gnome-shell/src/st/st-icon.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-icon.c: icon widget
*
* Copyright 2009, 2010 Intel Corporation.
* Copyright 2010 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:st-icon
* @short_description: a simple styled icon actor
*
* #StIcon is a simple styled texture actor that displays an image from
* a stylesheet.
*/
#include "st-enum-types.h"
#include "st-icon.h"
#include "st-texture-cache.h"
#include "st-private.h"
enum
{
PROP_0,
PROP_ICON_NAME,
PROP_ICON_TYPE,
PROP_ICON_SIZE
};
G_DEFINE_TYPE (StIcon, st_icon, ST_TYPE_WIDGET)
#define ST_ICON_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_ICON, StIconPrivate))
struct _StIconPrivate
{
ClutterActor *icon_texture;
gchar *icon_name;
StIconType icon_type;
gint prop_icon_size; /* icon size set as property */
gint theme_icon_size; /* icon size from theme node */
gint icon_size; /* icon size we are using */
};
static void st_icon_update (StIcon *icon);
static void st_icon_update_icon_size (StIcon *icon);
#define DEFAULT_ICON_SIZE 48
#define DEFAULT_ICON_TYPE ST_ICON_SYMBOLIC
static void
st_icon_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
StIcon *icon = ST_ICON (gobject);
switch (prop_id)
{
case PROP_ICON_NAME:
st_icon_set_icon_name (icon, g_value_get_string (value));
break;
case PROP_ICON_TYPE:
st_icon_set_icon_type (icon, g_value_get_enum (value));
break;
case PROP_ICON_SIZE:
st_icon_set_icon_size (icon, g_value_get_int (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_icon_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
StIcon *icon = ST_ICON (gobject);
switch (prop_id)
{
case PROP_ICON_NAME:
g_value_set_string (value, st_icon_get_icon_name (icon));
break;
case PROP_ICON_TYPE:
g_value_set_enum (value, st_icon_get_icon_type (icon));
break;
case PROP_ICON_SIZE:
g_value_set_int (value, st_icon_get_icon_size (icon));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
st_icon_dispose (GObject *gobject)
{
StIconPrivate *priv = ST_ICON (gobject)->priv;
if (priv->icon_texture)
{
clutter_actor_destroy (priv->icon_texture);
priv->icon_texture = NULL;
}
G_OBJECT_CLASS (st_icon_parent_class)->dispose (gobject);
}
static void
st_icon_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *nat_height_p)
{
StIconPrivate *priv = ST_ICON (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
gfloat pref_height;
if (priv->icon_texture)
{
gint width, height;
clutter_texture_get_base_size (CLUTTER_TEXTURE (priv->icon_texture),
&width,
&height);
if (width <= height)
pref_height = priv->icon_size;
else
pref_height = height / (gfloat)width * priv->icon_size;
}
else
pref_height = 0;
if (min_height_p)
*min_height_p = pref_height;
if (nat_height_p)
*nat_height_p = pref_height;
st_theme_node_adjust_preferred_height (theme_node, min_height_p, nat_height_p);
}
static void
st_icon_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *nat_width_p)
{
StIconPrivate *priv = ST_ICON (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
gfloat pref_width;
if (priv->icon_texture)
{
gint width, height;
clutter_texture_get_base_size (CLUTTER_TEXTURE (priv->icon_texture),
&width,
&height);
if (height <= width)
pref_width = priv->icon_size;
else
pref_width = width / (gfloat)height * priv->icon_size;
}
else
pref_width = 0;
if (min_width_p)
*min_width_p = pref_width;
if (nat_width_p)
*nat_width_p = pref_width;
st_theme_node_adjust_preferred_width (theme_node, min_width_p, nat_width_p);
}
static void
st_icon_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
StIconPrivate *priv = ST_ICON (actor)->priv;
StThemeNode *theme_node = st_widget_get_theme_node (ST_WIDGET (actor));
CLUTTER_ACTOR_CLASS (st_icon_parent_class)->allocate (actor, box, flags);
if (priv->icon_texture)
{
ClutterActorBox content_box;
st_theme_node_get_content_box (theme_node, box, &content_box);
clutter_actor_allocate (priv->icon_texture, &content_box, flags);
}
}
static void
st_icon_paint (ClutterActor *actor)
{
StIconPrivate *priv = ST_ICON (actor)->priv;
/* Chain up to paint background */
CLUTTER_ACTOR_CLASS (st_icon_parent_class)->paint (actor);
if (priv->icon_texture)
clutter_actor_paint (priv->icon_texture);
}
static void
st_icon_map (ClutterActor *actor)
{
StIconPrivate *priv = ST_ICON (actor)->priv;
CLUTTER_ACTOR_CLASS (st_icon_parent_class)->map (actor);
if (priv->icon_texture)
clutter_actor_map (priv->icon_texture);
}
static void
st_icon_unmap (ClutterActor *actor)
{
StIconPrivate *priv = ST_ICON (actor)->priv;
CLUTTER_ACTOR_CLASS (st_icon_parent_class)->unmap (actor);
if (priv->icon_texture)
clutter_actor_unmap (priv->icon_texture);
}
static void
st_icon_style_changed (StWidget *widget)
{
StIcon *self = ST_ICON (widget);
StThemeNode *theme_node = st_widget_get_theme_node (widget);
StIconPrivate *priv = self->priv;
priv->theme_icon_size = st_theme_node_get_length (theme_node, "icon-size");
st_icon_update_icon_size (self);
}
static void
st_icon_class_init (StIconClass *klass)
{
GParamSpec *pspec;
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
StWidgetClass *widget_class = ST_WIDGET_CLASS (klass);
g_type_class_add_private (klass, sizeof (StIconPrivate));
object_class->get_property = st_icon_get_property;
object_class->set_property = st_icon_set_property;
object_class->dispose = st_icon_dispose;
actor_class->get_preferred_height = st_icon_get_preferred_height;
actor_class->get_preferred_width = st_icon_get_preferred_width;
actor_class->allocate = st_icon_allocate;
actor_class->paint = st_icon_paint;
actor_class->map = st_icon_map;
actor_class->unmap = st_icon_unmap;
widget_class->style_changed = st_icon_style_changed;
pspec = g_param_spec_string ("icon-name",
"Icon name",
"An icon name",
NULL, ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_ICON_NAME, pspec);
pspec = g_param_spec_enum ("icon-type",
"Icon type",
"The type of icon that should be used",
ST_TYPE_ICON_TYPE,
DEFAULT_ICON_TYPE,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_ICON_TYPE, pspec);
pspec = g_param_spec_int ("icon-size",
"Icon size",
"The size if the icon, if positive. Otherwise the size will be derived from the current style",
-1, G_MAXINT, -1,
ST_PARAM_READWRITE);
g_object_class_install_property (object_class, PROP_ICON_SIZE, pspec);
}
static void
st_icon_init (StIcon *self)
{
self->priv = ST_ICON_GET_PRIVATE (self);
self->priv->icon_size = DEFAULT_ICON_SIZE;
self->priv->prop_icon_size = -1;
self->priv->icon_type = DEFAULT_ICON_TYPE;
}
static void
st_icon_update (StIcon *icon)
{
StIconPrivate *priv = icon->priv;
/* Get rid of the old one */
if (priv->icon_texture)
{
clutter_actor_destroy (priv->icon_texture);
priv->icon_texture = NULL;
}
/* Try to lookup the new one */
if (priv->icon_name)
{
StTextureCache *cache = st_texture_cache_get_default ();
priv->icon_texture = st_texture_cache_load_icon_name (cache,
priv->icon_name,
priv->icon_type,
priv->icon_size);
if (priv->icon_texture)
clutter_actor_set_parent (priv->icon_texture, CLUTTER_ACTOR (icon));
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (icon));
}
static void
st_icon_update_icon_size (StIcon *icon)
{
StIconPrivate *priv = icon->priv;
int new_size;
if (priv->prop_icon_size > 0)
new_size = priv->prop_icon_size;
else if (priv->theme_icon_size > 0)
new_size = priv->theme_icon_size;
else
new_size = DEFAULT_ICON_SIZE;
if (new_size != priv->icon_size)
{
priv->icon_size = new_size;
st_icon_update (icon);
}
}
/**
* st_icon_new:
*
* Create a newly allocated #StIcon
*
* Returns: A newly allocated #StIcon
*/
ClutterActor *
st_icon_new (void)
{
return g_object_new (ST_TYPE_ICON, NULL);
}
const gchar *
st_icon_get_icon_name (StIcon *icon)
{
g_return_val_if_fail (ST_IS_ICON (icon), NULL);
return icon->priv->icon_name;
}
void
st_icon_set_icon_name (StIcon *icon,
const gchar *icon_name)
{
StIconPrivate *priv;
g_return_if_fail (ST_IS_ICON (icon));
priv = icon->priv;
/* Check if there's no change */
if (g_strcmp0 (priv->icon_name, icon_name) == 0)
return;
g_free (priv->icon_name);
priv->icon_name = g_strdup (icon_name);
st_icon_update (icon);
g_object_notify (G_OBJECT (icon), "icon-name");
}
/**
* st_icon_get_icon_type:
* @icon: a #StIcon
*
* Gets the type of icon we'll look up to display in the actor.
* See st_icon_set_icon_type().
*
* Return value: the icon type.
*/
StIconType
st_icon_get_icon_type (StIcon *icon)
{
g_return_val_if_fail (ST_IS_ICON (icon), DEFAULT_ICON_TYPE);
return icon->priv->icon_type;
}
/**
* st_icon_set_icon_type:
* @icon: a #StIcon
* @icon_type: the type of icon to use
*
* Sets the type of icon we'll look up to display in the actor.
* The icon type determines whether we use a symbolic icon or
* a full color icon and also is used for specific handling for
* application and document icons.
*/
void
st_icon_set_icon_type (StIcon *icon,
StIconType icon_type)
{
StIconPrivate *priv;
g_return_if_fail (ST_IS_ICON (icon));
priv = icon->priv;
if (icon_type == priv->icon_type)
return;
priv->icon_type = icon_type;
st_icon_update (icon);
g_object_notify (G_OBJECT (icon), "icon-type");
}
/**
* st_icon_get_icon_size:
* @icon: an icon
*
* Gets the size explicit size on the icon. This is not necesariily
* the size that the icon will actually be displayed at.
*
* Return value: the size explicitly set, or -1 if no size has been set
*/
gint
st_icon_get_icon_size (StIcon *icon)
{
g_return_val_if_fail (ST_IS_ICON (icon), -1);
return icon->priv->prop_icon_size;
}
/**
* st_icon_set_icon_size:
* @icon: an icon
* @size: if positive, the new size, otherwise the size will be
* derived from the current style
*
* Sets an explicit size for the icon.
*/
void
st_icon_set_icon_size (StIcon *icon,
gint size)
{
StIconPrivate *priv;
g_return_if_fail (ST_IS_ICON (icon));
priv = icon->priv;
if (priv->prop_icon_size != size)
{
priv->prop_icon_size = size;
st_icon_update_icon_size (icon);
g_object_notify (G_OBJECT (icon), "icon-size");
}
}