gobject_class,
PROP_FOCUS_APP,
g_param_spec_object ("focus-app",
"Focus App",
"Focused application",
SHELL_TYPE_APP,
G_PARAM_READABLE));
signals[STARTUP_SEQUENCE_CHANGED] = g_signal_new ("startup-sequence-changed",
SHELL_TYPE_WINDOW_TRACKER,
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 1, SHELL_TYPE_STARTUP_SEQUENCE);
signals[TRACKED_WINDOWS_CHANGED] = g_signal_new ("tracked-windows-changed",
SHELL_TYPE_WINDOW_TRACKER,
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
G_TYPE_NONE, 0);
}
/*
* get_app_from_window_wmclass:
*
* Looks only at the given window, and attempts to determine
* an application based on WM_CLASS. If one can't be determined,
* return %NULL.
*
* Return value: (transfer full): A newly-referenced #ShellApp, or %NULL
*/
static ShellApp *
get_app_from_window_wmclass (MetaWindow *window)
{
ShellApp *app;
ShellAppSystem *appsys;
const char *wm_class;
const char *wm_instance;
appsys = shell_app_system_get_default ();
/* Notes on the heuristics used here:
much of the complexity here comes from the desire to support
Chrome apps.
From https://bugzilla.gnome.org/show_bug.cgi?id=673657#c13
Currently chrome sets WM_CLASS as follows (the first string is the 'instance',
the second one is the 'class':
For the normal browser:
WM_CLASS(STRING) = "chromium", "Chromium"
For a bookmarked page (through 'Tools -> Create application shortcuts')
WM_CLASS(STRING) = "wiki.gnome.org__GnomeShell_ApplicationBased", "Chromium"
For an application from the chrome store (with a .desktop file created through
right click, "Create shortcuts" from Chrome's apps overview)
WM_CLASS(STRING) = "crx_blpcfgokakmgnkcojhhkbfbldkacnbeo", "Chromium"
The .desktop file has a matching StartupWMClass, but the name differs, e.g. for
the store app (youtube) there is
.local/share/applications/chrome-blpcfgokakmgnkcojhhkbfbldkacnbeo-Default.desktop
with
StartupWMClass=crx_blpcfgokakmgnkcojhhkbfbldkacnbeo
Note that chromium (but not google-chrome!) includes a StartupWMClass=chromium
in their .desktop file, so we must match the instance first.
Also note that in the good case (regular gtk+ app without hacks), instance and
class are the same except for case and there is no StartupWMClass at all.
*/
/* first try a match from WM_CLASS (instance part) to StartupWMClass */
wm_instance = meta_window_get_wm_class_instance (window);
app = shell_app_system_lookup_startup_wmclass (appsys, wm_instance);
if (app != NULL)
return g_object_ref (app);
/* then try a match from WM_CLASS to StartupWMClass */
wm_class = meta_window_get_wm_class (window);
app = shell_app_system_lookup_startup_wmclass (appsys, wm_class);
if (app != NULL)
return g_object_ref (app);
/* then try a match from WM_CLASS (instance part) to .desktop */
app = shell_app_system_lookup_desktop_wmclass (appsys, wm_instance);
if (app != NULL)
return g_object_ref (app);
/* finally, try a match from WM_CLASS to .desktop */
app = shell_app_system_lookup_desktop_wmclass (appsys, wm_class);
if (app != NULL)
return g_object_ref (app);
return NULL;
}
/*
* get_app_from_id:
* @window: a #MetaWindow
*
* Looks only at the given window, and attempts to determine
* an application based on %id. If one can't be determined,
* return %NULL.
*
* Return value: (transfer full): A newly-referenced #ShellApp, or %NULL
*/
static ShellApp *
get_app_from_id (MetaWindow *window,
const char *id)
{
ShellApp *app;
ShellAppSystem *appsys;
char *desktop_file;
g_return_val_if_fail (id != NULL, NULL);
appsys = shell_app_system_get_default ();
desktop_file = g_strconcat (id, ".desktop", NULL);
app = shell_app_system_lookup_app (appsys, desktop_file);
if (app)
g_object_ref (app);
g_free (desktop_file);
return app;
}
/*
* get_app_from_gapplication_id:
* @window: a #MetaWindow
*
* Looks only at the given window, and attempts to determine
* an application based on _GTK_APPLICATION_ID. If one can't be determined,
* return %NULL.
*
* Return value: (transfer full): A newly-referenced #ShellApp, or %NULL
*/
static ShellApp *
get_app_from_gapplication_id (MetaWindow *window)
{
const char *id;
id = meta_window_get_gtk_application_id (window);
if (!id)
return NULL;
return get_app_from_id (window, id);
}
/*
* get_app_from_sandboxed_app_id:
* @window: a #MetaWindow
*
* Looks only at the given window, and attempts to determine
* an application based on its Flatpak or Snap ID. If one can't be determined,
* return %NULL.
*
* Return value: (transfer full): A newly-referenced #ShellApp, or %NULL
*/
static ShellApp *
get_app_from_sandboxed_app_id (MetaWindow *window)
{
const char *id;
id = meta_window_get_sandboxed_app_id (window);
if (!id)
return NULL;
return get_app_from_id (window, id);
}
/*
* get_app_from_window_group:
* @monitor: a #ShellWindowTracker
* @window: a #MetaWindow
*
* Check other windows in the group for @window to see if we have
* an application for one of them.
*
* Return value: (transfer full): A newly-referenced #ShellApp, or %NULL
*/
static ShellApp*
get_app_from_window_group (ShellWindowTracker *tracker,
MetaWindow *window)
{
ShellApp *result;
GSList *group_windows;
MetaGroup *group;
GSList *iter;
group = meta_window_get_group (window);
if (group == NULL)
return NULL;
group_windows = meta_group_list_windows (group);
result = NULL;
/* Try finding a window in the group of type NORMAL; if we
* succeed, use that as our source. */
for (iter = group_windows; iter; iter = iter->next)
{
MetaWindow *group_window = iter->data;
if (meta_window_get_window_type (group_window) != META_WINDOW_NORMAL)
continue;
result = g_hash_table_lookup (tracker->window_to_app, group_window);
if (result)
break;
}
g_slist_free (group_windows);
if (result)
g_object_ref (result);
return result;
}
/*
* get_app_from_window_pid:
* @tracker: a #ShellWindowTracker
* @window: a #MetaWindow
*
* Check if the pid associated with @window corresponds to an
* application.
*
* Return value: (transfer full): A newly-referenced #ShellApp, or %NULL
*/
static ShellApp *
get_app_from_window_pid (ShellWindowTracker *tracker,
MetaWindow *window)
{
ShellApp *result;
int pid;
if (meta_window_is_remote (window))
return NULL;
pid = meta_window_get_pid (window);
if (pid == -1)
return NULL;
result = shell_window_tracker_get_app_from_pid (tracker, pid);
if (result != NULL)
g_object_ref (result);
return result;
}
/**
* get_app_for_window:
*
* Determines the application associated with a window, using
* all available information such as the window's MetaGroup,
* and what we know about other windows.
*
* Returns: (transfer full): a #ShellApp, or NULL if none is found
*/
static ShellApp *
get_app_for_window (ShellWindowTracker *tracker,
Kill off ShellAppInfo, move into ShellApp This dramatically thins down and sanitizes the application code. The ShellAppSystem changes in a number of ways: * Preferences are special cased more explicitly; they aren't apps, they're shortcuts for an app), and we don't have many of them, so don't need e.g. the optimizations in ShellAppSystem for searching. * get_app() changes to lookup_app() and returns null if an app isn't found. The semantics where it tried to find the .desktop file if we didn't know about it were just broken; I am pretty sure no caller needs this, and if they do we'll fix them. * ShellAppSystem maintains two indexes on apps (by desktop file id and by GMenuTreeEntry), but is no longer in the business of dealing with GMenuTree as far as hierarchy and categories go. That is moved up into js/ui/appDisplay.js. Actually, it flattens both apps and settings. Also, ShellWindowTracker is now the sole reference-owner for window-backed apps. We still do the weird "window:0x1234beef" id for these apps, but a reference is not stored in ShellAppSystem. The js/ui/appDisplay.js code is rewritten, and sucks a lot less. Variable names are clearer: _apps -> _appIcons _filterApp -> _visibleApps _filters -> _categoryBox Similarly for function names. We no longer call (for every app) a recursive lookup in GMenuTree to see if it's in a particular section on every category switch; it's all cached. NOTE - this intentionally reverts the incremental loading code from commit 7813c5b93f6bcde8c4beae286e82bfc472b2b656. It's fast enough here without that. https://bugzilla.gnome.org/show_bug.cgi?id=648149
2011-04-21 17:35:01 +00:00
MetaWindow *window)
{
Kill off ShellAppInfo, move into ShellApp This dramatically thins down and sanitizes the application code. The ShellAppSystem changes in a number of ways: * Preferences are special cased more explicitly; they aren't apps, they're shortcuts for an app), and we don't have many of them, so don't need e.g. the optimizations in ShellAppSystem for searching. * get_app() changes to lookup_app() and returns null if an app isn't found. The semantics where it tried to find the .desktop file if we didn't know about it were just broken; I am pretty sure no caller needs this, and if they do we'll fix them. * ShellAppSystem maintains two indexes on apps (by desktop file id and by GMenuTreeEntry), but is no longer in the business of dealing with GMenuTree as far as hierarchy and categories go. That is moved up into js/ui/appDisplay.js. Actually, it flattens both apps and settings. Also, ShellWindowTracker is now the sole reference-owner for window-backed apps. We still do the weird "window:0x1234beef" id for these apps, but a reference is not stored in ShellAppSystem. The js/ui/appDisplay.js code is rewritten, and sucks a lot less. Variable names are clearer: _apps -> _appIcons _filterApp -> _visibleApps _filters -> _categoryBox Similarly for function names. We no longer call (for every app) a recursive lookup in GMenuTree to see if it's in a particular section on every category switch; it's all cached. NOTE - this intentionally reverts the incremental loading code from commit 7813c5b93f6bcde8c4beae286e82bfc472b2b656. It's fast enough here without that. https://bugzilla.gnome.org/show_bug.cgi?id=648149
2011-04-21 17:35:01 +00:00
ShellApp *result = NULL;
MetaWindow *transient_for;
const char *startup_id;
transient_for = meta_window_get_transient_for (window);
if (transient_for != NULL)
return get_app_for_window (tracker, transient_for);
/* First, we check whether we already know about this window,
* if so, just return that.
*/
Kill off ShellAppInfo, move into ShellApp This dramatically thins down and sanitizes the application code. The ShellAppSystem changes in a number of ways: * Preferences are special cased more explicitly; they aren't apps, they're shortcuts for an app), and we don't have many of them, so don't need e.g. the optimizations in ShellAppSystem for searching. * get_app() changes to lookup_app() and returns null if an app isn't found. The semantics where it tried to find the .desktop file if we didn't know about it were just broken; I am pretty sure no caller needs this, and if they do we'll fix them. * ShellAppSystem maintains two indexes on apps (by desktop file id and by GMenuTreeEntry), but is no longer in the business of dealing with GMenuTree as far as hierarchy and categories go. That is moved up into js/ui/appDisplay.js. Actually, it flattens both apps and settings. Also, ShellWindowTracker is now the sole reference-owner for window-backed apps. We still do the weird "window:0x1234beef" id for these apps, but a reference is not stored in ShellAppSystem. The js/ui/appDisplay.js code is rewritten, and sucks a lot less. Variable names are clearer: _apps -> _appIcons _filterApp -> _visibleApps _filters -> _categoryBox Similarly for function names. We no longer call (for every app) a recursive lookup in GMenuTree to see if it's in a particular section on every category switch; it's all cached. NOTE - this intentionally reverts the incremental loading code from commit 7813c5b93f6bcde8c4beae286e82bfc472b2b656. It's fast enough here without that. https://bugzilla.gnome.org/show_bug.cgi?id=648149
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if (meta_window_get_window_type (window) == META_WINDOW_NORMAL
|| meta_window_is_remote (window))
{
result = g_hash_table_lookup (tracker->window_to_app, window);
if (result != NULL)
{
g_object_ref (result);
return result;
}
}
Kill off ShellAppInfo, move into ShellApp This dramatically thins down and sanitizes the application code. The ShellAppSystem changes in a number of ways: * Preferences are special cased more explicitly; they aren't apps, they're shortcuts for an app), and we don't have many of them, so don't need e.g. the optimizations in ShellAppSystem for searching. * get_app() changes to lookup_app() and returns null if an app isn't found. The semantics where it tried to find the .desktop file if we didn't know about it were just broken; I am pretty sure no caller needs this, and if they do we'll fix them. * ShellAppSystem maintains two indexes on apps (by desktop file id and by GMenuTreeEntry), but is no longer in the business of dealing with GMenuTree as far as hierarchy and categories go. That is moved up into js/ui/appDisplay.js. Actually, it flattens both apps and settings. Also, ShellWindowTracker is now the sole reference-owner for window-backed apps. We still do the weird "window:0x1234beef" id for these apps, but a reference is not stored in ShellAppSystem. The js/ui/appDisplay.js code is rewritten, and sucks a lot less. Variable names are clearer: _apps -> _appIcons _filterApp -> _visibleApps _filters -> _categoryBox Similarly for function names. We no longer call (for every app) a recursive lookup in GMenuTree to see if it's in a particular section on every category switch; it's all cached. NOTE - this intentionally reverts the incremental loading code from commit 7813c5b93f6bcde8c4beae286e82bfc472b2b656. It's fast enough here without that. https://bugzilla.gnome.org/show_bug.cgi?id=648149
2011-04-21 17:35:01 +00:00
if (meta_window_is_remote (window))
return _shell_app_new_for_window (window);
/* Check if the window was opened from within a sandbox; if this
* is the case, a corresponding .desktop file is guaranteed to match;
*/
result = get_app_from_sandboxed_app_id (window);
if (result != NULL)
return result;
/* Check if the window has a GApplication ID attached; this is
* canonical if it does
*/
result = get_app_from_gapplication_id (window);
if (result != NULL)
return result;
/* Check if the app's WM_CLASS specifies an app; this is
* canonical if it does.
*/
result = get_app_from_window_wmclass (window);
if (result != NULL)
return result;
result = get_app_from_window_pid (tracker, window);
if (result != NULL)
return result;
/* Now we check whether we have a match through startup-notification */
startup_id = meta_window_get_startup_id (window);
if (startup_id)
{
GSList *iter, *sequences;
sequences = shell_window_tracker_get_startup_sequences (tracker);
for (iter = sequences; iter; iter = iter->next)
{
ShellStartupSequence *sequence = iter->data;
const char *id = shell_startup_sequence_get_id (sequence);
if (strcmp (id, startup_id) != 0)
continue;
result = shell_startup_sequence_get_app (sequence);
if (result)
Kill off ShellAppInfo, move into ShellApp This dramatically thins down and sanitizes the application code. The ShellAppSystem changes in a number of ways: * Preferences are special cased more explicitly; they aren't apps, they're shortcuts for an app), and we don't have many of them, so don't need e.g. the optimizations in ShellAppSystem for searching. * get_app() changes to lookup_app() and returns null if an app isn't found. The semantics where it tried to find the .desktop file if we didn't know about it were just broken; I am pretty sure no caller needs this, and if they do we'll fix them. * ShellAppSystem maintains two indexes on apps (by desktop file id and by GMenuTreeEntry), but is no longer in the business of dealing with GMenuTree as far as hierarchy and categories go. That is moved up into js/ui/appDisplay.js. Actually, it flattens both apps and settings. Also, ShellWindowTracker is now the sole reference-owner for window-backed apps. We still do the weird "window:0x1234beef" id for these apps, but a reference is not stored in ShellAppSystem. The js/ui/appDisplay.js code is rewritten, and sucks a lot less. Variable names are clearer: _apps -> _appIcons _filterApp -> _visibleApps _filters -> _categoryBox Similarly for function names. We no longer call (for every app) a recursive lookup in GMenuTree to see if it's in a particular section on every category switch; it's all cached. NOTE - this intentionally reverts the incremental loading code from commit 7813c5b93f6bcde8c4beae286e82bfc472b2b656. It's fast enough here without that. https://bugzilla.gnome.org/show_bug.cgi?id=648149
2011-04-21 17:35:01 +00:00
{
result = g_object_ref (result);
break;
}
}
}
/* If we didn't get a startup-notification match, see if we matched
* any other windows in the group.
*/
if (result == NULL)
result = get_app_from_window_group (tracker, window);
/* Our last resort - we create a fake app from the window */
if (result == NULL)
Kill off ShellAppInfo, move into ShellApp This dramatically thins down and sanitizes the application code. The ShellAppSystem changes in a number of ways: * Preferences are special cased more explicitly; they aren't apps, they're shortcuts for an app), and we don't have many of them, so don't need e.g. the optimizations in ShellAppSystem for searching. * get_app() changes to lookup_app() and returns null if an app isn't found. The semantics where it tried to find the .desktop file if we didn't know about it were just broken; I am pretty sure no caller needs this, and if they do we'll fix them. * ShellAppSystem maintains two indexes on apps (by desktop file id and by GMenuTreeEntry), but is no longer in the business of dealing with GMenuTree as far as hierarchy and categories go. That is moved up into js/ui/appDisplay.js. Actually, it flattens both apps and settings. Also, ShellWindowTracker is now the sole reference-owner for window-backed apps. We still do the weird "window:0x1234beef" id for these apps, but a reference is not stored in ShellAppSystem. The js/ui/appDisplay.js code is rewritten, and sucks a lot less. Variable names are clearer: _apps -> _appIcons _filterApp -> _visibleApps _filters -> _categoryBox Similarly for function names. We no longer call (for every app) a recursive lookup in GMenuTree to see if it's in a particular section on every category switch; it's all cached. NOTE - this intentionally reverts the incremental loading code from commit 7813c5b93f6bcde8c4beae286e82bfc472b2b656. It's fast enough here without that. https://bugzilla.gnome.org/show_bug.cgi?id=648149
2011-04-21 17:35:01 +00:00
result = _shell_app_new_for_window (window);
return result;
}
const char *
_shell_window_tracker_get_app_context (ShellWindowTracker *tracker, ShellApp *app)
{
return "";
}
static void
update_focus_app (ShellWindowTracker *self)
{
MetaWindow *new_focus_win;
ShellApp *new_focus_app;
new_focus_win = meta_display_get_focus_window (shell_global_get_display (shell_global_get ()));
/* we only consider an app focused if the focus window can be clearly
* associated with a running app; this is the case if the focus window
* or one of its parents is visible in the taskbar, e.g.
* - 'nautilus' should appear focused when its about dialog has focus
* - 'nautilus' should not appear focused when the DESKTOP has focus
*/
while (new_focus_win && meta_window_is_skip_taskbar (new_focus_win))
new_focus_win = meta_window_get_transient_for (new_focus_win);
new_focus_app = new_focus_win ? shell_window_tracker_get_window_app (self, new_focus_win) : NULL;
if (new_focus_app)
{
shell_app_update_window_actions (new_focus_app, new_focus_win);
shell_app_update_app_menu (new_focus_app, new_focus_win);
}
set_focus_app (self, new_focus_app);
g_clear_object (&new_focus_app);
}
static void
tracked_window_changed (ShellWindowTracker *self,
MetaWindow *window)
{
/* It's simplest to just treat this as a remove + add. */
disassociate_window (self, window);
track_window (self, window);
2014-01-24 17:23:48 +00:00
/* also just recalculate the focused app, in case it was the focused
window that changed */
update_focus_app (self);
}
static void
on_wm_class_changed (MetaWindow *window,
GParamSpec *pspec,
gpointer user_data)
{
ShellWindowTracker *self = SHELL_WINDOW_TRACKER (user_data);
tracked_window_changed (self, window);
}
static void
on_gtk_application_id_changed (MetaWindow *window,
GParamSpec *pspec,
gpointer user_data)
{
ShellWindowTracker *self = SHELL_WINDOW_TRACKER (user_data);
tracked_window_changed (self, window);
}
static void
track_window (ShellWindowTracker *self,
MetaWindow *window)
{
ShellApp *app;
app = get_app_for_window (self, window);
if (!app)
return;
/* At this point we've stored the association from window -> application */
g_hash_table_insert (self->window_to_app, window, app);
g_signal_connect (window, "notify::wm-class", G_CALLBACK (on_wm_class_changed), self);
g_signal_connect (window, "notify::gtk-application-id", G_CALLBACK (on_gtk_application_id_changed), self);
_shell_app_add_window (app, window);
g_signal_emit (self, signals[TRACKED_WINDOWS_CHANGED], 0);
}
static void
shell_window_tracker_on_window_added (MetaWorkspace *workspace,
MetaWindow *window,
gpointer user_data)
{
ShellWindowTracker *self = SHELL_WINDOW_TRACKER (user_data);
track_window (self, window);
}
static void
disassociate_window (ShellWindowTracker *self,
MetaWindow *window)
{
ShellApp *app;
app = g_hash_table_lookup (self->window_to_app, window);
if (!app)
return;
g_object_ref (app);
g_hash_table_remove (self->window_to_app, window);
_shell_app_remove_window (app, window);
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g_signal_handlers_disconnect_by_func (window, G_CALLBACK (on_wm_class_changed), self);
g_signal_handlers_disconnect_by_func (window, G_CALLBACK (on_gtk_application_id_changed), self);
g_signal_emit (self, signals[TRACKED_WINDOWS_CHANGED], 0);
g_object_unref (app);
}
static void
shell_window_tracker_on_window_removed (MetaWorkspace *workspace,
MetaWindow *window,
gpointer user_data)
{
disassociate_window (SHELL_WINDOW_TRACKER (user_data), window);
}
static void
load_initial_windows (ShellWindowTracker *tracker)
{
GList *workspaces, *iter;
MetaScreen *screen = shell_global_get_screen (shell_global_get ());
workspaces = meta_screen_get_workspaces (screen);
for (iter = workspaces; iter; iter = iter->next)
{
MetaWorkspace *workspace = iter->data;
GList *windows = meta_workspace_list_windows (workspace);
GList *window_iter;
for (window_iter = windows; window_iter; window_iter = window_iter->next)
{
MetaWindow *window = window_iter->data;
track_window (tracker, window);
}
g_list_free (windows);
}
}
static void
shell_window_tracker_on_n_workspaces_changed (MetaScreen *screen,
GParamSpec *pspec,
gpointer user_data)
{
ShellWindowTracker *self = SHELL_WINDOW_TRACKER (user_data);
GList *workspaces, *iter;
workspaces = meta_screen_get_workspaces (screen);
for (iter = workspaces; iter; iter = iter->next)
{
MetaWorkspace *workspace = iter->data;
/* This pair of disconnect/connect is idempotent if we were
* already connected, while ensuring we get connected for
* new workspaces.
*/
g_signal_handlers_disconnect_by_func (workspace,
shell_window_tracker_on_window_added,
self);
g_signal_handlers_disconnect_by_func (workspace,
shell_window_tracker_on_window_removed,
self);
g_signal_connect (workspace, "window-added",
G_CALLBACK (shell_window_tracker_on_window_added), self);
g_signal_connect (workspace, "window-removed",
G_CALLBACK (shell_window_tracker_on_window_removed), self);
}
}
static void
init_window_tracking (ShellWindowTracker *self)
{
MetaDisplay *display;
MetaScreen *screen = shell_global_get_screen (shell_global_get ());
g_signal_connect (screen, "notify::n-workspaces",
G_CALLBACK (shell_window_tracker_on_n_workspaces_changed), self);
display = meta_screen_get_display (screen);
g_signal_connect (display, "notify::focus-window",
G_CALLBACK (on_focus_window_changed), self);
shell_window_tracker_on_n_workspaces_changed (screen, NULL, self);
}
static void
on_startup_sequence_changed (MetaScreen *screen,
SnStartupSequence *sequence,
ShellWindowTracker *self)
{
ShellApp *app;
app = shell_startup_sequence_get_app ((ShellStartupSequence*)sequence);
if (app)
_shell_app_handle_startup_sequence (app, sequence);
g_signal_emit (G_OBJECT (self), signals[STARTUP_SEQUENCE_CHANGED], 0, sequence);
}
static void
shell_window_tracker_init (ShellWindowTracker *self)
{
MetaScreen *screen;
self->window_to_app = g_hash_table_new_full (g_direct_hash, g_direct_equal,
NULL, (GDestroyNotify) g_object_unref);
screen = shell_global_get_screen (shell_global_get ());
g_signal_connect (G_OBJECT (screen), "startup-sequence-changed",
G_CALLBACK (on_startup_sequence_changed), self);
load_initial_windows (self);
init_window_tracking (self);
}
static void
shell_window_tracker_finalize (GObject *object)
{
ShellWindowTracker *self = SHELL_WINDOW_TRACKER (object);
g_hash_table_destroy (self->window_to_app);
G_OBJECT_CLASS (shell_window_tracker_parent_class)->finalize(object);
}
/**
* shell_window_tracker_get_window_app:
* @tracker: An app monitor instance
* @metawin: A #MetaWindow
*
* Returns: (transfer full): Application associated with window
*/
ShellApp *
shell_window_tracker_get_window_app (ShellWindowTracker *tracker,
MetaWindow *metawin)
{
ShellApp *app;
app = g_hash_table_lookup (tracker->window_to_app, metawin);
if (app)
g_object_ref (app);
return app;
}
/**
* shell_window_tracker_get_app_from_pid:
* @tracker: A #ShellAppSystem
* @pid: A Unix process identifier
*
* Look up the application corresponding to a process.
*
* Returns: (transfer none): A #ShellApp, or %NULL if none
*/
ShellApp *
shell_window_tracker_get_app_from_pid (ShellWindowTracker *tracker,
int pid)
{
GSList *running = shell_app_system_get_running (shell_app_system_get_default());
GSList *iter;
ShellApp *result = NULL;
for (iter = running; iter; iter = iter->next)
{
ShellApp *app = iter->data;
GSList *pids = shell_app_get_pids (app);
GSList *pids_iter;
for (pids_iter = pids; pids_iter; pids_iter = pids_iter->next)
{
int app_pid = GPOINTER_TO_INT (pids_iter->data);
if (app_pid == pid)
{
result = app;
break;
}
}
g_slist_free (pids);
if (result != NULL)
break;
}
g_slist_free (running);
return result;
}
static void
set_focus_app (ShellWindowTracker *tracker,
ShellApp *new_focus_app)
{
if (new_focus_app == tracker->focus_app)
return;
if (tracker->focus_app != NULL)
g_object_unref (tracker->focus_app);
tracker->focus_app = new_focus_app;
if (tracker->focus_app != NULL)
g_object_ref (tracker->focus_app);
g_object_notify (G_OBJECT (tracker), "focus-app");
}
static void
on_focus_window_changed (MetaDisplay *display,
GParamSpec *spec,
ShellWindowTracker *tracker)
{
update_focus_app (tracker);
}
/**
* shell_window_tracker_get_startup_sequences:
* @tracker:
*
* Returns: (transfer none) (element-type ShellStartupSequence): Currently active startup sequences
*/
GSList *
shell_window_tracker_get_startup_sequences (ShellWindowTracker *self)
{
ShellGlobal *global = shell_global_get ();
MetaScreen *screen = shell_global_get_screen (global);
return meta_screen_get_startup_sequences (screen);
}
/* sn_startup_sequence_ref returns void, so make a
* wrapper which returns self */
static SnStartupSequence *
sequence_ref (SnStartupSequence *sequence)
{
sn_startup_sequence_ref (sequence);
return sequence;
}
GType
shell_startup_sequence_get_type (void)
{
static GType gtype = G_TYPE_INVALID;
if (gtype == G_TYPE_INVALID)
{
gtype = g_boxed_type_register_static ("ShellStartupSequence",
(GBoxedCopyFunc)sequence_ref,
(GBoxedFreeFunc)sn_startup_sequence_unref);
}
return gtype;
}
const char *
shell_startup_sequence_get_id (ShellStartupSequence *sequence)
{
return sn_startup_sequence_get_id ((SnStartupSequence*)sequence);
}
/**
* shell_startup_sequence_get_app:
* @sequence: A #ShellStartupSequence
*
Kill off ShellAppInfo, move into ShellApp This dramatically thins down and sanitizes the application code. The ShellAppSystem changes in a number of ways: * Preferences are special cased more explicitly; they aren't apps, they're shortcuts for an app), and we don't have many of them, so don't need e.g. the optimizations in ShellAppSystem for searching. * get_app() changes to lookup_app() and returns null if an app isn't found. The semantics where it tried to find the .desktop file if we didn't know about it were just broken; I am pretty sure no caller needs this, and if they do we'll fix them. * ShellAppSystem maintains two indexes on apps (by desktop file id and by GMenuTreeEntry), but is no longer in the business of dealing with GMenuTree as far as hierarchy and categories go. That is moved up into js/ui/appDisplay.js. Actually, it flattens both apps and settings. Also, ShellWindowTracker is now the sole reference-owner for window-backed apps. We still do the weird "window:0x1234beef" id for these apps, but a reference is not stored in ShellAppSystem. The js/ui/appDisplay.js code is rewritten, and sucks a lot less. Variable names are clearer: _apps -> _appIcons _filterApp -> _visibleApps _filters -> _categoryBox Similarly for function names. We no longer call (for every app) a recursive lookup in GMenuTree to see if it's in a particular section on every category switch; it's all cached. NOTE - this intentionally reverts the incremental loading code from commit 7813c5b93f6bcde8c4beae286e82bfc472b2b656. It's fast enough here without that. https://bugzilla.gnome.org/show_bug.cgi?id=648149
2011-04-21 17:35:01 +00:00
* Returns: (transfer none): The application being launched, or %NULL if unknown.
*/
ShellApp *
shell_startup_sequence_get_app (ShellStartupSequence *sequence)
{
const char *appid;
char *basename;
ShellAppSystem *appsys;
ShellApp *app;
appid = sn_startup_sequence_get_application_id ((SnStartupSequence*)sequence);
if (!appid)
return NULL;
basename = g_path_get_basename (appid);
appsys = shell_app_system_get_default ();
app = shell_app_system_lookup_app (appsys, basename);
g_free (basename);
return app;
}
const char *
shell_startup_sequence_get_name (ShellStartupSequence *sequence)
{
return sn_startup_sequence_get_name ((SnStartupSequence*)sequence);
}
gboolean
shell_startup_sequence_get_completed (ShellStartupSequence *sequence)
{
return sn_startup_sequence_get_completed ((SnStartupSequence*)sequence);
}
int
shell_startup_sequence_get_workspace (ShellStartupSequence *sequence)
{
return sn_startup_sequence_get_workspace ((SnStartupSequence*)sequence);
}
/**
* shell_startup_sequence_create_icon:
* @sequence:
* @size: Size in pixels of icon
*
* Returns: (transfer none): A new #ClutterTexture containing an icon for the sequence
*/
ClutterActor *
shell_startup_sequence_create_icon (ShellStartupSequence *sequence, guint size)
{
GIcon *themed;
const char *icon_name;
ClutterActor *texture;
gint scale;
ShellGlobal *global;
StThemeContext *context;
global = shell_global_get ();
context = st_theme_context_get_for_stage (shell_global_get_stage (global));
g_object_get (context, "scale-factor", &scale, NULL);
icon_name = sn_startup_sequence_get_icon_name ((SnStartupSequence*)sequence);
if (!icon_name)
{
texture = clutter_texture_new ();
clutter_actor_set_size (texture, size * scale, size * scale);
return texture;
}
themed = g_themed_icon_new (icon_name);
texture = st_texture_cache_load_gicon (st_texture_cache_get_default (),
NULL, themed, size, scale);
g_object_unref (G_OBJECT (themed));
return texture;
}
/**
* shell_window_tracker_get_default:
*
* Return Value: (transfer none): The global #ShellWindowTracker instance
*/
ShellWindowTracker *
shell_window_tracker_get_default (void)
{
static ShellWindowTracker *instance;
if (instance == NULL)
instance = g_object_new (SHELL_TYPE_WINDOW_TRACKER, NULL);
return instance;
}