gnome-shell/src/st/st-im-text.c

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/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* st-im-text.c
*
* This started as a copy of ClutterIMText converted to use
* GtkIMContext rather than ClutterIMContext. Original code:
*
* Author: raymond liu <raymond.liu@intel.com>
*
* Copyright (C) 2009, Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* version 2.1 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*/
/**
* SECTION:StIMText
* @short_description: Text widget with input method support
* @stability: Unstable
* @see_also: #ClutterText
* @include: st-imtext/st-imtext.h
*
* #StIMText derives from ClutterText and hooks up better text input
* via #GtkIMContext. It is meant to be a drop-in replacement for
* ClutterIMText but using GtkIMContext rather than ClutterIMContext.
*/
/* Places where this actor doesn't support all of GtkIMContext:
*
* A) It doesn't support preedit. This makes it fairly useless for
* most complicated input methods. Fixing this requires support
* directly in ClutterText, since there is no way to wedge a
* preedit string in externally.
* B) It doesn't support surrounding context via the
* :retrieve-surrounding and :delete-surrounding signals. This could
* be added here, but only affects a small number of input methods
* and really doesn't make a lot of sense without A)
*
* Another problem that will show up with usage in GNOME Shell's overview
* is that the user may have trouble seeing and interacting with ancilliary
* windows shown by the IM.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <clutter/clutter.h>
#include <clutter/x11/clutter-x11.h>
#include <glib.h>
#include <gtk/gtk.h>
#include <gdk/gdkkeysyms.h>
#include <X11/extensions/XKB.h>
#include "st-im-text.h"
#define ST_IM_TEXT_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), ST_TYPE_IM_TEXT, StIMTextPrivate))
struct _StIMTextPrivate
{
GtkIMContext *im_context;
GdkWindow *window;
guint need_im_reset : 1;
};
static void st_im_text_commit_cb (GtkIMContext *context,
const gchar *str,
StIMText *imtext);
G_DEFINE_TYPE (StIMText, st_im_text, CLUTTER_TYPE_TEXT)
static void
st_im_text_dispose (GObject *object)
{
StIMTextPrivate *priv = ST_IM_TEXT (object)->priv;
g_signal_handlers_disconnect_by_func (priv->im_context,
(void *) st_im_text_commit_cb,
object);
g_object_unref (priv->im_context);
priv->im_context = NULL;
}
static void
update_im_cursor_location (StIMText *self)
{
StIMTextPrivate *priv = self->priv;
ClutterText *clutter_text = CLUTTER_TEXT (self);
ClutterActor *parent;
gint position;
gfloat cursor_x, cursor_y, cursor_height;
gfloat actor_x, actor_y;
GdkRectangle area;
position = clutter_text_get_cursor_position (clutter_text);
clutter_text_position_to_coords (clutter_text, position,
&cursor_x, &cursor_y, &cursor_height);
/* This is a workaround for a bug in Clutter where
* clutter_actor_get_transformed_position doesn't work during
* clutter_actor_paint() because the actor has already set up
* a model-view matrix.
*
* http://bugzilla.openedhand.com/show_bug.cgi?id=1115
*/
actor_x = actor_y = 0.;
parent = CLUTTER_ACTOR (self);
while (parent)
{
gfloat x, y;
clutter_actor_get_position (parent, &x, &y);
actor_x += x;
actor_y += y;
parent = clutter_actor_get_parent (parent);
}
area.x = (int)(0.5 + cursor_x + actor_x);
area.y = (int)(0.5 + cursor_y + actor_y);
area.width = 0;
area.height = (int)(0.5 + cursor_height);
gtk_im_context_set_cursor_location (priv->im_context, &area);
}
static void
st_im_text_commit_cb (GtkIMContext *context,
const gchar *str,
StIMText *imtext)
{
ClutterText *clutter_text = CLUTTER_TEXT (imtext);
if (clutter_text_get_editable (clutter_text))
{
clutter_text_delete_selection (clutter_text);
clutter_text_insert_text (clutter_text, str,
clutter_text_get_cursor_position (clutter_text));
}
}
static void
reset_im_context (StIMText *self)
{
StIMTextPrivate *priv = self->priv;
if (priv->need_im_reset)
{
gtk_im_context_reset (priv->im_context);
priv->need_im_reset = FALSE;
}
}
static void
st_im_text_paint (ClutterActor *actor)
{
StIMText *self = ST_IM_TEXT (actor);
ClutterText *clutter_text = CLUTTER_TEXT (actor);
/* This updates the cursor position as a side-effect */
if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->paint)
CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->paint (actor);
if (clutter_text_get_editable (clutter_text))
update_im_cursor_location (self);
}
/* Returns a new reference to window */
static GdkWindow *
window_for_actor (ClutterActor *actor)
{
GdkDisplay *display = gdk_display_get_default ();
ClutterActor *stage;
Window xwindow;
GdkWindow *window;
stage = clutter_actor_get_stage (actor);
xwindow = clutter_x11_get_stage_window ((ClutterStage *)stage);
window = gdk_window_lookup_for_display (display, xwindow);
if (window)
g_object_ref (window);
else
window = gdk_window_foreign_new_for_display (display, xwindow);
return window;
}
static void
st_im_text_realize (ClutterActor *actor)
{
StIMTextPrivate *priv = ST_IM_TEXT (actor)->priv;
priv->window = window_for_actor (actor);
gtk_im_context_set_client_window (priv->im_context, priv->window);
}
static void
st_im_text_unrealize (ClutterActor *actor)
{
StIMText *self = ST_IM_TEXT (actor);
StIMTextPrivate *priv = self->priv;
reset_im_context (self);
gtk_im_context_set_client_window (priv->im_context, NULL);
g_object_unref (priv->window);
priv->window = NULL;
}
static gboolean
key_is_modifier (guint16 keyval)
{
/* See gdkkeys-x11.c:_gdk_keymap_key_is_modifier() for how this
* really should be implemented */
switch (keyval)
{
case GDK_Shift_L:
case GDK_Shift_R:
case GDK_Control_L:
case GDK_Control_R:
case GDK_Caps_Lock:
case GDK_Shift_Lock:
case GDK_Meta_L:
case GDK_Meta_R:
case GDK_Alt_L:
case GDK_Alt_R:
case GDK_Super_L:
case GDK_Super_R:
case GDK_Hyper_L:
case GDK_Hyper_R:
case GDK_ISO_Lock:
case GDK_ISO_Level2_Latch:
case GDK_ISO_Level3_Shift:
case GDK_ISO_Level3_Latch:
case GDK_ISO_Level3_Lock:
case GDK_ISO_Level5_Shift:
case GDK_ISO_Level5_Latch:
case GDK_ISO_Level5_Lock:
case GDK_ISO_Group_Shift:
case GDK_ISO_Group_Latch:
case GDK_ISO_Group_Lock:
return TRUE;
default:
return FALSE;
}
}
static GdkEventKey *
key_event_to_gdk (ClutterKeyEvent *event_clutter)
{
GdkDisplay *display = gdk_display_get_default ();
GdkKeymap *keymap = gdk_keymap_get_for_display (display);
GdkEventKey *event_gdk;
event_gdk = (GdkEventKey *)gdk_event_new ((event_clutter->type == CLUTTER_KEY_PRESS) ?
GDK_KEY_PRESS : GDK_KEY_RELEASE);
event_gdk->window = window_for_actor ((ClutterActor *)event_clutter->stage);
event_gdk->send_event = FALSE;
event_gdk->time = event_clutter->time;
/* This depends on ClutterModifierType and GdkModifierType being
* identical, which they are currently. (They both match the X
* modifier state in the low 16-bits and have the same extensions.) */
event_gdk->state = event_clutter->modifier_state;
event_gdk->keyval = event_clutter->keyval;
event_gdk->hardware_keycode = event_clutter->hardware_keycode;
/* For non-proper non-XKB support, we'd need a huge cut-and-paste
* from gdkkeys-x11.c; this is a macro that just shifts a few bits
* out of state, so won't make the situation worse if the server
* doesn't support XKB; we'll just end up with group == 0 */
event_gdk->group = XkbGroupForCoreState (event_gdk->state);
gdk_keymap_translate_keyboard_state (keymap, event_gdk->hardware_keycode,
event_gdk->state, event_gdk->group,
&event_gdk->keyval, NULL, NULL, NULL);
if (event_clutter->unicode_value)
{
/* This is not particularly close to what GDK does - event_gdk->string
* is supposed to be in the locale encoding, and have control keys
* as control characters, etc. See gdkevents-x11.c:translate_key_event().
* Hopefully no input method is using event.string.
*/
char buf[6];
event_gdk->length = g_unichar_to_utf8 (event_clutter->unicode_value, buf);
event_gdk->string = g_strndup (buf, event_gdk->length);
}
event_gdk->is_modifier = key_is_modifier (event_gdk->keyval);
return event_gdk;
}
static gboolean
st_im_text_button_press_event (ClutterActor *actor,
ClutterButtonEvent *event)
{
/* The button press indicates the user moving the cursor, or selecting
* etc, so we should abort any current preedit operation. ClutterText
* treats all buttons identically, so so do we.
*/
reset_im_context (ST_IM_TEXT (actor));
if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->button_press_event)
return CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->button_press_event (actor, event);
else
return FALSE;
}
static gboolean
st_im_text_key_press_event (ClutterActor *actor,
ClutterKeyEvent *event)
{
StIMText *self = ST_IM_TEXT (actor);
StIMTextPrivate *priv = self->priv;
ClutterText *clutter_text = CLUTTER_TEXT (actor);
gboolean result = FALSE;
int old_position;
if (clutter_text_get_editable (clutter_text))
{
GdkEventKey *event_gdk = key_event_to_gdk (event);
if (gtk_im_context_filter_keypress (priv->im_context, event_gdk))
{
priv->need_im_reset = TRUE;
result = TRUE;
}
gdk_event_free ((GdkEvent *)event_gdk);
}
/* ClutterText:position isn't properly notified, so we have to
* check before/after to catch a keypress (like an arrow key)
* moving the cursor position, which should reset the IM context.
* (Resetting on notify::position would require a sentinel when
* committing text)
*
* http://bugzilla.openedhand.com/show_bug.cgi?id=1830
*/
old_position = clutter_text_get_cursor_position (clutter_text);
if (!result &&
CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_press_event)
result = CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_press_event (actor, event);
if (clutter_text_get_cursor_position (clutter_text) != old_position)
reset_im_context (self);
return result;
}
static gboolean
st_im_text_key_release_event (ClutterActor *actor,
ClutterKeyEvent *event)
{
StIMText *self = ST_IM_TEXT (actor);
StIMTextPrivate *priv = self->priv;
ClutterText *clutter_text = CLUTTER_TEXT (actor);
GdkEventKey *event_gdk;
gboolean result = FALSE;
if (clutter_text_get_editable (clutter_text))
{
event_gdk = key_event_to_gdk (event);
if (gtk_im_context_filter_keypress (priv->im_context, event_gdk))
{
priv->need_im_reset = TRUE;
result = TRUE;
}
gdk_event_free ((GdkEvent *)event_gdk);
}
if (!result &&
CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_release_event)
result = CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_release_event (actor, event);
return result;
}
static void
st_im_text_key_focus_in (ClutterActor *actor)
{
StIMTextPrivate *priv = ST_IM_TEXT (actor)->priv;
ClutterText *clutter_text = CLUTTER_TEXT (actor);
if (clutter_text_get_editable (clutter_text))
{
priv->need_im_reset = TRUE;
gtk_im_context_focus_in (priv->im_context);
}
if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_in)
CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_in (actor);
}
static void
st_im_text_key_focus_out (ClutterActor *actor)
{
StIMTextPrivate *priv = ST_IM_TEXT (actor)->priv;
ClutterText *clutter_text = CLUTTER_TEXT (actor);
if (clutter_text_get_editable (clutter_text))
{
priv->need_im_reset = TRUE;
gtk_im_context_focus_out (priv->im_context);
}
if (CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_out)
CLUTTER_ACTOR_CLASS (st_im_text_parent_class)->key_focus_out (actor);
}
static void
st_im_text_class_init (StIMTextClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
g_type_class_add_private (klass, sizeof (StIMTextPrivate));
object_class->dispose = st_im_text_dispose;
actor_class->paint = st_im_text_paint;
actor_class->realize = st_im_text_realize;
actor_class->unrealize = st_im_text_unrealize;
actor_class->button_press_event = st_im_text_button_press_event;
actor_class->key_press_event = st_im_text_key_press_event;
actor_class->key_release_event = st_im_text_key_release_event;
actor_class->key_focus_in = st_im_text_key_focus_in;
actor_class->key_focus_out = st_im_text_key_focus_out;
}
static void
st_im_text_init (StIMText *self)
{
StIMTextPrivate *priv;
self->priv = priv = ST_IM_TEXT_GET_PRIVATE (self);
priv->im_context = gtk_im_multicontext_new ();
g_signal_connect (priv->im_context, "commit",
G_CALLBACK (st_im_text_commit_cb), self);
}
/**
* st_im_text_new:
* @text: text to set to
*
* Create a new #StIMText with the specified text
*
* Returns: a new #ClutterActor
*/
ClutterActor *
st_im_text_new (const gchar *text)
{
return g_object_new (ST_TYPE_IM_TEXT,
"text", text,
NULL);
}