gnome-shell/js/ui/lookingGlass.js

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JavaScript
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/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const Clutter = imports.gi.Clutter;
const Cogl = imports.gi.Cogl;
const GConf = imports.gi.GConf;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Gtk = imports.gi.Gtk;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const St = imports.gi.St;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const History = imports.misc.history;
const ExtensionSystem = imports.ui.extensionSystem;
const Link = imports.ui.link;
const Tweener = imports.ui.tweener;
const Main = imports.ui.main;
/* Imports...feel free to add here as needed */
var commandHeader = 'const Clutter = imports.gi.Clutter; ' +
'const GLib = imports.gi.GLib; ' +
'const Gtk = imports.gi.Gtk; ' +
'const Mainloop = imports.mainloop; ' +
'const Meta = imports.gi.Meta; ' +
'const Shell = imports.gi.Shell; ' +
'const Tp = imports.gi.TelepathyGLib; ' +
'const Main = imports.ui.main; ' +
'const Lang = imports.lang; ' +
'const Tweener = imports.ui.tweener; ' +
/* Utility functions...we should probably be able to use these
* in the shell core code too. */
'const stage = global.stage; ' +
'const color = function(pixel) { let c= new Clutter.Color(); c.from_pixel(pixel); return c; }; ' +
/* Special lookingGlass functions */
'const it = Main.lookingGlass.getIt(); ' +
'const r = Lang.bind(Main.lookingGlass, Main.lookingGlass.getResult); ';
const HISTORY_KEY = 'looking-glass-history';
function Notebook() {
this._init();
}
Notebook.prototype = {
_init: function() {
this.actor = new St.BoxLayout({ vertical: true });
this.tabControls = new St.BoxLayout({ style_class: 'labels' });
this._selectedIndex = -1;
this._tabs = [];
},
appendPage: function(name, child) {
let labelBox = new St.BoxLayout({ style_class: 'notebook-tab',
reactive: true,
track_hover: true });
let label = new St.Button({ label: name });
label.connect('clicked', Lang.bind(this, function () {
this.selectChild(child);
return true;
}));
labelBox.add(label, { expand: true });
this.tabControls.add(labelBox);
let scrollview = new St.ScrollView({ x_fill: true, y_fill: true });
scrollview.get_hscroll_bar().hide();
scrollview.add_actor(child);
let tabData = { child: child,
labelBox: labelBox,
label: label,
scrollView: scrollview,
_scrollToBottom: false };
this._tabs.push(tabData);
scrollview.hide();
this.actor.add(scrollview, { expand: true });
let vAdjust = scrollview.vscroll.adjustment;
vAdjust.connect('changed', Lang.bind(this, function () { this._onAdjustScopeChanged(tabData); }));
vAdjust.connect('notify::value', Lang.bind(this, function() { this._onAdjustValueChanged(tabData); }));
if (this._selectedIndex == -1)
this.selectIndex(0);
},
_unselect: function() {
if (this._selectedIndex < 0)
return;
let tabData = this._tabs[this._selectedIndex];
tabData.labelBox.remove_style_pseudo_class('selected');
tabData.scrollView.hide();
this._selectedIndex = -1;
},
selectIndex: function(index) {
if (index == this._selectedIndex)
return;
if (index < 0) {
this._unselect();
this.emit('selection', null);
return;
}
// Focus the new tab before unmapping the old one
let tabData = this._tabs[index];
if (!tabData.scrollView.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false))
this.actor.grab_key_focus();
this._unselect();
tabData.labelBox.add_style_pseudo_class('selected');
tabData.scrollView.show();
this._selectedIndex = index;
this.emit('selection', tabData.child);
},
selectChild: function(child) {
if (child == null)
this.selectIndex(-1);
else {
for (let i = 0; i < this._tabs.length; i++) {
let tabData = this._tabs[i];
if (tabData.child == child) {
this.selectIndex(i);
return;
}
}
}
},
scrollToBottom: function(index) {
let tabData = this._tabs[index];
tabData._scrollToBottom = true;
},
_onAdjustValueChanged: function (tabData) {
let vAdjust = tabData.scrollView.vscroll.adjustment;
if (vAdjust.value < (vAdjust.upper - vAdjust.lower - 0.5))
tabData._scrolltoBottom = false;
},
_onAdjustScopeChanged: function (tabData) {
if (!tabData._scrollToBottom)
return;
let vAdjust = tabData.scrollView.vscroll.adjustment;
vAdjust.value = vAdjust.upper - vAdjust.page_size;
}
};
Signals.addSignalMethods(Notebook.prototype);
function objectToString(o) {
if (typeof(o) == typeof(objectToString)) {
// special case this since the default is way, way too verbose
return "<js function>";
} else {
return "" + o;
}
}
function ObjLink(o, title) {
this._init(o, title);
}
ObjLink.prototype = {
__proto__: Link.Link,
_init: function(o, title) {
let text;
if (title)
text = title;
else
text = objectToString(o);
text = GLib.markup_escape_text(text, -1);
this._obj = o;
Link.Link.prototype._init.call(this, { label: text });
this.actor.get_child().single_line_mode = true;
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
},
_onClicked: function (link) {
Main.lookingGlass.inspectObject(this._obj, this.actor);
}
};
function Result(command, o, index) {
this._init(command, o, index);
}
Result.prototype = {
_init : function(command, o, index) {
this.index = index;
this.o = o;
this.actor = new St.BoxLayout({ vertical: true });
let cmdTxt = new St.Label({ text: command });
cmdTxt.clutter_text.ellipsize = Pango.EllipsizeMode.END;
this.actor.add(cmdTxt);
let box = new St.BoxLayout({});
this.actor.add(box);
let resultTxt = new St.Label({ text: 'r(' + index + ') = ' });
resultTxt.clutter_text.ellipsize = Pango.EllipsizeMode.END;
box.add(resultTxt);
let objLink = new ObjLink(o);
box.add(objLink.actor);
let line = new Clutter.Rectangle({ name: 'Separator' });
let padBin = new St.Bin({ name: 'Separator', x_fill: true, y_fill: true });
padBin.add_actor(line);
this.actor.add(padBin);
}
};
function WindowList() {
this._init();
}
WindowList.prototype = {
_init : function () {
this.actor = new St.BoxLayout({ name: 'Windows', vertical: true, style: 'spacing: 8px' });
let tracker = Shell.WindowTracker.get_default();
this._updateId = Main.initializeDeferredWork(this.actor, Lang.bind(this, this._updateWindowList));
global.display.connect('window-created', Lang.bind(this, this._updateWindowList));
tracker.connect('tracked-windows-changed', Lang.bind(this, this._updateWindowList));
},
_updateWindowList: function() {
this.actor.get_children().forEach(function (actor) { actor.destroy(); });
let windows = global.get_window_actors();
let tracker = Shell.WindowTracker.get_default();
for (let i = 0; i < windows.length; i++) {
let metaWindow = windows[i].metaWindow;
// Avoid multiple connections
if (!metaWindow._lookingGlassManaged) {
metaWindow.connect('unmanaged', Lang.bind(this, this._updateWindowList));
metaWindow._lookingGlassManaged = true;
}
let box = new St.BoxLayout({ vertical: true });
this.actor.add(box);
let windowLink = new ObjLink(metaWindow, metaWindow.title);
box.add(windowLink.actor, { x_align: St.Align.START, x_fill: false });
let propsBox = new St.BoxLayout({ vertical: true, style: 'padding-left: 6px;' });
box.add(propsBox);
propsBox.add(new St.Label({ text: 'wmclass: ' + metaWindow.get_wm_class() }));
let app = tracker.get_window_app(metaWindow);
Kill off ShellAppInfo, move into ShellApp This dramatically thins down and sanitizes the application code. The ShellAppSystem changes in a number of ways: * Preferences are special cased more explicitly; they aren't apps, they're shortcuts for an app), and we don't have many of them, so don't need e.g. the optimizations in ShellAppSystem for searching. * get_app() changes to lookup_app() and returns null if an app isn't found. The semantics where it tried to find the .desktop file if we didn't know about it were just broken; I am pretty sure no caller needs this, and if they do we'll fix them. * ShellAppSystem maintains two indexes on apps (by desktop file id and by GMenuTreeEntry), but is no longer in the business of dealing with GMenuTree as far as hierarchy and categories go. That is moved up into js/ui/appDisplay.js. Actually, it flattens both apps and settings. Also, ShellWindowTracker is now the sole reference-owner for window-backed apps. We still do the weird "window:0x1234beef" id for these apps, but a reference is not stored in ShellAppSystem. The js/ui/appDisplay.js code is rewritten, and sucks a lot less. Variable names are clearer: _apps -> _appIcons _filterApp -> _visibleApps _filters -> _categoryBox Similarly for function names. We no longer call (for every app) a recursive lookup in GMenuTree to see if it's in a particular section on every category switch; it's all cached. NOTE - this intentionally reverts the incremental loading code from commit 7813c5b93f6bcde8c4beae286e82bfc472b2b656. It's fast enough here without that. https://bugzilla.gnome.org/show_bug.cgi?id=648149
2011-04-21 13:35:01 -04:00
if (app != null && !app.is_window_backed()) {
let icon = app.create_icon_texture(22);
let propBox = new St.BoxLayout({ style: 'spacing: 6px; ' });
propsBox.add(propBox);
propBox.add(new St.Label({ text: 'app: ' }), { y_fill: false });
let appLink = new ObjLink(app, app.get_id());
propBox.add(appLink.actor, { y_fill: false });
propBox.add(icon, { y_fill: false });
} else {
propsBox.add(new St.Label({ text: '<untracked>' }));
}
}
}
};
Signals.addSignalMethods(WindowList.prototype);
function ObjInspector() {
this._init();
}
ObjInspector.prototype = {
_init : function () {
this._obj = null;
this._previousObj = null;
this._parentList = [];
this.actor = new St.ScrollView({ x_fill: true, y_fill: true });
this.actor.get_hscroll_bar().hide();
this._container = new St.BoxLayout({ name: 'LookingGlassPropertyInspector',
style_class: 'lg-dialog',
vertical: true });
this.actor.add_actor(this._container);
},
selectObject: function(obj, skipPrevious) {
if (!skipPrevious)
this._previousObj = this._obj;
else
this._previousObj = null;
this._obj = obj;
this._container.get_children().forEach(function (child) { child.destroy(); });
let hbox = new St.BoxLayout({ style_class: 'lg-obj-inspector-title' });
this._container.add_actor(hbox);
let label = new St.Label({ text: 'Inspecting: %s: %s'.format(typeof(obj),
objectToString(obj)) });
label.single_line_mode = true;
hbox.add(label, { expand: true, y_fill: false });
let button = new St.Button({ label: 'Insert', style_class: 'lg-obj-inspector-button' });
button.connect('clicked', Lang.bind(this, this._onInsert));
hbox.add(button);
if (this._previousObj != null) {
button = new St.Button({ label: 'Back', style_class: 'lg-obj-inspector-button' });
button.connect('clicked', Lang.bind(this, this._onBack));
hbox.add(button);
}
button = new St.Button({ style_class: 'window-close' });
button.connect('clicked', Lang.bind(this, this.close));
hbox.add(button);
if (typeof(obj) == typeof({})) {
for (let propName in obj) {
let valueStr;
let link;
try {
let prop = obj[propName];
link = new ObjLink(prop).actor;
} catch (e) {
link = new St.Label({ text: '<error>' });
}
let hbox = new St.BoxLayout();
let propText = propName + ": " + valueStr;
hbox.add(new St.Label({ text: propName + ': ' }));
hbox.add(link);
this._container.add_actor(hbox);
}
}
},
open: function(sourceActor) {
if (this._open)
return;
this._previousObj = null;
this._open = true;
this.actor.show();
if (sourceActor) {
this.actor.set_scale(0, 0);
let [sourceX, sourceY] = sourceActor.get_transformed_position();
let [sourceWidth, sourceHeight] = sourceActor.get_transformed_size();
this.actor.move_anchor_point(Math.floor(sourceX + sourceWidth / 2),
Math.floor(sourceY + sourceHeight / 2));
Tweener.addTween(this.actor, { scale_x: 1, scale_y: 1,
transition: "easeOutQuad",
time: 0.2 });
} else {
this.actor.set_scale(1, 1);
}
},
close: function() {
if (!this._open)
return;
this._open = false;
this.actor.hide();
this._previousObj = null;
this._obj = null;
},
_onInsert: function() {
let obj = this._obj;
this.close();
Main.lookingGlass.insertObject(obj);
},
_onBack: function() {
this.selectObject(this._previousObj, true);
}
};
function addBorderPaintHook(actor) {
let signalId = actor.connect_after('paint',
function () {
let color = new Cogl.Color();
color.init_from_4ub(0xff, 0, 0, 0xc4);
Cogl.set_source_color(color);
let geom = actor.get_allocation_geometry();
let width = 2;
// clockwise order
Cogl.rectangle(0, 0, geom.width, width);
Cogl.rectangle(geom.width - width, width,
geom.width, geom.height);
Cogl.rectangle(0, geom.height,
geom.width - width, geom.height - width);
Cogl.rectangle(0, geom.height - width,
width, width);
});
actor.queue_redraw();
return signalId;
}
function Inspector() {
this._init();
}
Inspector.prototype = {
_init: function() {
let container = new Shell.GenericContainer({ width: 0,
height: 0 });
container.connect('allocate', Lang.bind(this, this._allocate));
Main.uiGroup.add_actor(container);
let eventHandler = new St.BoxLayout({ name: 'LookingGlassDialog',
vertical: false,
reactive: true });
this._eventHandler = eventHandler;
container.add_actor(eventHandler);
this._displayText = new St.Label();
eventHandler.add(this._displayText, { expand: true });
this._borderPaintTarget = null;
this._borderPaintId = null;
eventHandler.connect('destroy', Lang.bind(this, this._onDestroy));
eventHandler.connect('key-press-event', Lang.bind(this, this._onKeyPressEvent));
eventHandler.connect('button-press-event', Lang.bind(this, this._onButtonPressEvent));
eventHandler.connect('scroll-event', Lang.bind(this, this._onScrollEvent));
eventHandler.connect('motion-event', Lang.bind(this, this._onMotionEvent));
Clutter.grab_pointer(eventHandler);
Clutter.grab_keyboard(eventHandler);
// this._target is the actor currently shown by the inspector.
// this._pointerTarget is the actor directly under the pointer.
// Normally these are the same, but if you use the scroll wheel
// to drill down, they'll diverge until you either scroll back
// out, or move the pointer outside of _pointerTarget.
this._target = null;
this._pointerTarget = null;
},
_allocate: function(actor, box, flags) {
if (!this._eventHandler)
return;
let primary = Main.layoutManager.primaryMonitor;
let [minWidth, minHeight, natWidth, natHeight] =
this._eventHandler.get_preferred_size();
let childBox = new Clutter.ActorBox();
childBox.x1 = primary.x + Math.floor((primary.width - natWidth) / 2);
childBox.x2 = childBox.x1 + natWidth;
childBox.y1 = primary.y + Math.floor((primary.height - natHeight) / 2);
childBox.y2 = childBox.y1 + natHeight;
this._eventHandler.allocate(childBox, flags);
},
_close: function() {
Clutter.ungrab_pointer(this._eventHandler);
Clutter.ungrab_keyboard(this._eventHandler);
this._eventHandler.destroy();
this._eventHandler = null;
this.emit('closed');
},
_onDestroy: function() {
if (this._borderPaintTarget != null)
this._borderPaintTarget.disconnect(this._borderPaintId);
},
_onKeyPressEvent: function (actor, event) {
if (event.get_key_symbol() == Clutter.Escape)
this._close();
return true;
},
_onButtonPressEvent: function (actor, event) {
if (this._target) {
let [stageX, stageY] = event.get_coords();
this.emit('target', this._target, stageX, stageY);
}
this._close();
return true;
},
_onScrollEvent: function (actor, event) {
switch (event.get_scroll_direction()) {
case Clutter.ScrollDirection.UP:
// select parent
let parent = this._target.get_parent();
if (parent != null) {
this._target = parent;
this._update(event);
}
break;
case Clutter.ScrollDirection.DOWN:
// select child
if (this._target != this._pointerTarget) {
let child = this._pointerTarget;
while (child) {
let parent = child.get_parent();
if (parent == this._target)
break;
child = parent;
}
if (child) {
this._target = child;
this._update(event);
}
}
break;
default:
break;
}
return true;
},
_onMotionEvent: function (actor, event) {
this._update(event);
return true;
},
_update: function(event) {
let [stageX, stageY] = event.get_coords();
let target = global.stage.get_actor_at_pos(Clutter.PickMode.ALL,
stageX,
stageY);
if (target != this._pointerTarget)
this._target = target;
this._pointerTarget = target;
let position = '[inspect x: ' + stageX + ' y: ' + stageY + ']';
this._displayText.text = '';
this._displayText.text = position + ' ' + this._target;
if (this._borderPaintTarget != this._target) {
if (this._borderPaintTarget != null)
this._borderPaintTarget.disconnect(this._borderPaintId);
this._borderPaintTarget = this._target;
this._borderPaintId = addBorderPaintHook(this._target);
}
}
};
Signals.addSignalMethods(Inspector.prototype);
function ErrorLog() {
this._init();
}
ErrorLog.prototype = {
_init: function() {
this.actor = new St.BoxLayout();
this.text = new St.Label();
this.actor.add(this.text);
// We need to override StLabel's default ellipsization when
// using line_wrap; otherwise ClutterText's layout is going
// to constrain both the width and height, which prevents
// scrolling.
this.text.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
this.text.clutter_text.line_wrap = true;
this.actor.connect('notify::mapped', Lang.bind(this, this._renderText));
},
_formatTime: function(d){
function pad(n) { return n < 10 ? '0' + n : n; }
return d.getUTCFullYear()+'-'
+ pad(d.getUTCMonth()+1)+'-'
+ pad(d.getUTCDate())+'T'
+ pad(d.getUTCHours())+':'
+ pad(d.getUTCMinutes())+':'
+ pad(d.getUTCSeconds())+'Z';
},
_renderText: function() {
if (!this.actor.mapped)
return;
let text = this.text.text;
let stack = Main._getAndClearErrorStack();
for (let i = 0; i < stack.length; i++) {
let logItem = stack[i];
text += logItem.category + ' t=' + this._formatTime(new Date(logItem.timestamp)) + ' ' + logItem.message + '\n';
}
this.text.text = text;
}
};
function Memory() {
this._init();
}
Memory.prototype = {
_init: function() {
this.actor = new St.BoxLayout({ vertical: true });
this._glibc_uordblks = new St.Label();
this.actor.add(this._glibc_uordblks);
this._js_bytes = new St.Label();
this.actor.add(this._js_bytes);
this._gjs_boxed = new St.Label();
this.actor.add(this._gjs_boxed);
this._gjs_gobject = new St.Label();
this.actor.add(this._gjs_gobject);
this._gjs_function = new St.Label();
this.actor.add(this._gjs_function);
this._gjs_closure = new St.Label();
this.actor.add(this._gjs_closure);
this._gcbutton = new St.Button({ label: 'Full GC',
style_class: 'lg-obj-inspector-button' });
this._gcbutton.connect('clicked', Lang.bind(this, function () { global.gc(); this._renderText(); }));
this.actor.add(this._gcbutton, { x_align: St.Align.START,
x_fill: false });
this.actor.connect('notify::mapped', Lang.bind(this, this._renderText));
},
_renderText: function() {
if (!this.actor.mapped)
return;
let memInfo = global.get_memory_info();
this._glibc_uordblks.text = 'glibc_uordblks: ' + memInfo.glibc_uordblks;
this._js_bytes.text = 'js bytes: ' + memInfo.js_bytes;
this._gjs_boxed.text = 'gjs_boxed: ' + memInfo.gjs_boxed;
this._gjs_gobject.text = 'gjs_gobject: ' + memInfo.gjs_gobject;
this._gjs_function.text = 'gjs_function: ' + memInfo.gjs_function;
this._gjs_closure.text = 'gjs_closure: ' + memInfo.gjs_closure;
}
};
function Extensions() {
this._init();
}
Extensions.prototype = {
_init: function() {
this.actor = new St.BoxLayout({ vertical: true,
name: 'lookingGlassExtensions' });
this._noExtensions = new St.Label({ style_class: 'lg-extensions-none',
text: _("No extensions installed") });
this._numExtensions = 0;
this._extensionsList = new St.BoxLayout({ vertical: true,
style_class: 'lg-extensions-list' });
this._extensionsList.add(this._noExtensions);
this.actor.add(this._extensionsList);
for (let uuid in ExtensionSystem.extensionMeta)
this._loadExtension(null, uuid);
ExtensionSystem.connect('extension-loaded',
Lang.bind(this, this._loadExtension));
},
_loadExtension: function(o, uuid) {
let extension = ExtensionSystem.extensionMeta[uuid];
// There can be cases where we create dummy extension metadata
// that's not really a proper extension. Don't bother with these.
if (!extension.name)
return;
let extensionDisplay = this._createExtensionDisplay(extension);
if (this._numExtensions == 0)
this._extensionsList.remove_actor(this._noExtensions);
this._numExtensions ++;
this._extensionsList.add(extensionDisplay);
},
_onViewSource: function (actor) {
let meta = actor._extensionMeta;
let file = Gio.file_new_for_path(meta.path);
let uri = file.get_uri();
Gio.app_info_launch_default_for_uri(uri, global.create_app_launch_context());
Main.lookingGlass.close();
},
_onWebPage: function (actor) {
let meta = actor._extensionMeta;
Gio.app_info_launch_default_for_uri(meta.url, global.create_app_launch_context());
Main.lookingGlass.close();
},
_stateToString: function(extensionState) {
switch (extensionState) {
case ExtensionSystem.ExtensionState.ENABLED:
return _("Enabled");
case ExtensionSystem.ExtensionState.DISABLED:
return _("Disabled");
case ExtensionSystem.ExtensionState.ERROR:
return _("Error");
case ExtensionSystem.ExtensionState.OUT_OF_DATE:
return _("Out of date");
case ExtensionSystem.ExtensionState.DOWNLOADING:
return _("Downloading");
}
return 'Unknown'; // Not translated, shouldn't appear
},
_createExtensionDisplay: function(meta) {
let box = new St.BoxLayout({ style_class: 'lg-extension', vertical: true });
let name = new St.Label({ style_class: 'lg-extension-name',
text: meta.name });
box.add(name, { expand: true });
let description = new St.Label({ style_class: 'lg-extension-description',
text: meta.description || 'No description' });
box.add(description, { expand: true });
let metaBox = new St.BoxLayout();
box.add(metaBox);
let stateString = this._stateToString(meta.state);
let state = new St.Label({ style_class: 'lg-extension-state',
text: this._stateToString(meta.state) });
let actionsContainer = new St.Bin({ x_align: St.Align.END });
metaBox.add(actionsContainer);
let actionsBox = new St.BoxLayout({ style_class: 'lg-extension-actions' });
actionsContainer.set_child(actionsBox);
let viewsource = new Link.Link({ label: _("View Source") });
viewsource.actor._extensionMeta = meta;
viewsource.actor.connect('clicked', Lang.bind(this, this._onViewSource));
actionsBox.add(viewsource.actor);
if (meta.url) {
let webpage = new Link.Link({ label: _("Web Page") });
webpage.actor._extensionMeta = meta;
webpage.actor.connect('clicked', Lang.bind(this, this._onWebPage));
actionsBox.add(webpage.actor);
}
return box;
}
};
function LookingGlass() {
this._init();
}
LookingGlass.prototype = {
_init : function() {
this._borderPaintTarget = null;
this._borderPaintId = 0;
this._borderDestroyId = 0;
this._open = false;
this._offset = 0;
this._results = [];
// Sort of magic, but...eh.
this._maxItems = 150;
this.actor = new St.BoxLayout({ name: 'LookingGlassDialog',
style_class: 'lg-dialog',
vertical: true,
visible: false });
this.actor.connect('key-press-event', Lang.bind(this, this._globalKeyPressEvent));
this._interfaceSettings = new Gio.Settings({ schema: 'org.gnome.desktop.interface' });
this._interfaceSettings.connect('changed::monospace-font-name',
Lang.bind(this, this._updateFont));
this._updateFont();
// We want it to appear to slide out from underneath the panel
Main.layoutManager.panelBox.add_actor(this.actor);
this.actor.lower_bottom();
Main.layoutManager.panelBox.connect('allocation-changed',
Lang.bind(this, this._queueResize));
Main.layoutManager.keyboardBox.connect('allocation-changed',
Lang.bind(this, this._queueResize));
this._objInspector = new ObjInspector();
Main.uiGroup.add_actor(this._objInspector.actor);
this._objInspector.actor.hide();
let toolbar = new St.BoxLayout({ name: 'Toolbar' });
this.actor.add_actor(toolbar);
let inspectIcon = new St.Icon({ icon_name: 'gtk-color-picker',
icon_type: St.IconType.FULLCOLOR,
icon_size: 24 });
toolbar.add_actor(inspectIcon);
inspectIcon.reactive = true;
inspectIcon.connect('button-press-event', Lang.bind(this, function () {
let inspector = new Inspector();
inspector.connect('target', Lang.bind(this, function(i, target, stageX, stageY) {
this._pushResult('<inspect x:' + stageX + ' y:' + stageY + '>',
target);
}));
inspector.connect('closed', Lang.bind(this, function() {
this.actor.show();
global.stage.set_key_focus(this._entry);
}));
this.actor.hide();
return true;
}));
let notebook = new Notebook();
this._notebook = notebook;
this.actor.add(notebook.actor, { expand: true });
let emptyBox = new St.Bin();
toolbar.add(emptyBox, { expand: true });
toolbar.add_actor(notebook.tabControls);
this._evalBox = new St.BoxLayout({ name: 'EvalBox', vertical: true });
notebook.appendPage('Evaluator', this._evalBox);
this._resultsArea = new St.BoxLayout({ name: 'ResultsArea', vertical: true });
this._evalBox.add(this._resultsArea, { expand: true });
let entryArea = new St.BoxLayout({ name: 'EntryArea' });
this._evalBox.add_actor(entryArea);
let label = new St.Label({ text: 'js>>> ' });
entryArea.add(label);
this._entry = new St.Entry({ can_focus: true });
entryArea.add(this._entry, { expand: true });
this._windowList = new WindowList();
this._windowList.connect('selected', Lang.bind(this, function(list, window) {
notebook.selectIndex(0);
this._pushResult('<window selection>', window);
}));
notebook.appendPage('Windows', this._windowList.actor);
this._errorLog = new ErrorLog();
notebook.appendPage('Errors', this._errorLog.actor);
this._memory = new Memory();
notebook.appendPage('Memory', this._memory.actor);
this._extensions = new Extensions();
notebook.appendPage('Extensions', this._extensions.actor);
this._entry.clutter_text.connect('activate', Lang.bind(this, function (o, e) {
let text = o.get_text();
// Ensure we don't get newlines in the command; the history file is
// newline-separated.
text.replace('\n', ' ');
// Strip leading and trailing whitespace
text = text.replace(/^\s+/g, '').replace(/\s+$/g, '');
if (text == '')
return true;
this._evaluate(text);
return true;
}));
this._history = new History.HistoryManager({ gsettingsKey: HISTORY_KEY,
entry: this._entry.clutter_text });
this._resize();
},
_updateFont: function() {
let fontName = this._interfaceSettings.get_string('monospace-font-name');
// This is mishandled by the scanner - should by Pango.FontDescription_from_string(fontName);
// https://bugzilla.gnome.org/show_bug.cgi?id=595889
let fontDesc = Pango.font_description_from_string(fontName);
// We ignore everything but size and style; you'd be crazy to set your system-wide
// monospace font to be bold/oblique/etc. Could easily be added here.
this.actor.style =
'font-size: ' + fontDesc.get_size() / 1024. + (fontDesc.get_size_is_absolute() ? 'px' : 'pt') + ';'
+ 'font-family: "' + fontDesc.get_family() + '";';
},
_pushResult: function(command, obj) {
let index = this._results.length + this._offset;
let result = new Result('>>> ' + command, obj, index);
this._results.push(result);
this._resultsArea.add(result.actor);
if (this._borderPaintTarget != null) {
this._borderPaintTarget.disconnect(this._borderPaintId);
this._borderPaintTarget = null;
}
if (obj instanceof Clutter.Actor) {
this._borderPaintTarget = obj;
this._borderPaintId = addBorderPaintHook(obj);
this._borderDestroyId = obj.connect('destroy', Lang.bind(this, function () {
this._borderDestroyId = 0;
this._borderPaintTarget = null;
}));
}
let children = this._resultsArea.get_children();
if (children.length > this._maxItems) {
this._results.shift();
children[0].destroy();
this._offset++;
}
this._it = obj;
// Scroll to bottom
this._notebook.scrollToBottom(0);
},
_evaluate : function(command) {
this._history.addItem(command);
let fullCmd = commandHeader + command;
let resultObj;
try {
resultObj = eval(fullCmd);
} catch (e) {
resultObj = '<exception ' + e + '>';
}
this._pushResult(command, resultObj);
this._entry.text = '';
},
getIt: function () {
return this._it;
},
getResult: function(idx) {
return this._results[idx - this._offset].o;
},
toggle: function() {
if (this._open)
this.close();
else
this.open();
},
_queueResize: function() {
Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
Lang.bind(this, function () { this._resize(); }));
},
_resize: function() {
let primary = Main.layoutManager.primaryMonitor;
let myWidth = primary.width * 0.7;
let availableHeight = primary.height - Main.layoutManager.keyboardBox.height;
let myHeight = Math.min(primary.height * 0.7, availableHeight * 0.9);
this.actor.x = (primary.width - myWidth) / 2;
this._hiddenY = this.actor.get_parent().height - myHeight - 4; // -4 to hide the top corners
this._targetY = this._hiddenY + myHeight;
this.actor.y = this._hiddenY;
this.actor.width = myWidth;
this.actor.height = myHeight;
this._objInspector.actor.set_size(Math.floor(myWidth * 0.8), Math.floor(myHeight * 0.8));
this._objInspector.actor.set_position(this.actor.x + Math.floor(myWidth * 0.1),
this._targetY + Math.floor(myHeight * 0.1));
},
insertObject: function(obj) {
this._pushResult('<insert>', obj);
},
inspectObject: function(obj, sourceActor) {
this._objInspector.open(sourceActor);
this._objInspector.selectObject(obj);
},
// Handle key events which are relevant for all tabs of the LookingGlass
_globalKeyPressEvent : function(actor, event) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.Escape) {
if (this._objInspector.actor.visible) {
this._objInspector.close();
} else {
this.close();
}
return true;
}
return false;
},
open : function() {
if (this._open)
return;
if (!Main.pushModal(this._entry))
return;
this._notebook.selectIndex(0);
this.actor.show();
this._open = true;
this._history.lastItem();
Tweener.removeTweens(this.actor);
// We inverse compensate for the slow-down so you can change the factor
// through LookingGlass without long waits.
Tweener.addTween(this.actor, { time: 0.5 / St.get_slow_down_factor(),
transition: 'easeOutQuad',
y: this._targetY
});
},
close : function() {
if (!this._open)
return;
this._objInspector.actor.hide();
this._open = false;
Tweener.removeTweens(this.actor);
if (this._borderPaintTarget != null) {
this._borderPaintTarget.disconnect(this._borderPaintId);
this._borderPaintTarget.disconnect(this._borderDestroyId);
this._borderPaintTarget = null;
}
Main.popModal(this._entry);
Tweener.addTween(this.actor, { time: 0.5 / St.get_slow_down_factor(),
transition: 'easeOutQuad',
y: this._hiddenY,
onComplete: Lang.bind(this, function () {
this.actor.hide();
})
});
}
};
Signals.addSignalMethods(LookingGlass.prototype);