165 lines
6.9 KiB
Python
165 lines
6.9 KiB
Python
from django.core.management.base import BaseCommand, CommandError
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from django.db import transaction
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from django.core.management import call_command
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from bldcontrol.bbcontroller import getBuildEnvironmentController, ShellCmdException
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from bldcontrol.models import BuildRequest, BuildEnvironment, BRError
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from orm.models import ToasterSetting, Build, Layer
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import os
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import traceback
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import warnings
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def DN(path):
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if path is None:
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return ""
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else:
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return os.path.dirname(path)
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class Command(BaseCommand):
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args = ""
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help = "Verifies that the configured settings are valid and usable, or prompts the user to fix the settings."
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def __init__(self, *args, **kwargs):
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super(Command, self).__init__(*args, **kwargs)
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self.guesspath = DN(DN(DN(DN(DN(DN(DN(__file__)))))))
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def _verify_build_environment(self):
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# provide a local build env. This will be extended later to include non local
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if BuildEnvironment.objects.count() == 0:
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BuildEnvironment.objects.create(betype=BuildEnvironment.TYPE_LOCAL)
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# we make sure we have builddir and sourcedir for all defined build envionments
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for be in BuildEnvironment.objects.all():
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be.needs_import = False
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def _verify_be():
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is_changed = False
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def _update_sourcedir():
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be.sourcedir = os.environ.get('TOASTER_DIR')
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return True
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if len(be.sourcedir) == 0:
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is_changed = _update_sourcedir()
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if not be.sourcedir.startswith("/"):
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print("\n -- Validation: The layers checkout directory must be set to an absolute path.")
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is_changed = _update_sourcedir()
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if is_changed:
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if be.betype == BuildEnvironment.TYPE_LOCAL:
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be.needs_import = True
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return True
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def _update_builddir():
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be.builddir = os.environ.get('TOASTER_DIR')+"/build"
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return True
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if len(be.builddir) == 0:
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is_changed = _update_builddir()
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if not be.builddir.startswith("/"):
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print("\n -- Validation: The build directory must to be set to an absolute path.")
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is_changed = _update_builddir()
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if is_changed:
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print("\nBuild configuration saved")
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be.save()
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return True
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if be.needs_import:
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try:
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print("Loading default settings")
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call_command("loaddata", "settings")
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template_conf = os.environ.get("TEMPLATECONF", "")
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if ToasterSetting.objects.filter(name='CUSTOM_XML_ONLY').count() > 0:
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# only use the custom settings
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pass
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elif "poky" in template_conf:
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print("Loading poky configuration")
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call_command("loaddata", "poky")
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else:
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print("Loading OE-Core configuration")
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call_command("loaddata", "oe-core")
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if template_conf:
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oe_core_path = os.path.realpath(
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template_conf +
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"/../")
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else:
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print("TEMPLATECONF not found. You may have to"
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" manually configure layer paths")
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oe_core_path = input("Please enter the path of"
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" your openembedded-core "
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"layer: ")
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# Update the layer instances of openemebedded-core
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for layer in Layer.objects.filter(
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name="openembedded-core",
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local_source_dir="OE-CORE-LAYER-DIR"):
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layer.local_path = oe_core_path
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layer.save()
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# Import the custom fixture if it's present
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with warnings.catch_warnings():
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warnings.filterwarnings(
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action="ignore",
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message="^.*No fixture named.*$")
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print("Importing custom settings if present")
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call_command("loaddata", "custom")
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# we run lsupdates after config update
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print("\nFetching information from the layer index, "
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"please wait.\nYou can re-update any time later "
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"by running bitbake/lib/toaster/manage.py "
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"lsupdates\n")
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call_command("lsupdates")
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# we don't look for any other config files
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return is_changed
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except Exception as e:
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print("Failure while trying to setup toaster: %s"
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% e)
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traceback.print_exc()
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return is_changed
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while _verify_be():
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pass
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return 0
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def _verify_default_settings(self):
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# verify that default settings are there
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if ToasterSetting.objects.filter(name='DEFAULT_RELEASE').count() != 1:
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ToasterSetting.objects.filter(name='DEFAULT_RELEASE').delete()
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ToasterSetting.objects.get_or_create(name='DEFAULT_RELEASE', value='')
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return 0
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def _verify_builds_in_progress(self):
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# we are just starting up. we must not have any builds in progress, or build environments taken
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for b in BuildRequest.objects.filter(state=BuildRequest.REQ_INPROGRESS):
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BRError.objects.create(req=b, errtype="toaster",
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errmsg=
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"Toaster found this build IN PROGRESS while Toaster started up. This is an inconsistent state, and the build was marked as failed")
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BuildRequest.objects.filter(state=BuildRequest.REQ_INPROGRESS).update(state=BuildRequest.REQ_FAILED)
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BuildEnvironment.objects.update(lock=BuildEnvironment.LOCK_FREE)
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# also mark "In Progress builds as failures"
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from django.utils import timezone
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Build.objects.filter(outcome=Build.IN_PROGRESS).update(outcome=Build.FAILED, completed_on=timezone.now())
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return 0
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def handle(self, **options):
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retval = 0
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retval += self._verify_build_environment()
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retval += self._verify_default_settings()
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retval += self._verify_builds_in_progress()
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return retval
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