gnome-shell/js/ui/workspacesView.js

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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported WorkspacesView, WorkspacesDisplay */
const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
const Main = imports.ui.main;
const SwipeTracker = imports.ui.swipeTracker;
const Workspace = imports.ui.workspace;
var WORKSPACE_SWITCH_TIME = 250;
var AnimationType = {
ZOOM: 0,
FADE: 1,
};
const MUTTER_SCHEMA = 'org.gnome.mutter';
var WorkspacesViewBase = GObject.registerClass({
GTypeFlags: GObject.TypeFlags.ABSTRACT,
}, class WorkspacesViewBase extends St.Widget {
_init(monitorIndex) {
super._init({ style_class: 'workspaces-view', reactive: true });
this.connect('destroy', this._onDestroy.bind(this));
global.focus_manager.add_group(this);
// The actor itself isn't a drop target, so we don't want to pick on its area
this.set_size(0, 0);
this._monitorIndex = monitorIndex;
this._fullGeometry = null;
this._actualGeometry = null;
this._inDrag = false;
this._windowDragBeginId = Main.overview.connect('window-drag-begin', this._dragBegin.bind(this));
this._windowDragEndId = Main.overview.connect('window-drag-end', this._dragEnd.bind(this));
}
_onDestroy() {
this._dragEnd();
if (this._windowDragBeginId > 0) {
Main.overview.disconnect(this._windowDragBeginId);
this._windowDragBeginId = 0;
}
if (this._windowDragEndId > 0) {
Main.overview.disconnect(this._windowDragEndId);
this._windowDragEndId = 0;
}
}
_dragBegin(overview, window) {
this._inDrag = true;
this._setReservedSlot(window);
}
_dragEnd() {
this._inDrag = false;
this._setReservedSlot(null);
}
setFullGeometry(geom) {
this._fullGeometry = geom;
this._syncFullGeometry();
}
setActualGeometry(geom) {
this._actualGeometry = geom;
this._syncActualGeometry();
}
});
var WorkspacesView = GObject.registerClass(
class WorkspacesView extends WorkspacesViewBase {
_init(monitorIndex, scrollAdjustment) {
let workspaceManager = global.workspace_manager;
super._init(monitorIndex);
this._animating = false; // tweening
this._gestureActive = false; // touch(pad) gestures
this._scrollAdjustment = scrollAdjustment;
this._onScrollId =
this._scrollAdjustment.connect('notify::value',
this._onScroll.bind(this));
this._workspaces = [];
this._updateWorkspaces();
this._updateWorkspacesId =
workspaceManager.connect('notify::n-workspaces',
this._updateWorkspaces.bind(this));
this._reorderWorkspacesId =
workspaceManager.connect('workspaces-reordered', () => {
this._workspaces.sort((a, b) => {
return a.metaWorkspace.index() - b.metaWorkspace.index();
});
this._updateWorkspaceActors(false);
});
this._overviewShownId =
Main.overview.connect('shown', () => {
this.set_clip(this._fullGeometry.x, this._fullGeometry.y,
this._fullGeometry.width, this._fullGeometry.height);
});
this._switchWorkspaceNotifyId =
global.window_manager.connect('switch-workspace',
this._activeWorkspaceChanged.bind(this));
}
_setReservedSlot(window) {
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setReservedSlot(window);
}
_syncFullGeometry() {
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setFullGeometry(this._fullGeometry);
}
_syncActualGeometry() {
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].setActualGeometry(this._actualGeometry);
}
getActiveWorkspace() {
let workspaceManager = global.workspace_manager;
let active = workspaceManager.get_active_workspace_index();
return this._workspaces[active];
}
animateToOverview(animationType) {
for (let w = 0; w < this._workspaces.length; w++) {
if (animationType == AnimationType.ZOOM)
this._workspaces[w].zoomToOverview();
else
this._workspaces[w].fadeToOverview();
}
this._updateWorkspaceActors(false);
}
animateFromOverview(animationType) {
this.remove_clip();
for (let w = 0; w < this._workspaces.length; w++) {
if (animationType == AnimationType.ZOOM)
this._workspaces[w].zoomFromOverview();
else
this._workspaces[w].fadeFromOverview();
}
}
syncStacking(stackIndices) {
for (let i = 0; i < this._workspaces.length; i++)
this._workspaces[i].syncStacking(stackIndices);
}
// Update workspace actors parameters
// @showAnimation: iff %true, transition between states
_updateWorkspaceActors(showAnimation) {
let workspaceManager = global.workspace_manager;
let active = workspaceManager.get_active_workspace_index();
this._animating = showAnimation;
for (let w = 0; w < this._workspaces.length; w++) {
let workspace = this._workspaces[w];
workspace.remove_all_transitions();
let params = {};
if (workspaceManager.layout_rows == -1)
params.y = (w - active) * this._fullGeometry.height;
else if (this.text_direction == Clutter.TextDirection.RTL)
params.x = (active - w) * this._fullGeometry.width;
else
params.x = (w - active) * this._fullGeometry.width;
if (showAnimation) {
let easeParams = Object.assign(params, {
duration: WORKSPACE_SWITCH_TIME,
mode: Clutter.AnimationMode.EASE_OUT_CUBIC,
});
// we have to call _updateVisibility() once before the
// animation and once afterwards - it does not really
// matter which tween we use, so we pick the first one ...
if (w == 0) {
this._updateVisibility();
easeParams.onComplete = () => {
this._animating = false;
this._updateVisibility();
};
}
workspace.ease(easeParams);
} else {
workspace.set(params);
if (w == 0)
this._updateVisibility();
}
}
}
_updateVisibility() {
let workspaceManager = global.workspace_manager;
let active = workspaceManager.get_active_workspace_index();
for (let w = 0; w < this._workspaces.length; w++) {
let workspace = this._workspaces[w];
if (this._animating || this._gestureActive)
workspace.show();
else if (this._inDrag)
workspace.visible = Math.abs(w - active) <= 1;
else
workspace.visible = w == active;
}
}
_updateWorkspaces() {
let workspaceManager = global.workspace_manager;
let newNumWorkspaces = workspaceManager.n_workspaces;
for (let j = 0; j < newNumWorkspaces; j++) {
let metaWorkspace = workspaceManager.get_workspace_by_index(j);
let workspace;
if (j >= this._workspaces.length) { /* added */
workspace = new Workspace.Workspace(metaWorkspace, this._monitorIndex);
this.add_actor(workspace);
this._workspaces[j] = workspace;
} else {
workspace = this._workspaces[j];
if (workspace.metaWorkspace != metaWorkspace) { /* removed */
workspace.destroy();
this._workspaces.splice(j, 1);
} /* else kept */
}
}
if (this._fullGeometry) {
this._updateWorkspaceActors(false);
this._syncFullGeometry();
}
if (this._actualGeometry)
this._syncActualGeometry();
}
_activeWorkspaceChanged(_wm, _from, _to, _direction) {
if (this._scrolling)
return;
this._updateWorkspaceActors(true);
}
_onDestroy() {
super._onDestroy();
this._scrollAdjustment.disconnect(this._onScrollId);
Main.overview.disconnect(this._overviewShownId);
global.window_manager.disconnect(this._switchWorkspaceNotifyId);
let workspaceManager = global.workspace_manager;
workspaceManager.disconnect(this._updateWorkspacesId);
workspaceManager.disconnect(this._reorderWorkspacesId);
}
startTouchGesture() {
this._gestureActive = true;
}
endTouchGesture() {
this._gestureActive = false;
// Make sure title captions etc are shown as necessary
this._updateWorkspaceActors(true);
this._updateVisibility();
}
// sync the workspaces' positions to the value of the scroll adjustment
// and change the active workspace if appropriate
_onScroll(adj) {
if (adj.get_transition('value') !== null && !this._gestureActive)
return;
let workspaceManager = global.workspace_manager;
let active = workspaceManager.get_active_workspace_index();
let current = Math.round(adj.value);
if (active != current && !this._gestureActive) {
if (!this._workspaces[current]) {
// The current workspace was destroyed. This could happen
// when you are on the last empty workspace, and consolidate
// windows using the thumbnail bar.
// In that case, the intended behavior is to stay on the empty
// workspace, which is the last one, so pick it.
current = this._workspaces.length - 1;
}
let metaWorkspace = this._workspaces[current].metaWorkspace;
metaWorkspace.activate(global.get_current_time());
}
if (adj.upper == 1)
return;
let last = this._workspaces.length - 1;
if (workspaceManager.layout_rows == -1) {
let firstWorkspaceY = this._workspaces[0].y;
let lastWorkspaceY = this._workspaces[last].y;
let workspacesHeight = lastWorkspaceY - firstWorkspaceY;
let currentY = firstWorkspaceY;
let newY = -Math.round(adj.value / (adj.upper - 1) * workspacesHeight);
let dy = newY - currentY;
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].visible = Math.abs(i - adj.value) <= 1;
this._workspaces[i].y += dy;
}
} else {
let firstWorkspaceX = this._workspaces[0].x;
let lastWorkspaceX = this._workspaces[last].x;
let workspacesWidth = lastWorkspaceX - firstWorkspaceX;
let currentX = firstWorkspaceX;
let newX = -Math.round(adj.value / (adj.upper - 1) * workspacesWidth);
let dx = newX - currentX;
for (let i = 0; i < this._workspaces.length; i++) {
this._workspaces[i].visible = Math.abs(i - adj.value) <= 1;
this._workspaces[i].x += dx;
}
}
}
});
var ExtraWorkspaceView = GObject.registerClass(
class ExtraWorkspaceView extends WorkspacesViewBase {
_init(monitorIndex) {
super._init(monitorIndex);
this._workspace = new Workspace.Workspace(null, monitorIndex);
this.add_actor(this._workspace);
}
_setReservedSlot(window) {
this._workspace.setReservedSlot(window);
}
_syncFullGeometry() {
this._workspace.setFullGeometry(this._fullGeometry);
}
_syncActualGeometry() {
this._workspace.setActualGeometry(this._actualGeometry);
}
getActiveWorkspace() {
return this._workspace;
}
animateToOverview(animationType) {
if (animationType == AnimationType.ZOOM)
this._workspace.zoomToOverview();
else
this._workspace.fadeToOverview();
}
animateFromOverview(animationType) {
if (animationType == AnimationType.ZOOM)
this._workspace.zoomFromOverview();
else
this._workspace.fadeFromOverview();
}
syncStacking(stackIndices) {
this._workspace.syncStacking(stackIndices);
}
startTouchGesture() {
}
endTouchGesture() {
}
});
var WorkspacesDisplay = GObject.registerClass(
class WorkspacesDisplay extends St.Widget {
_init(scrollAdjustment) {
super._init({ clip_to_allocation: true });
this.connect('notify::allocation', this._updateWorkspacesActualGeometry.bind(this));
let workspaceManager = global.workspace_manager;
this._scrollAdjustment = scrollAdjustment;
this._switchWorkspaceId =
global.window_manager.connect('switch-workspace',
this._activeWorkspaceChanged.bind(this));
this._reorderWorkspacesdId =
workspaceManager.connect('workspaces-reordered',
this._workspacesReordered.bind(this));
let clickAction = new Clutter.ClickAction();
clickAction.connect('clicked', action => {
// Only switch to the workspace when there's no application
// windows open. The problem is that it's too easy to miss
// an app window and get the wrong one focused.
let event = Clutter.get_current_event();
let index = this._getMonitorIndexForEvent(event);
if ((action.get_button() == 1 || action.get_button() == 0) &&
this._workspacesViews[index].getActiveWorkspace().isEmpty())
Main.overview.hide();
});
Main.overview.addAction(clickAction);
this.bind_property('mapped', clickAction, 'enabled', GObject.BindingFlags.SYNC_CREATE);
this._clickAction = clickAction;
this._swipeTracker = new SwipeTracker.SwipeTracker(
Main.layoutManager.overviewGroup, Shell.ActionMode.OVERVIEW);
this._swipeTracker.connect('begin', this._switchWorkspaceBegin.bind(this));
this._swipeTracker.connect('update', this._switchWorkspaceUpdate.bind(this));
this._swipeTracker.connect('end', this._switchWorkspaceEnd.bind(this));
this.connect('notify::mapped', this._updateSwipeTracker.bind(this));
this._windowDragBeginId =
Main.overview.connect('window-drag-begin',
this._windowDragBegin.bind(this));
this._windowDragEndId =
Main.overview.connect('window-drag-begin',
this._windowDragEnd.bind(this));
this._primaryIndex = Main.layoutManager.primaryIndex;
this._workspacesViews = [];
this._settings = new Gio.Settings({ schema_id: MUTTER_SCHEMA });
this._settings.connect('changed::workspaces-only-on-primary',
this._workspacesOnlyOnPrimaryChanged.bind(this));
this._workspacesOnlyOnPrimaryChanged();
this._notifyOpacityId = 0;
this._restackedNotifyId = 0;
this._scrollEventId = 0;
this._keyPressEventId = 0;
this._scrollTimeoutId = 0;
this._fullGeometry = null;
this._inWindowDrag = false;
this._gestureActive = false; // touch(pad) gestures
this._canScroll = true; // limiting scrolling speed
this.connect('destroy', this._onDestroy.bind(this));
}
_onDestroy() {
if (this._notifyOpacityId) {
let parent = this.get_parent();
if (parent)
parent.disconnect(this._notifyOpacityId);
this._notifyOpacityId = 0;
}
if (this._parentSetLater) {
Meta.later_remove(this._parentSetLater);
this._parentSetLater = 0;
}
if (this._scrollTimeoutId !== 0) {
GLib.source_remove(this._scrollTimeoutId);
this._scrollTimeoutId = 0;
}
global.window_manager.disconnect(this._switchWorkspaceId);
global.workspace_manager.disconnect(this._reorderWorkspacesdId);
Main.overview.disconnect(this._windowDragBeginId);
Main.overview.disconnect(this._windowDragEndId);
}
_windowDragBegin() {
this._inWindowDrag = true;
this._updateSwipeTracker();
}
_windowDragEnd() {
this._inWindowDrag = false;
this._updateSwipeTracker();
}
_updateSwipeTracker() {
this._swipeTracker.enabled = this.mapped && !this._inWindowDrag;
}
_workspacesReordered() {
let workspaceManager = global.workspace_manager;
this._scrollAdjustment.value =
workspaceManager.get_active_workspace_index();
}
_activeWorkspaceChanged(_wm, _from, _to, _direction) {
if (this._gestureActive)
return;
this._scrollToActive();
}
_scrollToActive() {
let workspaceManager = global.workspace_manager;
let active = workspaceManager.get_active_workspace_index();
this._updateScrollAdjustment(active);
}
_updateScrollAdjustment(index) {
if (this._gestureActive)
return;
this._scrollAdjustment.ease(index, {
mode: Clutter.AnimationMode.EASE_OUT_CUBIC,
duration: WORKSPACE_SWITCH_TIME,
});
}
_directionForProgress(progress) {
if (global.workspace_manager.layout_rows === -1) {
return progress > 0
? Meta.MotionDirection.DOWN
: Meta.MotionDirection.UP;
} else if (this.text_direction === Clutter.TextDirection.RTL) {
return progress > 0
? Meta.MotionDirection.LEFT
: Meta.MotionDirection.RIGHT;
} else {
return progress > 0
? Meta.MotionDirection.RIGHT
: Meta.MotionDirection.LEFT;
}
}
_switchWorkspaceBegin(tracker, monitor) {
if (this._workspacesOnlyOnPrimary && monitor !== this._primaryIndex)
return;
let workspaceManager = global.workspace_manager;
let adjustment = this._scrollAdjustment;
if (this._gestureActive)
adjustment.remove_transition('value');
tracker.orientation = workspaceManager.layout_rows !== -1
? Clutter.Orientation.HORIZONTAL
: Clutter.Orientation.VERTICAL;
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].startTouchGesture();
let monitors = Main.layoutManager.monitors;
let geometry = monitor === this._primaryIndex
? this._fullGeometry : monitors[monitor];
let distance = global.workspace_manager.layout_rows === -1
? geometry.height : geometry.width;
let progress = adjustment.value / adjustment.page_size;
let points = Array.from(
{ length: workspaceManager.n_workspaces }, (v, i) => i);
tracker.confirmSwipe(distance, points, progress, Math.round(progress));
this._gestureActive = true;
}
_switchWorkspaceUpdate(tracker, progress) {
let adjustment = this._scrollAdjustment;
adjustment.value = progress * adjustment.page_size;
}
_switchWorkspaceEnd(tracker, duration, endProgress) {
this._clickAction.release();
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
let newWs = workspaceManager.get_workspace_by_index(endProgress);
this._scrollAdjustment.ease(endProgress, {
mode: Clutter.AnimationMode.EASE_OUT_CUBIC,
duration,
onComplete: () => {
if (newWs !== activeWorkspace)
newWs.activate(global.get_current_time());
this._endTouchGesture();
},
});
}
_endTouchGesture() {
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].endTouchGesture();
this._gestureActive = false;
}
vfunc_navigate_focus(from, direction) {
return this._getPrimaryView().navigate_focus(from, direction, false);
}
show(fadeOnPrimary) {
this._updateWorkspacesViews();
for (let i = 0; i < this._workspacesViews.length; i++) {
let animationType;
if (fadeOnPrimary && i == this._primaryIndex)
animationType = AnimationType.FADE;
else
animationType = AnimationType.ZOOM;
this._workspacesViews[i].animateToOverview(animationType);
}
this._restackedNotifyId =
Main.overview.connect('windows-restacked',
this._onRestacked.bind(this));
if (this._scrollEventId == 0)
this._scrollEventId = Main.overview.connect('scroll-event', this._onScrollEvent.bind(this));
if (this._keyPressEventId == 0)
this._keyPressEventId = global.stage.connect('key-press-event', this._onKeyPressEvent.bind(this));
}
animateFromOverview(fadeOnPrimary) {
for (let i = 0; i < this._workspacesViews.length; i++) {
let animationType;
if (fadeOnPrimary && i == this._primaryIndex)
animationType = AnimationType.FADE;
else
animationType = AnimationType.ZOOM;
this._workspacesViews[i].animateFromOverview(animationType);
}
}
hide() {
if (this._restackedNotifyId > 0) {
Main.overview.disconnect(this._restackedNotifyId);
this._restackedNotifyId = 0;
}
if (this._scrollEventId > 0) {
Main.overview.disconnect(this._scrollEventId);
this._scrollEventId = 0;
}
if (this._keyPressEventId > 0) {
global.stage.disconnect(this._keyPressEventId);
this._keyPressEventId = 0;
}
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].destroy();
this._workspacesViews = [];
}
_workspacesOnlyOnPrimaryChanged() {
this._workspacesOnlyOnPrimary = this._settings.get_boolean('workspaces-only-on-primary');
if (!Main.overview.visible)
return;
this._updateWorkspacesViews();
}
_updateWorkspacesViews() {
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].destroy();
this._primaryIndex = Main.layoutManager.primaryIndex;
this._workspacesViews = [];
let monitors = Main.layoutManager.monitors;
for (let i = 0; i < monitors.length; i++) {
let view;
if (this._workspacesOnlyOnPrimary && i != this._primaryIndex)
view = new ExtraWorkspaceView(i);
else
view = new WorkspacesView(i, this._scrollAdjustment);
// HACK: Avoid spurious allocation changes while updating views
view.hide();
this._workspacesViews.push(view);
Main.layoutManager.overviewGroup.add_actor(view);
}
this._workspacesViews.forEach(v => v.show());
this._updateWorkspacesFullGeometry();
this._updateWorkspacesActualGeometry();
}
_getMonitorIndexForEvent(event) {
let [x, y] = event.get_coords();
let rect = new Meta.Rectangle({ x, y, width: 1, height: 1 });
return global.display.get_monitor_index_for_rect(rect);
}
_getPrimaryView() {
if (!this._workspacesViews.length)
return null;
return this._workspacesViews[this._primaryIndex];
}
activeWorkspaceHasMaximizedWindows() {
return this._getPrimaryView().getActiveWorkspace().hasMaximizedWindows();
}
vfunc_parent_set(oldParent) {
if (oldParent && this._notifyOpacityId)
oldParent.disconnect(this._notifyOpacityId);
this._notifyOpacityId = 0;
if (this._parentSetLater)
return;
this._parentSetLater = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
this._parentSetLater = 0;
let newParent = this.get_parent();
if (!newParent)
return;
// This is kinda hackish - we want the primary view to
// appear as parent of this, though in reality it
// is added directly to Main.layoutManager.overviewGroup
this._notifyOpacityId = newParent.connect('notify::opacity', () => {
let opacity = this.get_parent().opacity;
let primaryView = this._getPrimaryView();
if (!primaryView)
return;
primaryView.opacity = opacity;
primaryView.visible = opacity != 0;
});
});
}
// This geometry should always be the fullest geometry
// the workspaces switcher can ever be allocated, as if
// the sliding controls were never slid in at all.
setWorkspacesFullGeometry(geom) {
this._fullGeometry = geom;
this._updateWorkspacesFullGeometry();
}
_updateWorkspacesFullGeometry() {
if (!this._workspacesViews.length)
return;
let monitors = Main.layoutManager.monitors;
for (let i = 0; i < monitors.length; i++) {
let geometry = i == this._primaryIndex ? this._fullGeometry : monitors[i];
this._workspacesViews[i].setFullGeometry(geometry);
}
}
_updateWorkspacesActualGeometry() {
if (!this._workspacesViews.length)
return;
let [x, y] = this.get_transformed_position();
let allocation = this.allocation;
let width = allocation.x2 - allocation.x1;
let height = allocation.y2 - allocation.y1;
let primaryGeometry = { x, y, width, height };
let monitors = Main.layoutManager.monitors;
for (let i = 0; i < monitors.length; i++) {
let geometry = i == this._primaryIndex ? primaryGeometry : monitors[i];
this._workspacesViews[i].setActualGeometry(geometry);
}
}
_onRestacked(overview, stackIndices) {
for (let i = 0; i < this._workspacesViews.length; i++)
this._workspacesViews[i].syncStacking(stackIndices);
}
_onScrollEvent(actor, event) {
if (this._swipeTracker.canHandleScrollEvent(event))
return Clutter.EVENT_PROPAGATE;
if (!this.mapped)
return Clutter.EVENT_PROPAGATE;
if (this._workspacesOnlyOnPrimary &&
this._getMonitorIndexForEvent(event) != this._primaryIndex)
return Clutter.EVENT_PROPAGATE;
if (!this._canScroll)
return Clutter.EVENT_PROPAGATE;
let workspaceManager = global.workspace_manager;
let activeWs = workspaceManager.get_active_workspace();
let ws;
switch (event.get_scroll_direction()) {
case Clutter.ScrollDirection.UP:
ws = activeWs.get_neighbor(Meta.MotionDirection.UP);
break;
case Clutter.ScrollDirection.DOWN:
ws = activeWs.get_neighbor(Meta.MotionDirection.DOWN);
break;
case Clutter.ScrollDirection.LEFT:
ws = activeWs.get_neighbor(Meta.MotionDirection.LEFT);
break;
case Clutter.ScrollDirection.RIGHT:
ws = activeWs.get_neighbor(Meta.MotionDirection.RIGHT);
break;
default:
return Clutter.EVENT_PROPAGATE;
}
Main.wm.actionMoveWorkspace(ws);
this._canScroll = false;
this._scrollTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
WORKSPACE_SWITCH_TIME, () => {
this._canScroll = true;
this._scrollTimeoutId = 0;
return GLib.SOURCE_REMOVE;
}
);
return Clutter.EVENT_STOP;
}
_onKeyPressEvent(actor, event) {
if (!this.mapped)
return Clutter.EVENT_PROPAGATE;
let workspaceManager = global.workspace_manager;
let activeWs = workspaceManager.get_active_workspace();
let ws;
switch (event.get_key_symbol()) {
case Clutter.KEY_Page_Up:
ws = activeWs.get_neighbor(Meta.MotionDirection.UP);
break;
case Clutter.KEY_Page_Down:
ws = activeWs.get_neighbor(Meta.MotionDirection.DOWN);
break;
default:
return Clutter.EVENT_PROPAGATE;
}
Main.wm.actionMoveWorkspace(ws);
return Clutter.EVENT_STOP;
}
});