2015-02-24 16:41:56 +00:00
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Summary
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-------
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2015-02-25 21:23:17 +00:00
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* Do not edit the CSS directly, edit the source SCSS files and process them with SASS (running
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`make` should do that when you have the required software installed, as described below;
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run `/.parse-sass.sh` manually if it doesn't)
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2015-02-24 16:41:56 +00:00
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* To be able to use the lates/adequate version of sass, install ruby, gem, sass & bundle.
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On Fedora F20, this is done with `sudo dnf install rubygems && gem install bundle && bundle install`
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from the same directory this README resides in.
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How to tweak the theme
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----------------------
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Adwaita is a complex theme, so to keep it maintainable it's written and processed in SASS, the
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generated CSS is then transformed into a gresource file during gtk build and used at runtime in a
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non-legible or editable form.
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It is very likely your change will happen in the _common.scss file. That's where all the widget
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selectors are defined. Here's a rundown of the "supporting" stylesheets, that are unlikely to be the
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right place for a drive by stylesheet fix:
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_colors.scss - global color definitions. We keep the number of defined colors to a necessary minimum,
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2015-02-25 21:20:38 +00:00
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most colors are derived from a handful of basics. It is an exact copy of the gtk+
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2015-02-24 16:41:56 +00:00
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counterpart. Light theme is used for the classic theme and dark is for GNOME3 shell
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default.
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_drawing.scss - drawing helper mixings/functions to allow easier definition of widget drawing under
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specific context. This is why Adwaita isn't 15000 LOC.
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_common.scss - actual definitions of style for each widget. This is where you are likely to add/remove
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your changes.
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You can read about SASS at http://sass-lang.com/documentation/. Once you make your changes to the
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_common.scss file, you can either run the ./parse-sass.sh script or keep SASS watching for changes as you
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edit. This is done by running `bundle exec sass --watch --sourcemap=none .` If sass is out of date, or is
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missing, you can install it with `bundle install`.
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