gnome-shell/js/ui/messageTray.js

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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Tweener = imports.ui.tweener;
const Main = imports.ui.main;
const ANIMATION_TIME = 0.2;
const NOTIFICATION_TIMEOUT = 4;
const SUMMARY_TIMEOUT = 1;
const MESSAGE_TRAY_TIMEOUT = 0.2;
const ICON_SIZE = 24;
const MessageTrayState = {
HIDDEN: 0, // entire message tray is hidden
NOTIFICATION: 1, // notifications are visible
SUMMARY: 2, // summary is visible
TRAY_ONLY: 3 // neither notifiations nor summary are visible, only tray
};
function _cleanMarkup(text) {
// Support <b>, <i>, and <u>, escape anything else
// so it displays as raw markup.
return text.replace(/<(\/?[^biu]>|[^>\/][^>])/g, "&lt;$1");
}
// Notification:
// @source: the notification's Source
// @title: the title
// @banner: the banner text
// @body: the body text, or %null
//
// Creates a notification. In banner mode, it will show
// @source's icon, @title (in bold) and @banner, all on a single line
// (with @banner ellipsized if necessary). If @body is not %null, then
// the notification will be expandable. In expanded mode, it will show
// just the icon and @title (in bold) on the first line, and @body on
// multiple lines underneath.
function Notification(source, title, banner, body) {
this._init(source, title, banner, body);
}
Notification.prototype = {
_init: function(source, title, banner, body) {
this.source = source;
this.actor = new St.Table({ name: 'notification' });
let icon = source.createIcon(ICON_SIZE);
this.actor.add(icon, { row: 0,
col: 0,
x_expand: false,
y_expand: false,
y_fill: false });
// The first line should have the title, followed by the
// banner text, but ellipsized if they won't both fit. We can't
// make St.Table or St.BoxLayout do this the way we want (don't
// show banner at all if title needs to be ellipsized), so we
// use Shell.GenericContainer.
this._bannerBox = new Shell.GenericContainer();
this._bannerBox.connect('get-preferred-width', Lang.bind(this, this._bannerBoxGetPreferredWidth));
this._bannerBox.connect('get-preferred-height', Lang.bind(this, this._bannerBoxGetPreferredHeight));
this._bannerBox.connect('allocate', Lang.bind(this, this._bannerBoxAllocate));
this.actor.add(this._bannerBox, { row: 0,
col: 1,
y_expand: false,
y_fill: false });
this._titleText = new St.Label();
title = title ? _cleanMarkup(title.replace('\n', ' ')) : '';
this._titleText.clutter_text.set_markup('<b>' + title + '</b>');
this._bannerBox.add_actor(this._titleText);
this._bannerText = new St.Label();
banner = banner ? _cleanMarkup(banner.replace('\n', ' ')) : '';
this._bannerText.clutter_text.set_markup(banner);
this._bannerBox.add_actor(this._bannerText);
this._bodyText = new St.Label();
this._bodyText.clutter_text.line_wrap = true;
this._bodyText.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
if (body) {
body = _cleanMarkup(body);
this._bodyText.clutter_text.set_markup(body);
this._canPopOut = true;
} else {
// If there's no body, then normally we wouldn't do
// pop-out. But if title+banner is too wide for the
// notification, then we'd need to pop out to show the
// full banner. So we set up bodyText with that now.
this._bodyText.clutter_text.set_markup(banner);
this._canPopOut = false;
}
this.actor.add(this._bodyText, { row: 1,
col: 1 });
this.actions = {};
this._buttonBox = null;
},
addAction: function(id, label) {
if (!this._buttonBox) {
this._buttonBox = new St.BoxLayout({ name: 'notification-actions' });
this.actor.add(this._buttonBox, { row: 2,
col: 1,
x_expand: false,
x_fill: false,
x_align: 1.0 });
this._canPopOut = true;
}
let button = new St.Button({ style_class: 'notification-button',
label: label });
this._buttonBox.add(button);
button.connect('clicked', Lang.bind(this, function() { this.emit('action-invoked', id); }));
},
_bannerBoxGetPreferredWidth: function(actor, forHeight, alloc) {
let [titleMin, titleNat] = this._titleText.get_preferred_width(forHeight);
let [bannerMin, bannerNat] = this._bannerText.get_preferred_width(forHeight);
let [has_spacing, spacing] = this.actor.get_theme_node().get_length('spacing-columns', false);
alloc.min_size = titleMin;
alloc.natural_size = titleNat + (has_spacing ? spacing : 0) + bannerNat;
},
_bannerBoxGetPreferredHeight: function(actor, forWidth, alloc) {
[alloc.min_size, alloc.natural_size] =
this._titleText.get_preferred_height(forWidth);
},
_bannerBoxAllocate: function(actor, box, flags) {
let [titleMinW, titleNatW] = this._titleText.get_preferred_width(-1);
let [titleMinH, titleNatH] = this._titleText.get_preferred_height(-1);
let [bannerMinW, bannerNatW] = this._bannerText.get_preferred_width(-1);
let [has_spacing, spacing] = this.actor.get_theme_node().get_length('spacing-columns', false);
if (!has_spacing)
spacing = 0;
let availWidth = box.x2 - box.x1;
let titleBox = new Clutter.ActorBox();
titleBox.x1 = titleBox.y1 = 0;
titleBox.x2 = Math.min(titleNatW, availWidth);
titleBox.y2 = titleNatH;
this._titleText.allocate(titleBox, flags);
if (titleBox.x2 + spacing > availWidth) {
this._bannerText.hide();
this._canPopOut = true;
} else {
let bannerBox = new Clutter.ActorBox();
bannerBox.x1 = titleBox.x2 + spacing;
bannerBox.y1 = 0;
bannerBox.x2 = Math.min(bannerBox.x1 + bannerNatW, availWidth);
bannerBox.y2 = titleNatH;
this._bannerText.show();
this._bannerText.allocate(bannerBox, flags);
if (bannerBox.x2 < bannerBox.x1 + bannerNatW)
this._canPopOut = true;
}
},
popOut: function() {
if (!this._canPopOut)
return false;
Tweener.addTween(this._bannerText,
{ opacity: 0,
time: ANIMATION_TIME,
transition: "easeOutQuad" });
return true;
},
popIn: function() {
if (!this._canPopOut)
return false;
Tweener.addTween(this._bannerText,
{ opacity: 255,
time: ANIMATION_TIME,
transition: "easeOutQuad" });
return true;
}
};
Signals.addSignalMethods(Notification.prototype);
function Source(id, createIcon) {
this._init(id, createIcon);
}
Source.prototype = {
_init: function(id, createIcon) {
this.id = id;
this.text = null;
if (createIcon)
this.createIcon = createIcon;
},
// This can be overridden by a subclass, or by the createIcon
// parameter to _init()
createIcon: function(size) {
throw new Error('no implementation of createIcon in ' + this);
},
notify: function(notification) {
this.emit('notify', notification);
},
clicked: function() {
this.emit('clicked');
},
destroy: function() {
this.emit('destroy');
}
};
Signals.addSignalMethods(Source.prototype);
function MessageTray() {
this._init();
}
MessageTray.prototype = {
_init: function() {
this.actor = new St.BoxLayout({ name: 'message-tray',
reactive: true });
this._notificationBin = new St.Bin({ reactive: true });
this.actor.add(this._notificationBin);
this._notificationBin.hide();
this._notificationQueue = [];
this._notification = null;
this._summaryBin = new St.BoxLayout();
this.actor.add(this._summaryBin);
this._summary = new St.BoxLayout({ name: 'summary-mode',
reactive: true });
this._summaryBin.add(this._summary, { x_align: St.Align.END,
x_fill: false,
expand: true });
this._summary.connect('enter-event',
Lang.bind(this, this._showMessageTray));
this.actor.connect('enter-event',
Lang.bind(this, function() {
if (this._state == MessageTrayState.NOTIFICATION || this._state == MessageTrayState.SUMMARY)
this._showMessageTray();
}));
this.actor.connect('leave-event',
Lang.bind(this, this._hideMessageTray));
this._state = MessageTrayState.HIDDEN;
this.actor.show();
Main.chrome.addActor(this.actor, { affectsStruts: false });
Main.chrome.trackActor(this._notificationBin, { affectsStruts: false });
global.connect('screen-size-changed',
Lang.bind(this, this._setSizePosition));
this._setSizePosition();
this._sources = {};
this._icons = {};
},
_setSizePosition: function() {
let primary = global.get_primary_monitor();
this.actor.x = primary.x;
this.actor.y = primary.y + primary.height - 1;
this.actor.width = primary.width;
let third = Math.floor(this.actor.width / 3);
this._notificationBin.x = third;
this._notificationBin.width = third;
this._summaryBin.x = this.actor.width - third;
this._summaryBin.width = third;
},
contains: function(source) {
return this._sources.hasOwnProperty(source.id);
},
add: function(source) {
if (this.contains(source)) {
log('Trying to re-add source ' + source.id);
return;
}
let iconBox = new St.Bin({ reactive: true });
iconBox.child = source.createIcon(ICON_SIZE);
this._summary.insert_actor(iconBox, 0);
this._icons[source.id] = iconBox;
this._sources[source.id] = source;
source.connect('notify', Lang.bind(this, this._onNotify));
iconBox.connect('button-release-event', Lang.bind(this,
function () {
source.clicked();
}));
source.connect('destroy', Lang.bind(this,
function () {
this.remove(source);
}));
},
remove: function(source) {
if (!this.contains(source))
return;
// remove all notifications with this source from the queue
let newNotificationQueue = [];
for (let i = 0; i < this._notificationQueue.length; i++) {
if (this._notificationQueue[i].source != source)
newNotificationQueue.push(this._notificationQueue[i]);
}
this._notificationQueue = newNotificationQueue;
// Update state if we are showing a notification from the removed source
if (this._state == MessageTrayState.NOTIFICATION &&
this._notification.source == source)
this._updateState();
this._summary.remove_actor(this._icons[source.id]);
delete this._icons[source.id];
delete this._sources[source.id];
},
getSource: function(id) {
return this._sources[id];
},
_onNotify: function(source, notification) {
this._notificationQueue.push(notification);
if (this._state == MessageTrayState.HIDDEN)
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this._updateState();
},
_showMessageTray: function() {
// Don't hide the message tray after a timeout if the user has moved
// the mouse over it.
// We might have a timeout in place if the user moved the mouse away
// from the message tray for a very short period of time or if we are
// showing a notification.
if (this._updateTimeoutId > 0)
Mainloop.source_remove(this._updateTimeoutId);
if (this._state == MessageTrayState.HIDDEN)
this._updateState();
else if (this._state == MessageTrayState.NOTIFICATION) {
if (this._notification.popOut()) {
Tweener.addTween(this._notificationBin,
{ y: this.actor.height - this._notificationBin.height,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
}
}
},
_hideMessageTray: function() {
if (this._state == MessageTrayState.HIDDEN)
return;
// We wait just a little before hiding the message tray in case the
// user will quickly move the mouse back over it.
let timeout = MESSAGE_TRAY_TIMEOUT * 1000;
this._updateTimeoutId = Mainloop.timeout_add(timeout, Lang.bind(this, this._updateState));
},
// As tray, notification box and summary view are all animated separately,
// but dependant on each other's states, it appears less confusing
// handling all transitions in a state machine rather than spread out
// over different event handlers.
//
// State changes are triggered when
// - a notification arrives (see _onNotify())
// - the mouse enters the tray (see _showMessageTray())
// - the mouse leaves the tray (see _hideMessageTray())
// - a timeout expires (usually set up in a previous invocation of this function)
_updateState: function() {
if (this._updateTimeoutId > 0)
Mainloop.source_remove(this._updateTimeoutId);
this._updateTimeoutId = 0;
let timeout = -1;
switch (this._state) {
case MessageTrayState.HIDDEN:
if (this._notificationQueue.length > 0) {
this._showNotification();
this._showTray();
this._state = MessageTrayState.NOTIFICATION;
// Because we set up the timeout before we do the animation,
// we add ANIMATION_TIME to NOTIFICATION_TIMEOUT, so that
// NOTIFICATION_TIMEOUT represents the time the notifiation
// is fully shown.
timeout = (ANIMATION_TIME + NOTIFICATION_TIMEOUT) * 1000;
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} else {
this._showSummary();
this._showTray();
this._state = MessageTrayState.SUMMARY;
}
break;
case MessageTrayState.NOTIFICATION:
if (this._notificationQueue.length > 0) {
this._hideNotification();
this._state = MessageTrayState.TRAY_ONLY;
timeout = ANIMATION_TIME * 1000;
} else {
this._hideNotification();
this._showSummary();
this._state = MessageTrayState.SUMMARY;
timeout = (ANIMATION_TIME + SUMMARY_TIMEOUT) * 1000;
}
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break;
case MessageTrayState.SUMMARY:
if (this._notificationQueue.length > 0) {
this._hideSummary();
this._showNotification();
this._state = MessageTrayState.NOTIFICATION;
timeout = (ANIMATION_TIME + NOTIFICATION_TIMEOUT) * 1000;
} else {
this._hideSummary();
this._hideTray();
this._state = MessageTrayState.HIDDEN;
}
break;
case MessageTrayState.TRAY_ONLY:
this._showNotification();
this._state = MessageTrayState.NOTIFICATION;
timeout = (ANIMATION_TIME + NOTIFICATION_TIMEOUT) * 1000;
break;
}
if (timeout > -1)
this._updateTimeoutId = Mainloop.timeout_add(timeout, Lang.bind(this, this._updateState));
},
_showTray: function() {
let primary = global.get_primary_monitor();
Tweener.addTween(this.actor,
{ y: primary.y + primary.height - this.actor.height,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
},
_hideTray: function() {
let primary = global.get_primary_monitor();
Tweener.addTween(this.actor,
{ y: primary.y + primary.height - 1,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
return false;
},
_showNotification: function() {
this._notification = this._notificationQueue.shift();
this._notificationBin.child = this._notification.actor;
this._notificationBin.opacity = 0;
this._notificationBin.y = this.actor.height;
this._notificationBin.show();
Tweener.addTween(this._notificationBin,
{ y: 0,
opacity: 255,
time: ANIMATION_TIME,
transition: "easeOutQuad" });
},
_hideNotification: function() {
this._notification.popIn();
Tweener.addTween(this._notificationBin,
{ y: this.actor.height,
opacity: 0,
time: ANIMATION_TIME,
transition: "easeOutQuad",
onComplete: Lang.bind(this, function() {
this._notificationBin.hide();
this._notificationBin.child = null;
this._notification = null;
})});
},
_showSummary: function() {
let primary = global.get_primary_monitor();
this._summaryBin.opacity = 0;
this._summaryBin.y = this.actor.height;
Tweener.addTween(this._summaryBin,
{ y: 0,
opacity: 255,
time: ANIMATION_TIME,
transition: "easeOutQuad" });
},
_hideSummary: function() {
Tweener.addTween(this._summaryBin,
{ opacity: 0,
time: ANIMATION_TIME,
transition: "easeOutQuad"
});
}
};