Don't update self.last_current here
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73acd43329
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@ -85,7 +85,6 @@ impl Realms {
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Ok( Realms { realms, manager, last_current: None })
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Ok( Realms { realms, manager, last_current: None })
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}
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}
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fn all_realms(mark_active: bool) -> Result<Vec<Realm>> {
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fn all_realms(mark_active: bool) -> Result<Vec<Realm>> {
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let mut v = Vec::new();
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let mut v = Vec::new();
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util::read_directory(Realms::BASE_PATH, |dent| {
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util::read_directory(Realms::BASE_PATH, |dent| {
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@ -271,7 +270,6 @@ impl Realms {
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pub fn set_realm_current(&mut self, realm: &Realm) -> Result<()> {
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pub fn set_realm_current(&mut self, realm: &Realm) -> Result<()> {
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symlink::write(realm.run_path(), Self::current_realm_symlink(), true)?;
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symlink::write(realm.run_path(), Self::current_realm_symlink(), true)?;
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self.last_current = Some(realm.clone());
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Ok(())
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Ok(())
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}
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}
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