gnome-shell/src/st/st-texture-cache.h

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/*
* st-texture-cache.h: Cached textures object
*
* Copyright 2007 OpenedHand
* Copyright 2009 Intel Corporation.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU Lesser General Public License,
* version 2.1, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
* Boston, MA 02111-1307, USA.
*
*/
#if !defined(ST_H_INSIDE) && !defined(ST_COMPILATION)
#error "Only <st/st.h> can be included directly.h"
#endif
#ifndef _ST_TEXTURE_CACHE
#define _ST_TEXTURE_CACHE
#include <glib-object.h>
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define ST_TYPE_TEXTURE_CACHE st_texture_cache_get_type()
#define ST_TEXTURE_CACHE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
ST_TYPE_TEXTURE_CACHE, StTextureCache))
#define ST_TEXTURE_CACHE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
ST_TYPE_TEXTURE_CACHE, StTextureCacheClass))
#define ST_IS_TEXTURE_CACHE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
ST_TYPE_TEXTURE_CACHE))
#define ST_IS_TEXTURE_CACHE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
ST_TYPE_TEXTURE_CACHE))
#define ST_TEXTURE_CACHE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
ST_TYPE_TEXTURE_CACHE, StTextureCacheClass))
/**
* StTextureCache:
*
* The contents of this structure are private and should only be accessed
* through the public API.
*/
typedef struct {
/*< private >*/
GObject parent;
} StTextureCache;
typedef struct {
GObjectClass parent_class;
void (* loaded) (StTextureCache *self,
const gchar *path,
ClutterTexture *texture);
void (* error_loading) (StTextureCache *self,
GError *error);
} StTextureCacheClass;
GType st_texture_cache_get_type (void);
StTextureCache* st_texture_cache_get_default (void);
ClutterTexture* st_texture_cache_get_texture (StTextureCache *self,
const gchar *path);
ClutterActor* st_texture_cache_get_actor (StTextureCache *self,
const gchar *path);
gint st_texture_cache_get_size (StTextureCache *self);
void st_texture_cache_load_cache (StTextureCache *self,
const char *filename);
G_END_DECLS
#endif /* _ST_TEXTURE_CACHE */